Among other things I'm playing is Epic Games "After Party". It is so odd. Not sure what it is ultimately gong to about but so far, taking a couple of partiers going through heck with demon escorts as they get drunk? I've had worse times.
I started it, but put it down after a little bit. I wanna go back, but it's a game you gotta play in short bursts to really enjoy. The gameplay loop really gets it right with the constant flow of calm and thrills. Can't decide if I want to keep playing on PS4, or wait till it comes to PC and play it on here instead with higher framerates and better visuals.It's safe to say Death Stranding has got me in its clutches. I know the gameplay loop didn't click with everyone, but it completely clicked with me and I've fully embraced my new life as a mailman. The phrase "one more turn" is always thrown around with Civilization. I've thought to myself "one more delivery" multiple times, but next thing I know, two hours have gone by and I haven't really progressed the story. I enjoy planning out routes, figuring out weight limits, and the like. Plus, the game is amazing at giving you consistent new toys to play with, which is some really solid game design to make sure I don't get bored. I also find all of them have uses, which may be even more beneficial.
The story has me interested, though it certainly had a rough start. You get all these names, events, and things told to you in the span of half an hour and are expected to keep mental note of them long enough to remember what they are when you finally learn about them. I also hope these things are actually explained and not circled around for a sequel.
I really think one of the big ways Kojima messed up is not letting you listen to music while walking. It'll play at scripted moments, but you cannot listen to music at your own whim. Which makes zero sense when your game has an amazing soundtrack featuring some amazing artists. You spend a lot of time walking in mostly silence, minus the grunts of Norman Reedus, for long periods of time. Why the hell would you not include music to listen to while walking? You did this in MGS V!!! Why go back from it?!?! I legit think this is how the game kills some momentum. You just sick of hearing nothing for twenty minutes at a time.I started it, but put it down after a little bit. I wanna go back, but it's a game you gotta play in short bursts to really enjoy. The gameplay loop really gets it right with the constant flow of calm and thrills. Can't decide if I want to keep playing on PS4, or wait till it comes to PC and play it on here instead with higher framerates and better visuals.
I personally think it was a good design choice. Makes the music when it does enter for those scenic moments so much cooler and impactful.I really think one of the big ways Kojima messed up is not letting you listen to music while walking. It'll play at scripted moments, but you cannot listen to music at your own whim. Which makes zero sense when your game has an amazing soundtrack featuring some amazing artists. You spend a lot of time walking in mostly silence, minus the grunts of Norman Reedus, for long periods of time. Why the hell would you not include music to listen to while walking? You did this in MGS V!!! Why go back from it?!?! I legit think this is how the game kills some momentum. You just sick of hearing nothing for twenty minutes at a time.
I don't completely disagree. This kind of thing worked incredibly well in the Red Dead games. It just feels like for a game that's whole point is long treks, would want to do something to help make the trip a little more enjoyable. Game is still fine without it, just something I'd like to see.I personally think it was a good design choice. Makes the music when it does enter for those scenic moments so much cooler and impactful.
The thing is, Red Dead is a period piece and subtlety favors its amazing atmosphere and the big moments can be reserved for more of the soundtrack.I don't completely disagree. This kind of thing worked incredibly well in the Red Dead games. It just feels like for a game that's whole point is long treks, would want to do something to help make the trip a little more enjoyable. Game is still fine without it, just something I'd like to see.
Did you play Oxenfree? Made by the same Studio a couple years back and it looks like they're fairly similar. I rather liked oxenfree. For a "walking simulator" it was plenty enjoyable to wander about, explore and talk to people.Among other things I'm playing is Epic Games "After Party". It is so odd. Not sure what it is ultimately gong to about but so far, taking a couple of partiers going through heck with demon escorts as they get drunk? I've had worse times.
I've been doing the same for the last seven years, only in Word documents. Only I compel myself to finish what I start, even if I detest it.Something I've been having fun doing this year is using a Twitter thread to track all the games I've completed.
I'm very bad about not completing games that I start, so it's served as a fun little tracker for myself.
It was my birthday yesterday, so I got gifted a couple of games.