253: Physician, Gank Thyself

Geamo

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Aug 27, 2008
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Very interesting article - I myself suffered from WoW addiction for about 2 years. (been a year and a bit free now)

Originally, I was playing with my brother, but after he left it sort of petered out for me. Then meeting a few guys in my college who played I was rejuvinated when we made new characters in a levelling trio - warrior(me), priest, mage. Let me just emphasise this - tanking huge bosses when your mates have got your back is such a great feeling.

Then we started to fall out of it; exams and other commitments were chipping away, and so we all decided to quit. But one of the guys, he kept playing. Last I heard, he was doing badly in class and still raved about it. Shame.
 

duckfi8

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Jan 21, 2009
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Great Article.

I was once like Greg. I stayed up till all hours of the night leveling my hunter (which I still have). Once I hit the level cap I was like ok, now the fun starts right? ...NOPE! By the time I hit the level cap all of my friends who I started playing with and who got me into the game were long gone, so I was by myself in a virtual world with no one to do anything with or help me out. This was after Burning Crusade came out. So I did the sensible thing and quit. Then Wrath of the Lich King came out and all my friends were playing again so I got the level cap again but this time I was the only one who got to the cap until months later because they all quit again. After they all leveled up and started raiding with me, my grades were horrible, I went from a 3.7 GPA to a 2.1 and I was staying up until 2 or 3 A.M. on a regular basis. After one of my mates' computer died all of them quit playing but I couldn't stop until my account time ran out and I had to physically give my credit card to my mom and I told her to hide it from me and I uninstalled it. I have been WoW free since December but with the end of school I do not know if I can keep myself away from it because I keep getting urges to play again.
 

RvLeshrac

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Oct 2, 2008
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Super Jamz said:
I wonder if anything like this will happen to me once Guild Wars 2 is out.

Actually probably not, i always lone wolved MMOs anyway.
The most insightful comment yet.

People don't generally get "addicted" to the MMO itself - MMOs are banal, repetitive beasts that simply get tiring after a short period of time. Meat-grinding Guilds(/gangs/clans/kinships/etc) are what drag people into the game and hold them there.

If you take a deep look at most of the guilds, especially the more 'prestigious' ones, which exist in modern MMOs, what you see is people getting home from the 9-5 grind at work only to pick up the 6-3 grind at WoW. Guilds are like second jobs - they frequently expect members to give notice for extended absences from the game, they expect members to appear at certain times on certain days, and members are punished or rewarded based on their level of "commitment" to the guild.

This leads to a feeling that you HAVE to spend enormous amounts of time in the game - if you don't, you're "letting down the guild." I believe that's where the majority of these "addictions" stem from, since there are usually at least a few guild members one knows outside the game. I've overheard many a conversation that began with "What's wrong, why haven't you been on ?", followed by a weak attempt to explain how the game isn't fun anymore, followed by a demand that the player return to help with whatever raid/etc. the others are having trouble on.

And the cycle continues.

A number of years back, I decided that I no longer wanted to be involved with any of the guilds - I was tired of coming home from all the politics, backstabbing, and general nonsense of work just to sit down and log in to all the politics, backstabbing, and general nonsense of my games. I broke my Guild Embargo once, and discovered, to no great surprise, that nothing had changed. In the intervening period, free of all the nonsense of playing being some sort of "requirement," I've discovered that I don't have any "need" to log in, but I *want* to log in every now and then.

When I do, I don't find work - there aren't mobs to grind, 6-hour raids to finish. There aren't any demands on my time - I don't HAVE to go help someone with a quest. I just have fun.
 

Roganzar

Winter is coming
Jun 13, 2009
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I know this feeling of addiction to WoW. I admit to becoming addicted to the game for awhile. I was just begining to raid doing daily quests constantly, slowly spending less and less time with my family and friends. Two things can be attributed to my not crossing that final threshold and stepping back to the casual fun and then simply stopping.
First my son was born and while at first I'd try to play while he was sleeping. This just didn't work. I still kept the bad hours to slip in the WoW habit. I'd still deny any addiction to the game.
The second thing and the one that set me back from that threshold of addiction was a simple, yet profound, thought. "I have to keep working to achieve (insert whatever here)." Work. World of Warcraft had become a kind of job. I realized I was working. Not playing. It was fun, but I was working a job.
After that I have been able to enjoy WoW and MMOs in nice tasty morsels that don't rule my life.
 

thenumberthirteen

Unlucky for some
Dec 19, 2007
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A very interesting and insightful piece, and I see it has got a lot of responce from MMO addicts on here. I don't play MMOs but I can definitely see why some people may have a problem. I think I'm coming down with internet addiction as a way to escape the stress of finals. Obviously id doesn't help.

