Then they should have never brought up "spiritual successor" bit up and merely say IG is now bought and renamed 2K austriala and theya re working on a FPS title.Brian Easton said:I'm just going to go ahead and say it, BioShock is not an FPSRPG, it's just a shooter.
Yeah. I think that within the last 12 months everyone associated with the game has bent over backwards to ensure that everyone knows it's NOT an RPG, hybrid or otherwise. Which also kind of punctures the Bioshock = System Shock 2 thing, since SS2 is an FPSRPG.Brian Easton said:I'm just going to go ahead and say it, BioShock is not an FPSRPG, it's just a shooter.
And you'd rather have the STALKER-style experience?fonzythedog said:I do agree with the fact that when looking at one of the preview videos a year ago, it did make out that this game would be very difficult. But fighting a Big Daddy is not the massive apocalyptic, risk ridden battle that I was expecting.
No, when you die you "respawn" and have almost all your health restored and a pleasent stroll around the corner to resume the fight. It's not like S.T.A.L.K.E.R, where if you make the slightest mistake in scraps with bandits or whatever, you basicly get fucked over and that's it... Game Over.
Yes because real PC games offer this thing called quick save where I can save the game on my own and if I die I can re try my tactics.Joe said:And you'd rather have the STALKER-style experience?fonzythedog said:I do agree with the fact that when looking at one of the preview videos a year ago, it did make out that this game would be very difficult. But fighting a Big Daddy is not the massive apocalyptic, risk ridden battle that I was expecting.
No, when you die you "respawn" and have almost all your health restored and a pleasent stroll around the corner to resume the fight. It's not like S.T.A.L.K.E.R, where if you make the slightest mistake in scraps with bandits or whatever, you basicly get fucked over and that's it... Game Over.
Bioshock has quick save.ZippyDSMlee said:Yes because real PC games offer this thing called quick save where I can save the game on my own and if I die I can re try my tactics.
No, in Bioshock you respawn when you die and just carry on. In STALKER you die and.. um.. that's it. You reload the last save game and try again, maybe try a different tactic.Joe said:So what's the difference between the two? Either way, you restart in an advantageous place without much hassle.
So user-provided respawn (provided you remembered to quicksave) instead of game-provided respawn...fonzythedog said:No, in Bioshock you respawn when you die and just carry on. In STALKER you die and.. um.. that's it. You reload the last save game and try again, maybe try a different tactic.
Am I not making myself clear enough when I said, you "respawn and carry on". Enemies stay damaged and your health is restored to about 60% so you have a good chance to fight again. This is just a classic case of dumbing a game down for a console. BUT the game is still very good. It seems i'm just blazing through the game quicker than I expected...jabrwock said:So user-provided respawn (provided you remembered to quicksave) instead of game-provided respawn...fonzythedog said:No, in Bioshock you respawn when you die and just carry on. In STALKER you die and.. um.. that's it. You reload the last save game and try again, maybe try a different tactic.
So do the enemies stay damaged after your doomed attempt to tackle them, or is it just like the game autoloading the last savepoint?
I'll try again: Bioshock has quick save.fonzythedog said:No, in Bioshock you respawn when you die and just carry on. In STALKER you die and.. um.. that's it. You reload the last save game and try again, maybe try a different tactic.Joe said:So what's the difference between the two? Either way, you restart in an advantageous place without much hassle.
Yeah I can understand if people don't have the time and would rather play an awsome-but-piss-easy game rather than an awsome-but-rock-solid-hard game. Personally I like to play a game that offers me a challenge. Like playing MGS3 on European Extreme mode with just a knife or something, could I do it? Why not try?
Because I don't want to...Ian Dorsch said:I'll try again: Bioshock has quick save.fonzythedog said:No, in Bioshock you respawn when you die and just carry on. In STALKER you die and.. um.. that's it. You reload the last save game and try again, maybe try a different tactic.Joe said:So what's the difference between the two? Either way, you restart in an advantageous place without much hassle.
Yeah I can understand if people don't have the time and would rather play an awsome-but-piss-easy game rather than an awsome-but-rock-solid-hard game. Personally I like to play a game that offers me a challenge. Like playing MGS3 on European Extreme mode with just a knife or something, could I do it? Why not try?
No one is forcing you to use the Vita-chambers. If you don't like that mechanic you can simply quick save/quick load. I know of plenty of people who prefer to do just that.
Bioshock on Hard with a single autosave at the beginning of an area, and if you die you reload. Could you do it? Why not try?
I have been(using auto save) as well as a few other things to make it harder but its annoying to do when the game was made with casual gamers as a target audience.Ian Dorsch said:I'll try again: Bioshock has quick save.fonzythedog said:No, in Bioshock you respawn when you die and just carry on. In STALKER you die and.. um.. that's it. You reload the last save game and try again, maybe try a different tactic.Joe said:So what's the difference between the two? Either way, you restart in an advantageous place without much hassle.
Yeah I can understand if people don't have the time and would rather play an awsome-but-piss-easy game rather than an awsome-but-rock-solid-hard game. Personally I like to play a game that offers me a challenge. Like playing MGS3 on European Extreme mode with just a knife or something, could I do it? Why not try?
No one is forcing you to use the Vita-chambers. If you don't like that mechanic you can simply quick save/quick load. I know of plenty of people who prefer to do just that.
Bioshock on Hard with a single autosave at the beginning of an area, and if you die you reload. Could you do it? Why not try?