...that's what the tag is for. How are you supposed to know what situations the game has before you...play the game?I'm mocking your inability as an adult (cause the game is marketed as an adult-only game based on the rating it has) to be unable to judge ahead of time whether your trauma will prevent you from being able to play the game unharmed to the degree that you need the game to infantilize you and treat you as a child that needs a figure of authority to parent them and judge whether something is too scary or too triggering, when in fact you ought to be able to make that determination for yourself, by yourself.
So, you're offended by the devs, in a completely optional, opt in way, let you know you might need some friends to play with before they scare you so bad you can't use the bathroom? Like, so what if the warning is in the game instead of on the probably non-existent box?Do you know what scary games do to me? The make me paranoid, I literally jump at shadows. So knowing this about myself, I augment how I experience them so that I can enjoy it without being too scared to go to the bathroom or having to examine my closets afterwards lol. (in my case, playing with friends usually does the trick so I don't get too in my head)
I don't need the game dev to be kind to me and gently let me know I'm gonna be triggered, that's my responsibility to handle, and I feel condescended to by the attempt.
Speaking of having people actively looking for things to be offended by that restricts the developer's ability to freely develop their games...I really don't understand why we have to protect people's feelings these days so hard. It's babying people and frankly insulting that we can't trust people to know what they hell they are buying. At the same time they almost need them in the age of snowflakes, because without them SOMEONE would cause a big stink that the horror game had triggering scenes of gore in it.
Frankly if you are an easily triggered individual, then you obvious know that about yourself so you should have some personal responsibility and look into the things you buy for yourself. Like if gore, monsters, graphic violence, whatever are things that upset you...maybe you shouldn't buy the horror game where all of that is listed on the box. It's really dumb and it unminds the idea of people being responsible for their own actions.
It's the same nonsense that Ubisoft has to put in front of Assassin's Creed games that say "This was made by a bunch of people of all races so please don't call us racist based of stereotypical depictions that you might see in the following game about Greek's/italians/etc etc". It's so stupid because it suggests that coorporations KNOW that there is a mob of people who actively look for random shit to be offended by, and by warning people in advance they are also acknowledging that they are afraid of these people. Which is an attitude that severely restricts developer's ability to freely develop their art, stories, and characters because they'll always have to worry about offending someone.
You end up with extremely uncreative junk.
Like, c'mon: you get that you're offended by literal trigger tags, yeah?