- Apr 1, 2009
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Fuck the business man boss in Persona 5, fucker and his army of bullshit minions and their blow themselves up attack. Such bullshit.
I felt the same way.Fuck the business man boss in Persona 5, fucker and his army of bullshit minions and their blow themselves up attack. Such bullshit.
It was ok once I actually went back and re-equipped my party for the fight, but it just sucks.Still Persona 5 Royale. The Okamura boss fight SUUUUUUCKS! It's just awful and I have no idea what they were thinking when they designed it. The idea is that he sends in four of his henchmen and then you kill them all and he sends in four of the next higher rank. It's all well and good until you get to the big green guys that have a huge amount of health, a ton of resistances, and few weaknesses. It's about that time that you learn that if you don't kill them all quickly and close together they have a tendency (read: certainty) to all run away, upon which Okamura sends in four more with full health and nothing you did previously counts. This happens forever until you turn the game off. There's also a 30 minute time limit on the fight. I understand that the game up until now has been pretty trivial in terms of difficulty and I've toyed with the idea of increasing it myself, but then I remember that difficulty and JRPGs don't mix and just end up being "oh, well I got a string of bad rolls, there goes an hour of progress. Oops."
Oh well, I'm sure I'll beat it tomorrow after I take stock of my options and actually make a strategy, but it's still a bad fight. I honestly considered that the game might be bugged after they all ran away for the third time and the fight kept spinning it's wheels.
Doesn't help that I'm playing on hard mode.I felt the same way.
It was ok once I actually went back and re-equipped my party for the fight, but it just sucks.
Beat him, doing laundry and using attack down when I was on the single bosses did it. Plus just blocking when the final one blows up since that wiped me before. I don't know why I forgot about attack down.I felt the same way.
It was ok once I actually went back and re-equipped my party for the fight, but it just sucks.
The achievement for beating the game popped last night, like 12 hours after I beat the game.EDIT: Oh, and the achievements are janky as hell. Most are delayed, and I still haven't gotten the one for beating the last chapter. Did some research online, and some people are saying their achievements didn't pop until HOURS later.
Yeah, this game is played best with the Wii Mote and Nun-chuck. With the GC controller being the next best option. If I remember correctly, you can remap the controls, but I never did and got used to it.So I'm playing Sin & Punishment Star Successor. I kinda like it, but fuck me, it's hard. First proper level is nothing to worry about, but the second level ramps things up significantly and third even more. A thing that always trips me up is that tapping a button does melee but holding that same button shoots, and it's not responsive enough to quickly switch between the two, leading to taking a hit. I wonder if you can remap them.
The best advice I can give anyone playing a Shin Megami Tensei or Persona game, or anything in that vein by Atlus, is that status spells are actually very useful. Don't ignore them, either for your own use or from the enemy.Beat him, doing laundry and using attack down when I was on the single bosses did it. Plus just blocking when the final one blows up since that wiped me before. I don't know why I forgot about attack down.
I tend not too, but for some reason I just forgot about attack down, or didn't think it would effect the bomb or something, I don't know.The best advice I can give anyone playing a Shin Megami Tensei or Persona game, or anything in that vein by Atlus, is that status spells are actually very useful. Don't ignore them, either for your own use or from the enemy.
On the other hand, playing on Merciless apparently makes the fight easier from what I'd heard.Doesn't help that I'm playing on hard mode.
How so?On the other hand, playing on Merciless apparently makes the fight easier from what I'd heard.
Merciless difficulty makes most of your attacks deal significantly less damage, but Weakness and Technical hits deal significantly more than usual. If you set it up properly, it's possible to kill enemies even faster than on Normal difficulty, meaning that despite them dealing more damage to you, you're actually going to take less damage overall per fight.How so?
Ahh, during some of my attempts I used stagnant breath to try and reliably do status effects and technicals helped, but it still wasn't reliable against those things.Merciless difficulty makes most of your attacks deal significantly less damage, but Weakness and Technical hits deal significantly more than usual. If you set it up properly, it's possible to kill enemies even faster than on Normal difficulty, meaning that despite them dealing more damage to you, you're actually going to take less damage overall per fight.
I wouldn't necessarily recommend trying it without a guide, though, since you have to know all the enemy weaknesses, Technical combos, and that sort of thing all well ahead of time.
Doing things like that is what the game is all about! Smart. I played the Divine Beasts a little too straight I guessI couldn't be bothered to find the other electrical orb.