The Shattered Elden Ring Thread: Tarnished Edition - (Shadow of the Erdtree p. 85)

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Absolutely livid right now. Spent 10 minutes whittling down the health of the first Furnace Golem; got caught in a couple of his single-foot stomps, but survived with about half health at least 4-5 times. When I FINALLY got him down to a sliver of health, he single-stomped again and one-shot me from FULL health. What, does he have a talisman that increases his damage the lower his health is or some shit?!? Same attack suddenly does twice as much damage??

Fucking bullshit...
Yeah they’re a pain but thankfully at least take massive damage from critical hits when they’re down or giant furnace pots if thrown in from a ledge. Otherwise staying on Torrent and circling to attack the legs, keeping enough stamina for double jumps away from it as it stomps down is how I beat most of them. Helps to have something equipped for higher stamina.
 

Xprimentyl

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Yeah they’re a pain but thankfully at least take massive damage from critical hits when they’re down or giant furnace pots if thrown in from a ledge. Otherwise staying on Torrent and circling to attack the legs, keeping enough stamina for double jumps away from it as it stomps down is how I beat most of them. Helps to have something equipped for higher stamina.
Yeah, I beat him FINALLY. Just had to vent somewhere; I know my cat is tired of listening to me b*tch.
 

Old_Hunter_77

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Yeah I really came to hate the furnace golems. Such a tedius fight- and then they put a bunch of them all over the game. Blech.
They look extremely cool. Similar to dragons- it's amazing when you first encounter one, interesting and cool when you find a variation or two, annoying and dull after a few.
 

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Pretty quick and easy way to kill them with mid levels of faith -

I've really come to hate most "cheese" strats because they almost always involve the attributes I've invested the least in, i.e.: Faith, Intelligence, and Arcane. I've thought about re-specing, but I've accepted the abusive relationship I'm in with the Strength/Dexterity build; yeah, he hits me when he drinks, but when he's sober, he makes my Lands Between quiver.
 
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Old_Hunter_77

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I've really come to hate most "cheese" strats because they almost always involve the attributes I've invested the least in, i.e.: Faith, Intelligence, and Arcane. I've thought about re-specing, but I've accepted the abusive relationship I'm in with the Strength/Dexterity build; yeah, he hits me when he drinks, but when he's sober, he makes my Lands Between quiver.
And I hate them because I DO have the stats. The DLC weapons inspired me to jack up my faith (because my strength was already high). And I had the pest spell because those are my most hated attacks from enemies and I wanted revenge, so I was using them in the base game (as usual, they basically did no damage when I used them). So, yeah, I could have used them.

But how was I supposed to know this would work? IIRC, the golem in the video is one with armored feet, which the previous golems with iron feet teach you have to climb up somewhere and throw pots at them. I tried that here and it was impossible because of how close and low the buildings are. So I guess I was supposed to try every incantation I had even though that would counter what the game was teaching me before hand.

Look- game and DLC were fun enough, but I'm fucking done with this shit.
 
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And I hate them because I DO have the stats. The DLC weapons inspired me to jack up my faith (because my strength was already high). And I had the pest spell because those are my most hated attacks from enemies and I wanted revenge, so I was using them in the base game (as usual, they basically did no damage when I used them). So, yeah, I could have used them.

But how was I supposed to know this would work? IIRC, the golem in the video is one with armored feet, which the previous golems with iron feet teach you have to climb up somewhere and throw pots at them. I tried that here and it was impossible because of how close and low the buildings are. So I guess I was supposed to try every incantation I had even though that would counter what the game was teaching me before hand.

Look- game and DLC were fun enough, but I'm fucking done with this shit.

From what the Fextra says pest threads work best against giant enemies because they bounce through multiple points of geometry to multiply the damage. Which is odd considering a lowly tarnished being a fraction of the size of course still gets rocked by them.

*sigh*

I’ll be ready for Silent Hill 2 in another month or so when I should finally get through this dlc.
 
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Xprimentyl

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... when I should finally get through this dlc.
Meanwhile, I just beat my first proper boss of the DLC, the Dancing Lion. That thing was fucking creepy; I'd put it up there with the Gaping Dragon in the "disturbing" category. Tonally, though, it felt out of place for Elden Ring. Like, what culture/people have we be introduced to in the lore that would have anything like it? Still, a cool fight, and FROM makes it a habit of not explaining itself, so par for the course, I guess. I'd totally rock their helmet if it wasn't so ridiculously huge on my character.
 
