OniaPL said:
Woah, now I'm actually looking forward to this one.
I was wondering about two things though...
Compared to Far Cry 2
1. You said that stealth is a viable option, but how does it actually work? Does everyone within a mile radius run at you the minute they look at the direction the tree you are hiding behind?
2. Is everyone outside the settlement/s outside to get you like they were in Far Cry 2, or are there neutral people minding their own business?
1. In-game, you can crouch down and hide in the bushes and crawl right next to a pirate, and he won't see you unless you stand up. Line of sight is implemented much better here, and there's a handy in-game indicator that pops up on your HUD to let you know if someone sees you - in the video there's an example of how I was able to walk up behind two guys and they didn't notice me until it was too late, though if they did turn around they probably would've noticed. The enemy AI in
Far Cry 3 can be aggressive, but on a much more reasonable scale. Cars full of pirates didn't come flying out of nowhere to try and run me down, which is something I experienced
constantly in the previous game, and if you keep your distance, even if you're in clear line of sight of a pirate, he usually won't charge at you unless you open fire.
2. How many neutral/friendly NPCs are around depend on how many outposts you've liberated. A contested area will have much more pirates then civilians going about their business, but once you've liberated that area's outpost, you'll more likely see civilians walking along the road or driving around. There's lots of little interactions between civilians and you as well, such as helping someone who's car has broken down on the of the road or saving someone from being mugged.