Speaking of reviewers and scores, any of them that said
Gungrave Overdose is better than the original, did not play the game all the way through. Yeah, it is longer, but it is not a good thing, when their bugs, hit detection issues, and the game is full of padding and tedious platforming or gimmicky sections. In a game, that is mainly about shooting. Say whatever you will about the original, but it is meant to be an arcade style action game that is meant for high score and playing on harder difficulties. It's simple, but fun and has actual depth on how to score big points and when to taunt after doing something cool.
I noticed that a lot of these "official" old reviews don't go much in to detail,
why Overdose is better than than
GG1. Other than,
Overdose was $19.99 at launch vs.
Gungrave's $49.99 at launch. I've said this before and I will keep saying it until the end of time: "A short game with a great gameplay loop, hook, or replay value is better than game that is stretched and padded with tedium, for little reason, other than to fill a suppose quota!". Also, unskippable cut-scenes! Now to be fair, I did not buy
Gungrave until 2007 when it was $4 at one of my former local Game Stops. I would have paid $40 had I realized sooner how good the game is, but I was distracted and invested in so many things, that I am just glad I was able to get it. I still have fun with the game and bust it out every now and then.
Overdose I got around 2012 for $11 through Amazon, and did not like the game like I thought I would. It still sits there doing nothing on the shelf. Nowadays though, both of these games are expensive. More so the first game on the second hand market.
Overdose you can find $30 or less, but GG can cost you $70 at the cheapest price alone! We need ports of both games. More so the first game; the second game is only there for legacy and story connection.
I'll let this guy give out all the details of my rant.