I have to say, this was a great article. It's a good way to look at how it's more the experience that's addictive than the game itself. I play wow, but I'm nowhere near playing six or more hours a day. I play anywhere from one to three hours a day, even on the weekend when I have more time to play. I'm still relatively new to the game, but I'm not there to escape my life. My reason for playing wow is because it's something my friends and I can all do together. I'm in a guild with them and my boyfriend. And before anyone says "why don't you go out on dates with him instead of playing a game?" I want you to know we can't. My boyfriend and I live in two completely different states, we can't go out to dinner or the movies like normal couples can. So for us, this game gives us a way to spend time "together" every night. Our friends in the guild are like that as well. One lives here with me, and the other is all the way across the country. And while we can text each other and call each other, WoW gives us the feeling that we are actually together when we see our characters running side by side. And while I suppose you could say that's a way to escape the distance between us, it's all we really have at the moment. And we never push the envelope either. It's a few hours every night before we go to bed, which is never later than 1 am, because we both are currently going to school. We even miss playing some nights when one of us has too much homework to do or just doesn't feel like playing that night. But I guess what I'm trying to say is that playing WoW is not some terrible thing that will attach you to your computer and slowly drain away your soul, the interaction can be a great experience if you budget how much you play.