Guess what, played more demos
One Btn Bosses
Lives up to its name. You use one button and you fight bosses. Way it works is there's a stationary boss while you're a little ship moving in one direction on a rail and firing automatically. When you press the one button, you reverse direction, and this is how you dodge the boss' attacks. But the longer you keep moving in the same direction, the faster you start firing, so it becomes this balance between avoiding damage while maximizing your own dps. Later on you can unlock other weapons and movement types like a bullet you spawn further down the rail which you can only fire once you catch up to it but also gets more powerful the longer it's out, or a dash move that can pass through boss attacks but require meter that slowly replenishes. Quite the short demo, but it's a fun concept and I quite liked it.
Parcel Corps
Based off the trailer it's Jet Set Radio meets Crazy Taxi, and, well, that's exactly what it is. You're bike courier and you deliver packages against a time limit while using ramps, wall ride, rail grinds and other such trick to optimize your route. It's arcade-y, it has a nice colorful sort of comic book-ish art style, the obligatory groovy and eclectic soundtrack, and the controls honestly have better handling than JSR or any of its spiritual successors. What's not to love? The performance, that's what. Maybe it's because the demo is still an alpha, or it just didn't like my setup, but it stuttered like all hell. I actually found it unplayable and quit, so bad. If that's fixed, this could be a winner. They should be able to manage that by, let's see here, ah yes, early september release. So, eh, crunch time?