Oh man. This game.
So, overall, I agree with u/CriticalGaming's criticisms.
But I have a horrible sinking foreboding feeling about what this game will be in 2023. Because I'm rooting for it.
For one thing, I like my open-world map with icons games. I know, this is unpopular, as maps with icons is worse than death in modern games criticism and if a map doesn't confuse you and make you pretend to brilliantly sleuth your way to progress (when honestly we're all probably just looking up wikis) then it's a dumbed down baby game for plebs, or something.
But more importantly, I like the idea of playing as a fighter where everything you do is magic-based. Earth rocks for projectiles and fire weapons for swords and colorful magic boosts to simulate current-day Assassins Creed style parkour- that is a nice aesthetic twist on the formula.
Like I'm not saying this would be an amazing game but just a potentially fun one that fits in my favorite style of games.
The success would be the execution of mechanics and this is where I can't deny u/CriticalGaming's criticism because I felt much the same way. If this game feels good to play- move around and fight- then I will play it. If it doesn't, I won't. It's just that simple.
I can't speak to framerates and graphics, I didn't know it was 30fps, lol, I suck at that stuff. I'll take your word for it. I will say the cut scenes they teased and characters models looked absolutely gorgeous.
Here's a thing that doesn't apply to anyone here but is on my mind: the player protagonist is a young black woman. I will be worried that the asshole gamr reactionary crowd will pounce on this to crap on the game unfairly no matter what the actual game is. Of course this is not to excuse bad game design- I want to be clear that I will judge the game on its own merits, and based on the demo so far it's a big meh to me with some potential I'm rooting for.
As I predicted in another thread, I'm seeing an Immortals Fenyx Rising cycle of this game: it will come out to great corporate hype, be met with vicious cynicism from vocal annoying gamrs and bored critics, then a year or two later go on sale and be redeemed as "actually good" and "underrated." And this will happen whether they improve the combat and framerate or not.
So, overall, I agree with u/CriticalGaming's criticisms.
But I have a horrible sinking foreboding feeling about what this game will be in 2023. Because I'm rooting for it.
For one thing, I like my open-world map with icons games. I know, this is unpopular, as maps with icons is worse than death in modern games criticism and if a map doesn't confuse you and make you pretend to brilliantly sleuth your way to progress (when honestly we're all probably just looking up wikis) then it's a dumbed down baby game for plebs, or something.
But more importantly, I like the idea of playing as a fighter where everything you do is magic-based. Earth rocks for projectiles and fire weapons for swords and colorful magic boosts to simulate current-day Assassins Creed style parkour- that is a nice aesthetic twist on the formula.
Like I'm not saying this would be an amazing game but just a potentially fun one that fits in my favorite style of games.
The success would be the execution of mechanics and this is where I can't deny u/CriticalGaming's criticism because I felt much the same way. If this game feels good to play- move around and fight- then I will play it. If it doesn't, I won't. It's just that simple.
I can't speak to framerates and graphics, I didn't know it was 30fps, lol, I suck at that stuff. I'll take your word for it. I will say the cut scenes they teased and characters models looked absolutely gorgeous.
Here's a thing that doesn't apply to anyone here but is on my mind: the player protagonist is a young black woman. I will be worried that the asshole gamr reactionary crowd will pounce on this to crap on the game unfairly no matter what the actual game is. Of course this is not to excuse bad game design- I want to be clear that I will judge the game on its own merits, and based on the demo so far it's a big meh to me with some potential I'm rooting for.
As I predicted in another thread, I'm seeing an Immortals Fenyx Rising cycle of this game: it will come out to great corporate hype, be met with vicious cynicism from vocal annoying gamrs and bored critics, then a year or two later go on sale and be redeemed as "actually good" and "underrated." And this will happen whether they improve the combat and framerate or not.