I'm glad to see some first hand research.
 

Soods

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Jan 6, 2010
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Eric the Orange said:
I found this article very interesting. I don't play MMOs as a rule for one because I know that I'm the kinda person who gets addicted to things. I have low will power so I find it best just to avoid out right things that could be harmful in excess.

Soods said:
I'm happy that Greg managed to quit wow. I also recently quit WoW after 3 years of playing it and now I'm starting to understand that life exists also out of WoW
By your avatar I think you may have another bout with addiction in SC2.
Damn Blizzard xD
 

antipunt

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Jan 3, 2009
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A few thoughts on this article:

first off, kudos for writing on such an interesting topic.

"They were shocked when he became violent, which led them to call the police, which led to a brief psychiatric hospitalization. In order to be discharged from the hospital, Greg promised to keep away from the game, but it wasn't long after his return home that he was playing again."

" I knew of players who were in the midst of painful relationship setbacks and even divorce, while others were simply stuck, frustrated, and lonely. "

"After one protracted evening of play, I was not awarded a piece of gear that I thought I deserved. I felt totally enraged at what seemed a terrible injustice. Suddenly, it hit me that these strong feelings were about an imaginary piece of equipment in a virtual world. I started to feel ashamed of myself for my total immersion and loss of perspective."

Two things on these quotes.

(1) This reminds me of my Diablo II addiction. The thing is, it hits you totally unexpected, like a tiger waiting for the kill. Before you know it, you're sucked in, and can't stop. Months go by. I had a similar realization that I was 'wasting time' on 'digital items', and pulled myself out. After going cold turkey for maybe a week, I was fine.

(2) The way you described Greg et al. sounds very similar to something that you probably noticed too since you're a Psy D.; this sounds like DRUG ADDICTION. It sounds rather convincing, that it might be very similar on the biochemical level. Basically, this is a -very scary- thought. What if WOW was were like drugs in almost every single way? And for that matter, Diablo II back in the day.

I could make references to narcotic abuses/alcoholics. It's pretty much the same. They are trying to escape from the pain/ennui of their everyday lives. And once you start, it's pretty much too late. Greg's violence after being forced to stop made it sound compulsory.
 

khaimera

Perfect Strangers
Jun 23, 2009
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As an addiciton counselor myself I must say that thsi was a well written piece but teh level of surprise this doctor

What begins addciiton is a magical unknown combination of biological attributues and the right reinforcer. It could be WOW, alcohol,
Uncompetative said:
An insightful and well-articulated piece.

This makes me think of the Skinner box:



http://en.wikipedia.org/wiki/Skinner_box
And you would be right. Addiction is a combination of positive reinforcement and other psychological/bioloicial factors. The two must "click" in a perfect storm for addcition to set in. Thats why some who try drugs and WOW dont become addicted, even if their experience was positive.

The fact that the author was so surpised about video game addction scares me. As an addiction counselor I know that anything, and I mean anything, can become the source of adddiction.
 

mip0

Senior Member
Nov 25, 2009
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"I felt totally enraged at what seemed a terrible injustice. Suddenly, it hit me that these strong feelings were about an imaginary piece of equipment in a virtual world. I started to feel ashamed of myself for my total immersion and loss of perspective."

What's the difference between an imaginary piece of equipment in a virtual world and a real piece of equipment?
Why feel ashamed?
Why is it a loss of perspective?
 

toadking07

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Sep 10, 2009
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Good to hear the kid was able to break away from that. Pity though that it had to get that extreme as to go to a boarding school with no internet, sounds like he had it really bad.
 

Cinnonym

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Excellent article--even better discussion. I was curious to see how the denizens of a gaming culture website would react to it, especially given that the eventual resolution was to kick the habit. I was expecting flames, but what I read were opinions.

And that's just awesome.

