I feel that the open world of Ghosts works to its detriment, mainly because there is very little to do or see. Yes, it is very pretty, but pretty will only get you so far. There is stuff to find, but not enough of it. Outside of the collectibles, this game offers very little else, yeah there is a fox shrine here or bamboo chopping thing there. But its all easily found on the world map and if you can't find it, a yellow bird will show up and guide you to it. Outside of that, there is nothing, there is no need to explore this game world because there is nothing there to find. In other open world games, they always give you reasons to explore. Take something like Red Dead Redemption 2 for example, an oddly shaped tree might mean treasure, or a random house might mean you discover someone has been creating abominations. I'm currently addicted to Breath of the Wild again and that game is always offering you something to find or do. Ghosts does none of that and the beautiful game world seems cold and empty and dead. For an island under attack, there seems to be very little going on. Where are the caravans of people fleeing there destroyed homes? Mongols transporting prisoners? Or just people moving around in general? Yeah, you might run into a group of 4 or 5 Mongols to fight every now and then, but that's it. In fact I don't think anyone leaves their settlements unless they're out on a mission with you. Again, it makes the world feel dead.