Divinity Original Sin 2. Random healing of npcs.
This is something that has always bugged me in fantasy games with cleric/healer types. You will come across some character, and they are seriously wounded, but you can't do anything about it. And I just want to scream "*****!! I JUST healed up a foot wide gut wound in my warrior buddy, where that ogre impaled him with a charging attack! WTF you mean I can't just heal this dude's LEG!?!" Or if there are healing potions, and I'm sitting on 99 of them and I'm just like "Here, have these, drink as many as you need....oh, no the game has fated you to die, so I guess fuck you then, sorry."
But not D: OS2, nope, those random dudes just laying around with injuries? Plop a little healing water down on them, and poof, they are healed!!...and also wet, but HEALED! I was genuinely shocked the first time it happened, as I was just not expecting it to work, but I was like "yeah ok well, here you go, literally the first thing I learned to do in this game, heal, but I'm sure it won't do...." *they all pop up from their injuries, and the npc tending them turns and talks to me "Oh! Thank you traveler! I was afraid I would lose all of them before nightfall! " Me: "......oh um....you're....very welcome!" *mutter under breath* "Holy shit that fucking WORKED for once!!"