I just finished Assassin's Creed Origins, and that game was boring as hell.
This was basically Ubisoft's attempt to convert the Assassin's Creed franchise into The Witcher 3, and it certainly gets the basics right, and a lot of stuff that it tries is commendable, but most just misses the mark.
The one thing that I really enjoyed in Origins, was the combat. Each melee weapon type had a different light, heavy, charge-light, charge-heavy, power, and dodge attack. There were also multiple bow types, which were widely different in function to one and other. This variety in weapon types and combat styles really helped with changing up the combat over the course of the game, as when compared to a game like The Witcher 3, regardless of if you were using a sword, axe or mace, the melee combat was exactly the same, and it did get quite old, quite quickly.
Another thing that it did, was ensure that each and every side quest was different. Sure, there might be similarities in terms of content, such as needing to kill a certain guy, or find a certain thing, but at least they were all different in context. My least favourite thing in most open-world games, is the repeating of the same half-dozen side quest formats, dotted around the world a dozen times. Go do a race. Go blow something up. Go find these collectibles. Ubisoft put some effort in here, and that needs to be commended - even if the execution was pretty lackluster 9 out of 10 times, with fairly uninteresting stories.
As for the game world, it was massive. Huge. But ultimately, I found it to be kind of boring. I just dont think Egypt was a particularly interesting environment. There are only so many times that you can look out upon a big, empty, sandy vista, before it all gets a little dull. Not to mention that going from A to B was always a chore; I get that not every character can be Spider-Man, swinging around New York, but there has to be something more interesting than auto-move slow horses.
And finally, the story. I liked the simple revenge plot, but It quickly devolved into something much more grand - culminating into some kind of war. One thing that really bugged me was how often you would kill the final person on your list, only for it to be suddenly revealed that 5 more random people were all involved and part of the same club - it wasnt particularly organic, and it just felt kind of cheap. The side characters were also quite weak and unmemorable, to the point where there was this moment at the end of the game, where one character was like "Oh my god, it was HIM all along!” and I just sat there like "Who the FUCK is that?"
So yeah, Origins was a very weak entry for me, and I can't imagine playing it again. That being said, im playing Odyssey right now, and it is more or less the same game setup, just better in every single way.
The PC performance is crap, though.