Like many of the above contributors, MMOs are something I've deliberately avoided because of the worry of developing a situation just like Greg's: again. I spent a good two years of my life during high school playing a text-based RPG that was so absorbing and so fulfilling for me during the stress of my mother's second divorce and immediate and whirlwind third marriage that moved our family across the country to a strange place where I was no longer surrounded by peers that I had known since kindergarten. I had dreams of being a fiction novelist, and I felt that the role-playing and the unfolding plots, the challenge to stay true to personality and detail, was sharpening my writing talents. I won't say that the time is wasted--I made several good friends, many of whom I still speak with today. However, I wish that I had been aware of what it was doing to my grades, my perception, and my relationship with my mother. I wish I'd managed my time.

If such a thing occurred through simple text, imagine what it would have been like with the visual stimuli of current MMOs sprinkled on top.

My other experience with WoW is indirect, and gave me new perspective: my mother, of all people, when that whirlwind third marriage became an abrupt third divorce, with a newborn infant she was raising alone, at the age of forty-five, found solace in World of Warcraft. Her highly stressful life made spending time with friends and family exhausting and frustrating, but online she could control how much interaction she was obligated to have, and with whom, and to what degree. She made friends, quite a few of which were single mothers as well. I thought it was good for her!

But occasionally I noticed, when I visited her, that while she was on her laptop the baby was sitting lonely in front of the television, attempting to entertain herself...

What's most important to remember is that WoW, or games like it, isn't wicked. Hell, some people used to obsess [and waste money] over collecting stamps. How nuts is that? Moderation is the key: to everything. A little escapism never hurt anybody... But next time you reach for it, whatever it is, why not reevaluate the reasons why you do the things you do, and see if maybe something needs to become proactive before it can change?
 

ionveau

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Nov 22, 2009
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My opinion, MMO RPGs are evil games that feed off people that allow themselves to be taken over, i find this thread to be very forgiving of WoW or any MMO RPG,

If you guys dont trust me go to the WoW forums and see the kind of people WoW brings in.
 

mtk2a

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Sep 11, 2008
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I despise the idea that online games are an "addiction" and therefore universally bad.

In MY opinion, everyone should be given the opportunity to exhibit personal responsibility.

If you know you are prone to play a game to the point that it becomes unhealthy, you should have the personal responsibility to limit your play time or stop playing altogether.

Too many people blame the GAME for their own lack of self control.

The point which the article dances around is people play online games because they are FUN, not because they possess some mystical power of mind control. WoW is only a skinner box if you have the mindset of a lab rat.

Those people who cannot control themselves will play until it ruins their lives. Then when they realize what they've done they BLAME THE GAME for THEIR actions. YOU stayed up all night, YOU spent the welfare checks on internet bills, and YOU ruined your life. The game didn't do that, YOU DID. Those people then go around telling other people that the game is evil and bad, and that nobody should play it ever.

The fact is there ARE responsible people in the world (such as myself) who CAN control their lives and play games they enjoy at the same time. Those people do not need to be chastised or regulated because some lab rat dropped out of college.

I played WoW for years. Before that I played many other MMOs including Ultima Online and EverQuest. I enjoy playing MMORPGs. I also have a wife, a job, and a degree. I have never let a game interfere with my responsibilities.

I stopped playing WoW, not because I was addicted and needed an intervention, but because I became bored with the game. Do heroine addicts get bored of shooting up? Do crackheads get bored of smoking crack? No.

The "game addiction" is a lie made up by people seeking to blame an outside influence for their own destructive behavior. If you screw up, admit it. Blame yourself for your own mistakes. Stop using the game as your scapegoat. Stop telling people how to manage their lives when you cannot manage your own. Stop stereotyping all MMO gamers as hopeless addicts who have no self control.

Just stop.
 

zamble

We are GOLDEN!
Sep 28, 2009
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As a psychiatrist, I'm yet unsure if gaming addiction can be considered a disease per se, because there are still few elaborated sientific studies about it, with conflicting evidence - some point that other disorders, like depression, account for most cases.
But this article makes me consider it more like a disease, because the evolution is very similiar to drug addicts I treat.
Very good article.
 

Kenjitsuka

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Sep 10, 2009
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Mad props to you, Doctor!
A minute portion of health care professionals truely care enough to try/ get involved in/ research/ experience issues for themselves.

The rest just read a dumbed down, short note on something -usually written by someone without any first hand experience- and then get illusions of knowing the matter intricately, and even better than the people suffering from said thing.
 

Aenir

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Mar 26, 2009
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Wow. That was a very interesting read.

Props for the psychologist who actually tried to find out why people get addicted.
 

