THQ: The Future of Gaming Is Lower Prices, More DLC

Greg Tito

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Sep 29, 2005
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THQ: The Future of Gaming Is Lower Prices, More DLC



THQ President Brian Farrell said that the company will release the next MX Vs. ATV racing sim at a lower price and offer DLC from there.

Farrell noticed that when MX vs. ATV Reflex was released in late 2009 at the full retail price of $59.99, it did all right. But when THQ was able to lower the price to $39.99, sales soared and the company made a hefty amount from downloadable content. That pricing sweet spot is what Farrell believes is the future of the videogame industry. He described his plan for the next MX vs ATV game to the people attending the BMO Capital Markets conference this week.

"What we're thinking about the business is we're turning it on its head a little bit," Farrell said "It's not,'how high a price can we get', but 'how many users.' If you can capture everyone under that economic curve, that's where you can make the most money.

"When we launched [MX vs. ATV] at $59.99, we'd do some units, and then when we brought the price down to the mass market-friendly price of $39.99, it would just pop," he said. "So the thinking this time is, let's initially launch at $39.99 - it's a very robust game, very high quality, so this is not about trying to get a secondary title out.

"It's an AAA title, at that price point, but then with a series of DLC so people can extend their experience," Farrell said. "We think this is the future of gaming. We think that's the way games are gonna go in the long term."

It's an interesting theory, and I'm curious to see how it will all pan out for MX vs. ATV. I feel like this kind of plan could work for a racing game like that, but I'm not so sure about AAA action games or shooters.

Source: Gamasutra [http://www.gamasutra.com/view/news/31495/THQs_Farrell_Future_Of_Gaming_In_MassMarket_Retail_Prices_More_DLC_Sales.php]

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Jul 22, 2009
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I reckon THQ could probably pull it off for their games... cause they want to do that whole 'pre-order DLC' thing.

Still if I can get Metro 2034 for a tenner cheaper then that's damn good in my books!
 

8-Bit Grin

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I refuse to buy DLC because in my opinion it's the gaming equivalent of beating a dead horse with a new stick.
 

BlueberryMUNCH

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I absolutely agree with this.

I think its a brilliant idea and ooh ooh ooh ooh, I can definitely see it working.
 

SimuLord

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Aug 20, 2008
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I'd take it a step further. Put the barrier to entry at almost nothing---like $9.99 or $19.99. Then DLC the shit out of it.

The kinds of gamers who don't buy AAA titles or wait for them to hit the bargain bin never spend more than $20 on a game anyway. The kinds of gamers who are like WANT!!! when it comes to their favorite titles could probably be persuaded to part with $10 a month for DLC releases over a life cycle that could be planned out almost like an MMO and next thing you know you've sold them $200 worth of DLC.

It might be worth trying, but it's a hell of a risk and nobody knows risk-averse like game publishers (especially in this economy.)
 

Signa

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I like the lower price point, but DLC is just an excuse to wait to buy the GOTY/Gold pack. Just PLEASE keep games at the $50 price point, because that is a fair price for a good game.
 

BenzSmoke

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I can see that working.
Just don't go cutting out content from the core game, to make up for the lower price and sell the cut content as DLC later.
Then, all together, it would still be $60 and we wouldn't get anywhere.

Also, if DLC does become more common, don't recycle core game parts into a new area with a hand-full of missions. Create completely new experiences within the game with new items, creatures, and environments. Don't expect the consumer to pay for the same stuff, just in a different order. Make DLC a worthy addition to the game, not a cheap cash-grab.
 
Jun 11, 2008
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Em how about lower price and lowered price DLC? Or just stick with they have now? Most DLC is absolutely pathetic I don't want to buy an unfinished game not matter what the price only to have it basically officially modded the crap out of so a dev can stealth more money out of me in the long run. If they want to do proper DLC like expansions fair enough but this will eventually turn into unfinished games made into proper games for probably twice of thrice the price due to this drip fed DLC.
 

