Still playing Sin & Punishment 2. After I last commented on this game, I checked if you can rebind the controls, and you can. To whatever you want really. Shuffled some buttons around asap. Made a huge difference, both in comfort and enjoyment. Made it to level 6. Feels oddly less difficult than the previous one, tho maybe I'm just acclimating to it, optimizing my strategies and all that. Still regularly leaves my buttocks sore tho.
Anyway, to cool down in between spankings I've also been playing Pentiment. Given it's from Obsidian, I assumed it would be an rpg in a medieval setting, but it's not. Not really. It's really more a murder mystery adventure game, but with a typical Obsidian dialog system. You know, "they will remember this", which can increase or decrease your standing with a character, and help you or screw you later on. There's no stats outside of a few background traits you can pick, but these mostly serve to add flavor to your dialog options rather than beneficial perks. Anyway, I'm quite enjoying the characters and the setting, the historical factoids, the factions, their politics, and your character right in the middle, trying to balance things (or not) while trying to find the culprit of the murder du jour. Which, interestingly, you never find. Not really. Evidence? Sure, but due to the limitations of the time period, none of it is ever conclusive. You make a case as best you can, present it, and then justice is dispended, and whether you were right or wrong is up to god.
Anyway, to cool down in between spankings I've also been playing Pentiment. Given it's from Obsidian, I assumed it would be an rpg in a medieval setting, but it's not. Not really. It's really more a murder mystery adventure game, but with a typical Obsidian dialog system. You know, "they will remember this", which can increase or decrease your standing with a character, and help you or screw you later on. There's no stats outside of a few background traits you can pick, but these mostly serve to add flavor to your dialog options rather than beneficial perks. Anyway, I'm quite enjoying the characters and the setting, the historical factoids, the factions, their politics, and your character right in the middle, trying to balance things (or not) while trying to find the culprit of the murder du jour. Which, interestingly, you never find. Not really. Evidence? Sure, but due to the limitations of the time period, none of it is ever conclusive. You make a case as best you can, present it, and then justice is dispended, and whether you were right or wrong is up to god.