So NeverKnowsBest isn't really my jam as far as longform videos go(nothing against him but I'm not as engaged by him as a number of other youtube videogame essayists) but this particular video actually kept my attention more then a lot of his others. Mostly because China's place in the video game industry really doesn't get talked about aside from TENCENT and Genshin Impact, at least not in the wider discussion.
Aside from that, it's an interesting discussion and I can see that some of the games have cultural barriers to deal with. In particular, "Amazing Cultivation Simulator" sounds fascinating but also very.....different for Western audiences to engage with and it sounds like it has a lot of "Guide Dangit" tendencies at play. Maybe it's meant to be obtuse and that's expected from a Chinese and/or East Asian worldview as far as game design is concerned, while in the West it doesn't gel well with how games are normally played. I don't know. I have heard in Japan that it's more acceptable for certain story elements to be left unexplained/unresolved in storytelling but I don't know if China shares that viewpoint.
@Gyrobot, you probably know more about this topic then the rest of us do. Any thoughts?