Greg Tito said:
Why would any sane person make a game that so clearly crossed the line from healthy entertainment into psychosis?
...Really? I'm sorry, this is the same website that just last week had as an highlight the positive review of Bulletstorm, a game that not only allows but extensively REWARDS the most psychotic and deranged behaviour you can possibly think of? A game that shows absolutely no traces of what's socially accepted as humanity or humane behaviour, and in fact downplays said traits in favour of encouraging channelling your creativity towards the most socially maladjusted attitudes you can conceive?
This is sounding like the whole "No Russian" controversy all over again. Hell, it's not even something "never done before". The Postal series allowed you to do that and much, much more, like using cats as living silencers, or getting creative with the physics engine and dismemberment. As mentioned in the article, this very kind of behaviour was one of the main attractions of the GTA series, ostensively one of the most accomplished, awarded, and successful gaming series ever released?
Games aren't always about being deep. Sometimes it's just about fun, and whether we like to admit it or not, death and destruction are cathartic. It's an evolutionary trait. We like killing, we like destroying.
That's all this game is about. The devs never claimed it was anything else.