Not sure how much of a hot take this actually is, but the [main] bosses' expositing and pontificating throughout the fights in Elden Ring feels really out of place. They're mostly nonsensical, and somewhat, I dunno, "cheapen" the experience of boss fights that are epic enough that they don't need a bunch of "thy" and "thee" and generally convoluted poetic language strewn throughout to give them weight. I like it better when the boss and I have a tacit understanding that we each simply want the other dead.
Also (and I think I've complained about this before,) it really grates a nerve that there are NPCs strewn throughout Souls worlds that would suggest there is or recently has been any sort of normalcy in those worlds. I think the games might benefit from at least a few "safe" towns or villages of non-hostile NPCs to sell the idea of the wider, crumbling world actually being the grave exception and not the general rule of the state of things. Example, "The Great Kenneth Haight." Who was he screaming to for help to re-take his fort in the middle of nowhere? Except me, does he see ANY normal, non-hostile people wandering around? And when I did re-capture his fort, he was actually saddened to find it disrepair. Has he not seen literally EVERY building in the lands between? I'd say he got off pretty easy. And where are all the normal people who inhabited his fort ostensibly not so long ago? Hell, where is ANY normal person who lit all the candles everywhere, stacked up the crates and barrels in every other room, prepared the food left [I guess] to rot on the tables, etc. Just saying, lore-wise, FROM is pretty damn good, but with world-building, they leave a lot to the eye-rolling imagination.