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Old_Hunter_77

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Meanwhile, I just beat my first proper boss of the DLC, the Dancing Lion. That thing was fucking creepy; I'd put it up there with the Gaping Dragon in the "disturbing" category. Tonally, though, it felt out of place for Elden Ring. Like, what culture/people have we be introduced to in the lore that would have anything like it? Still, a cool fight, and FROM makes it a habit of not explaining itself, so par for the course, I guess. I'd totally rock their helmet if it wasn't so ridiculously huge on my character.
Tip: there is a time to wear the helmet. Not during combat though.
 
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Xprimentyl

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Tip: there is a time to wear the helmet. Not during combat though.
I talked to the old woman in the dungeon while wearing it and got something (a spell I can't use, I think?) Is there another place/reason to wear it?

Also, I'm thinking about knocking out the base game finally. I say that like it's a foregone conclusion I will, but I'm expecting to struggle. The Lion made my damage look pathetic, so I don't imagine the rest of the DLC is going to be any easier, regardless of how many "blue scadoo" fragments I find. But I think I'm still hitting hard enough to challenge the final four bosses of the vanilla game; I need a win or two before firmly putting my nuts in the vice grip of the DLC since that's where I'm at now.
 
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I talked to the old woman in the dungeon while wearing it and got something (a spell I can't use, I think?) Is there another place/reason to wear it?

Also, I'm thinking about knocking out the base game finally. I say that like it's a foregone conclusion I will, but I'm expecting to struggle. The Lion made my damage look pathetic, so I don't imagine the rest of the DLC is going to be any easier, regardless of how many "blue scadoo" fragments I find. But I think I'm still hitting hard enough to challenge the final four bosses of the vanilla game; I need a win or two before firmly putting my nuts in the vice grip of the DLC since that's where I'm at now.
What’s your talisman setup, physik tears?
 
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Silvanus

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Meanwhile, I just beat my first proper boss of the DLC, the Dancing Lion. That thing was fucking creepy; I'd put it up there with the Gaping Dragon in the "disturbing" category. Tonally, though, it felt out of place for Elden Ring. Like, what culture/people have we be introduced to in the lore that would have anything like it?
The Dancing Lion is a product of a culture that wasn't introduced in the main game (for a very lore-relevant reason).
 

Xprimentyl

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The Dancing Lion is a product of a culture that wasn't introduced in the main game (for a very lore-relevant reason).
Yeah, I've watched a lot of the lore videos, and one recently covered the Dancing Lion. Makes better sense now.
 

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Absolutely livid right now. Spent 10 minutes whittling down the health of the first Furnace Golem; got caught in a couple of his single-foot stomps, but survived with about half health at least 4-5 times. When I FINALLY got him down to a sliver of health, he single-stomped again and one-shot me from FULL health. What, does he have a talisman that increases his damage the lower his health is or some shit?!? Same attack suddenly does twice as much damage??

Fucking bullshit...
I'm done with Furnace Golems. Seriously, fuck 'em. I refuse to fight another one of them. I don't care if they have best items in the game; fuck 'em, fuck 'em hard, and fuck 'em forever. Worst enemy in any game ever, PERIOD*T*. Since when did making what effectively is a raid boss meant to be tackled by several people sound like a good idea for ONE fucking dude?!? I am so goddamn mad right now, wasted my entire lunch hour just to get one-shotted over and over again.
 
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I'm done with Furnace Golems. Seriously, fuck 'em. I refuse to fight another one of them. I don't care if they have best items in the game; fuck 'em, fuck 'em hard, and fuck 'em forever. Worst enemy in any game ever, PERIOD*T*. Since when did making what effectively is a raid boss meant to be tackled by several people sound like a good idea for ONE fucking dude?!? I am so goddamn mad right now, wasted my entire lunch hour just to get one-shotted over and over again.
Funny, for me they’re easier than dragons because all they do is stand there and stomp fire occasionally which Torrent jumps easily. Circling their feet with a quick hitting weapon to break their stance and it takes two crit hits at most to kill them. The ones with armor are near elevation points, done with three or four hefty furnace pots.
 
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Xprimentyl

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Funny, for me they’re easier than dragons because all they do is stand there and stomp fire occasionally which Torrent jumps easily. Circling their feet with a quick hitting weapon to break their stance and it takes two crit hits at most to kill them. The ones with armor are near elevation points, done with three or four hefty furnace pots.
They are NOT easier than dragons. That is an objectively false statement. By virtue of a health bar that could wrap the earth twice, and one-shot attacks that can instantly punish a single mistake after 10 minutes of perfect execution, they are objectively harder, mentally so if not technically. The fact that it DOES only take two critical hits is evidence that this enemy is an intentional mental game, and I'm done playing it.