SimuLord

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Signa said:
I like the lower price point, but DLC is just an excuse to wait to buy the GOTY/Gold pack. Just PLEASE keep games at the $50 price point, because that is a fair price for a good game.
Says the guy who runs the Deals on Steam thread on Gaming Discussion.

I don't know about anyone else, but to get fifty bucks out of me a game's gotta be pretty damn special...but launch at $30 or $40 and you're likely to bypass my "too much money" filter and get me in on the ground floor---and I spend an embarrassing amount of money on DLC for those very few games (less than five) each year that I buy.
 

ChromeAlchemist

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To them, it makes sense. After all, you can't buy DLC used. Nor will it lower in price.

But I'd rather they didn't do this. I can fish for games on the cheap. That's what Amazon, Steam and eBay (though we're not friends anymore) are for.

And this would be especially annoying if we'd need to pay an additional £20 for all the content when the price has been lowered £10. But that can't really be measured in any way...

I'm just thinking CoD when I look at this. My old house-mates had to grit their teeth and buy all the DLC because they didn't want to get kicked out of games.
 

Casimir_Effect

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Aug 26, 2010
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When DLC stops treading the fine line between newly created and worthwhile extra content and shit that should've been in the original game in the first place, then I'll be happy with something like this.

Borderlands DLC got it right, Dragon Age got it horribly wrong barring one or two of the DLC packs. Day 1 DLC is a definite anathema, unless it's well known that the time between game finishing (or going gold or whatever the terminology is) and being released has been long.

Prefer dedicated expansion packs to be honest, whether they required the original game or not. For some reason the price of some of them rarely comes down, but they always offer far more content than DLC. And although DLC is cheaper up front, in the long run (as I'm sure the people who've bought every bit of DA DLC can attest to) and expansion is better.
 

TaboriHK

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To date, the only DLC I've paid for and NOT felt ripped off by was Alan Wake's DLC. And I guess the Liara pack on ME2, but barely. Not a fan of this philosophy at all.
 

Rusty Bucket

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I actually quite like this idea. What I'd love for it to turn into is a system where the initial game is cheaper than they are now, and then there's a wide range of DLC offered so you can essentially pick and choose the bits you want to play. Take CoD for example. Not interested in the singleplayer? That's fine, don't buy it.

It's perhaps a little optimistic, but I'd love if it happened, or at least if someone tried it.
 

Corpse XxX

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It will get more expensive for the players if you want to get the full gaming experience..

I hate DLC's..

This is bollocks.
 

Signa

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SimuLord said:
Signa said:
I like the lower price point, but DLC is just an excuse to wait to buy the GOTY/Gold pack. Just PLEASE keep games at the $50 price point, because that is a fair price for a good game.
Says the guy who runs the Deals on Steam thread on Gaming Discussion.

I don't know about anyone else, but to get fifty bucks out of me a game's gotta be pretty damn special...but launch at $30 or $40 and you're likely to bypass my "too much money" filter and get me in on the ground floor---and I spend an embarrassing amount of money on DLC for those very few games (less than five) each year that I buy.
Operative words: GOOD games. Steam does offer a lot of good games, for cheap, but passable games become worth owning when they are dirt cheap. I will still buy games at full price if I think they are worth it. I bought Borderlands and L4D2 at full price last year because I thought they were worth it.

The whole philosophy of that thread is that most games there are worth the price, because even if you hate it, it's probably better to have the game for the event that one of your friends will want to play the game with you at some point, than to have the almost useless amount of money on hand for other purposes.

Same goes with DLC, but it almost never is worth the price. I want full expansions, not some drip-fed bonus features/levels that have little bearing on the game. Even the DLC in Borderlands pissed me off, because every single one was accessible from the start because they never implemented a great way to present the new content. I'm sure that MS wants players to be able to play new DLC once purchased too. It's stupid! I used to buy expansions to games I loved because they completed the story or just added an extra half of a game so I could keep playing after I beat the original. Now they are cheap, tack-ons that don't feel like anything other than a moneygrab.