Zenron

The Laughing Shadow
May 11, 2010
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This is the reason why I don't want to play WoW. I've always been scared that I would get addicted to it. I'm sure the game is great an' all, but that's the problem. The human races pathological want to see improvement in a game of that scope would pretty much ruin my life. I get addicted to things far too easily anyway. Games, books, even stuff like anime.

I have however played an MMOG, and I remember playing a game called knight online. Now, I didn't have Internet access at the time, but then I went ahead and got addicted anyway. I ended up spending a lot of time at other peoples houses just so I could play that game, and I didn't realise till later on how sucked in I was. If that game had been any better, or just not full with turkish people, I'm pretty sure I would still be playing it today.

But why? Why does it suck us in that much, that's the thing I want to know. I remember reading a book a long time ago, and the protagonist improved again and again, and I can remember how awesome I thought that part of the book was. This happens in all sorts of mediums, and I've only just realised how this can be linked to gaming. The feeling you get when you're stronger than you've ever been before. There are limits in real life, but in a game? I don't know, maybe the feeling you got when you got a new piece of gear. Is that what drove you to your year long addiction? You probably know more about this than I do, you're the Psychologist. Hopefully I'll learn more about this and other things in the future though, I'm doing Psychology in college.
 

DanDeFool

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Aug 19, 2009
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MelasZepheos said:
That's.... terrifying.

That really is a very scary thought, especilly to me. I've always steered clear of MMORPGs because I know I have tendencies towards getting hooked, but the thought that WoW can get anyone addicted, imagining what it could do to someone prone to addiction is deeply disturbing.

I think I'll be steering clear of this one a little while yet.
This article reinforces my current perspective on the addictive element of MMO's; it has a lot to do with the social aspect of the games. Pretty much all the stories I've heard about people who have serious MMO addictions are in guilds and/or interact with other players frequently. I've never heard of anybody getting seriously addicted to MMOs who solos all the time.

From my personal experience, I've had a bit of a problem with game addiction myself. It was never bad enough to ruin my life in the manner described in this article, even when I tried MMOs. In MMOs, I found myself just as much of an outsider as I do in real life, and I never got involved with guilds or corporations and whatnot. Eventually, just like with any single-player game, I got bored of it and quit.

So basically joining an MMO is kind of like being in any other sort of club or secret society or whatnot; except that your combining that with the addictive qualities of video games. It's a powerful formula.

For your part, if you really do get addicted to stuff easily (like that Korean kid who died of exhaustion playing Starcraft or whatever) A: never play Lumines, and B: don't join guilds.
 

Infinatex

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May 19, 2009
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Very interesting article. I've recently started playing WoW, after years of avoiding it, and other games like it. I never really saw the appeal in it as a player of FPS games. I got onto it after my PS3 broke and had to be repaired, so I needed something to fill the 6+ hours of MW2 that I would usually play a night. What better to do this then to replace the grind-tastic leveling of COD's multiplayer with WoW.

Now to be honest, I probably played less WoW then I did MW2, but I could definitely see the addictive qualities of this epic new world. No longer was I limited to 10 or so small locales, of which I knew every corner to hide in, but know had miles of open land to explore at my own pace. With Modern Warfare once the fight was over, I'd put the controller down and go on with my day. With WoW I find myself thinking about the world and my character long after I've turned the PC off. What gear I need, best way to level, where to go next. The six hours of play are only a small part of the experience. In essence you are playing every waking hour of everyday, and in this lies the problem of addiction. It's like the game you can never turn off.

I'm lucky that I haven't fallen into the 16 hour a day cycle, but then I am just a level 35 Blood Elf Warlock, far from the hours of time-bending end game content. I guess we will see how that goes when I get there.
 

Danpascooch

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Apr 16, 2009
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MelasZepheos said:
That's.... terrifying.

That really is a very scary thought, especilly to me. I've always steered clear of MMORPGs because I know I have tendencies towards getting hooked, but the thought that WoW can get anyone addicted, imagining what it could do to someone prone to addiction is deeply disturbing.

I think I'll be steering clear of this one a little while yet.
Oh come on, I'm sick of people thinking WoW is basically Heroin because a few people can't handle themselves.

I have EXTREME ADD, I am the most impulsive person I know, and I have an addictive personality.

I haven't played WoW for three months, and it has never caused any of my commitments to not be met.