And the "easy" technique you described? I appreciate the advice (trust me, I've done it plenty of times; I know it COULD work,) but that's akin to telling a med student that "surgery is easy; all you gotta do is cut the person open and fix the problem." Yeah, I'm good on the Furnace Golems; whatever they have isn't worth the tax on my mental health.
 
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They are NOT easier than dragons. That is an objectively false statement. By virtue of a health bar that could wrap the earth twice, and one-shot attacks that can instantly punish a single mistake after 10 minutes of perfect execution, they are objectively harder, mentally so if not technically. The fact that it DOES only take two critical hits is evidence that this enemy is an intentional mental game, and I'm done playing it.

And the "easy" technique you described? I appreciate the advice (trust me, I've done it plenty of times; I know it COULD work,) but that's akin to telling a med student that "surgery is easy; all you gotta do is cut the person open and fix the problem." Yeah, I'm good on the Furnace Golems; whatever they have isn't worth the tax on my mental health.
“Objectively” is a strong descriptor lol. Strictly speaking for melee players, it might carry more weight if a golem flew around like a dragon and had as many offensive ways of quickly dealing with a pesky tarnished pipsqueak, but they don’t. Dragons also don’t take nearly as much critical hit damage, and because of their mobility take longer to stun in the first place.

FTR golems get stunned by dps, not poise damage like most enemies, so quicker hits work better at building up the invisible stun meter. Torrent can reliably avoid the fire stomps by double jumping just as the foot hits the ground. When the golem high jumps just run away and double jump when you hear it land. Return to circling around its feet to attack. It only does its most obnoxiously damaging AoE stuff shooting fireballs all over the place when the player goes out of range of its kicks.

Pretty much every boss in the game has far stricter (or more fucked up ie Margit, Godrick, etc.) timing requirements to dodge their attacks. With 60 VIG and decent fire resistance armor the golem shouldn’t be one shot’ing unless it somehow lands directly on the player. I think the ones you throw pots into might be tougher in a way since they like to spam fireballs more often being the only thing that can really hurt the player up high.
 
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Xprimentyl

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“Objectively” is a strong descriptor lol. Strictly speaking for melee players, it might carry more weight if a golem flew around like a dragon and had as many offensive ways of quickly dealing with a pesky tarnished pipsqueak, but they don’t. Dragons also don’t take nearly as much critical hit damage, and because of their mobility take longer to stun in the first place.

FTR golems get stunned by dps, not poise damage like most enemies, so quicker hits work better at building up the invisible stun meter. Torrent can reliably avoid the fire stomps by double jumping just as the foot hits the ground. When the golem high jumps just run away and double jump when you hear it land. Return to circling around its feet to attack. It only does its most obnoxiously damaging AoE stuff shooting fireballs all over the place when the player goes out of range of its kicks.

Pretty much every boss in the game has far stricter (or more fucked up ie Margit, Godrick, etc.) timing requirements to dodge their attacks. With 60 VIG and decent fire resistance armor the golem shouldn’t be one shot’ing unless it somehow lands directly on the player. I think the ones you throw pots into might be tougher in a way since they like to spam fireballs more often being the only thing that can really hurt the player up high.
What makes them difficult is how long they take to kill, and how quickly they can turn that allotted time into a waste of time.

Against my better judgement, my ego refused to let this Golem win, and I tried again this morning (fuck's sake this is self-inflicted torture.) I was doing really well, managed to knock him down for the first time in a dozen attempts, got my critical and everything. Fast-forward several more minutes as I'm working on knocking him down for the second and last time, he did ONE stomp (not on me, mind you), killed Torrent, I fell into the residual flames with full health, and fucking DIED. 15 minutes! 15 goddamn minutes wasted!!!

At least with dragons, you have a health bar you can see and appreciate your progress. The Furnace Golems and the invisible meter that actually matters, the fact that you have to stun them TWICE before getting ONE critical chance, and that you have to do that twice to finally kill them, and all of that requires perfect execution... I can't. I just fucking can't. I seriously give up this time. It noticeably changed my mood; I was angry at everything for hours yesterday, and I'm not going to allow that to happen again today or ever, not over a physik tear or ash of war I'll probably never use. If they're all optional, I'm option "NO."
 
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