Your video game hot take(s) thread

ExtraWildGames

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Jun 11, 2024
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Not really, considering how many casual players enjoy the linear games just fine. You may have had a point during the seven generation or some parts of the eighth, but even most casual people don't expect every game to be an open world. There.
Is a reason why open world sandbox fatigue said in doing mid-late eighth generation. And it was more than just the hardcore people about it. There's plenty of AAA and non AAA games that have done great on the casual market. Proving not everything needs to be open world nor live service.
Well no, not everyone thinks that way. And to be fair, I think that "games need to be bigger" mentality isn't really something that's universal amongst developers, nor gamers for that matter.

This tweet, as funny as it is, is a genuine opinion from someone who consumes games, and that thought rung true for a lot of people:


And these aren't no name devs saying this either; legit pioneers of the industry have been commenting on this sort of predicament caused by standardized game design.

 

BrawlMan

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Well no, not everyone thinks that way. And to be fair, I think that "games need to be bigger" mentality isn't really something that's universal amongst developers, nor gamers for that matter.

This tweet, as funny as it is, is a genuine opinion from someone who consumes games, and that thought rung true for a lot of people:


And these aren't no name devs saying this either; legit pioneers of the industry have been commenting on this sort of predicament caused by standardized game design.

That tweet everybody knows about. I know there are developers who are cutting costs by just making simplet games. I'm more than happy they are doing that. It's the people who know nothing about game design and put in charge that are usually the problem and have the constant bigger is better mentality.