One thing I don't really agree with is not being able to go into something fairly because of stuff you heard (and various other preconceptions). Not to say that you can go into anything completely unbiased but I'm not going to go into something thinking it sucks and not give it a chance or vice verse. Sure my biases might have me unconciously lower or raise my final score of something by maybe a point, but it's not going to greatly influence my enjoyment of something majorly. Though with how rampant confirmation bias is among most people, I can see it being an issue with a lot of people.
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One last little thing I forgot to mention in both my "review" posts from watching the Youtube movie. There is one little dialog exchange I laughed at between 2 characters about platforming in fact. One character jumps and is barely able to make the jump and has to pull themselves up and the other character says something along the lines of "you can jump farther with a running start". I found it funny because these games don't have real platforming like in Uncharted you can make a long jump from a standstill. Games in general not having real platforming just disappoints me.
But in TLoU2 you can jump farther with a running start. Uncharted has never even had running (in SP other than scripted sequences) which I was disappointed by especially in 4 and LL after TLoU did it so well. It could’ve made the platforming and general traversal feel more free form. Not quite parkour level but at least more freedom than it had.
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