That tweet everybody knows about. I know there are developers who are cutting costs by just making simpler games. I'm more than happy they are doing that. It's the people who know nothing about game design and put in charge that are usually the problem and have the constant bigger is better mentality.Well no, not everyone thinks that way. And to be fair, I think that "games need to be bigger" mentality isn't really something that's universal amongst developers, nor gamers for that matter.
This tweet, as funny as it is, is a genuine opinion from someone who consumes games, and that thought rung true for a lot of people:
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And these aren't no name devs saying this either; legit pioneers of the industry have been commenting on this sort of predicament caused by standardized game design.
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Yakuza Creator Suggests There Might Be Too Many Games To Keep Making Them So Big
Toshihiro Nagoshi believes game size won't be as important as it used to bekotaku.com
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'Polish something that has never existed before:' Miyamoto explains how Nintendo is countering rising development costs
'We believe that it is important to nurture developers who take this unique concept to heart.'www.gamedeveloper.com
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