DO IT. BECOME ONE WITH THE FLAMES OF THE EMBLEM. *RIDICULOUS CULT GIBBERISH CHANTING*PowCoJG said:Oh no! Nonononono... I don't need a Nintendo 3DS sized bill to pay right now! Thank you for the review, but oh my goodness! My insides are twisting with indecision!
The original Fire Emblem for the GBA was a major part of my childhoodRevnak said:snip
Little Pet Peeve for me here but what you call the "original" FE was actualy the 7th, but just the first released in the west.PowCoJG said:The original Fire Emblem for the GBA was a major part of my childhoodRevnak said:snip
I just haven't had cash for a 3DS :/
Meh. I came to terms with the fact that I would be getting a 3DS when this game was announced well over a year ago. When it came out in Japan I knew I had literally no other choice. However, I am glad I waited. Now I can get the fancy Fire Emblem 3DS. It is neat.PowCoJG said:The original Fire Emblem for the GBA was a major part of my childhoodRevnak said:snip
I just haven't had cash for a 3DS :/
I believe the GBA Fire Emblem had the player character as a tactical adviser and it worked pretty well.Revnak said:DO IT. BECOME ONE WITH THE FLAMES OF THE EMBLEM. *RIDICULOUS CULT GIBBERISH CHANTING*PowCoJG said:Oh no! Nonononono... I don't need a Nintendo 3DS sized bill to pay right now! Thank you for the review, but oh my goodness! My insides are twisting with indecision!
OT- Glad to see this game get a review here, and a positive one too! However, it raises a fun game design question, is it a bad idea to make a game where you aren't the protagonist, but rather an important secondary character? Can this be a better choice in some ways? I can see the reason why. Think of how many books are narrarated by secondary characters, such as Sherlocke Holmes (I feel like one of those e's doesn't belong...). In many ways this allows for the protagonist's thoughts and motivations to be a mystery to us and to be revealed to us over time. It also fits quite well with the popular method of writing a character as a blank slate while still allowing there to be a defined character driving the plot. However, it removes the feeling that the player is driving the plot, which, unless accounted for, can ruin the feel of a game.
Right. I just kind of failed to elaborate on that in my post. Apologies!Eric the Orange said:Little Pet Peeve for me here but what you call the "original" FE was actualy the 7th, but just the first released in the west.PowCoJG said:The original Fire Emblem for the GBA was a major part of my childhoodRevnak said:snip
I just haven't had cash for a 3DS :/
You and your monies... *shakes fist*Revnak said:Meh. I came to terms with the fact that I would be getting a 3DS when this game was announced well over a year ago. When it came out in Japan I knew I had literally no other choice. However, I am glad I waited. Now I can get the fancy Fire Emblem 3DS. It is neat.PowCoJG said:The original Fire Emblem for the GBA was a major part of my childhoodRevnak said:snip
I just haven't had cash for a 3DS :/
I plan on getting it once I have monies. I do not right now.PowCoJG said:You and your monies... *shakes fist*Revnak said:Meh. I came to terms with the fact that I would be getting a 3DS when this game was announced well over a year ago. When it came out in Japan I knew I had literally no other choice. However, I am glad I waited. Now I can get the fancy Fire Emblem 3DS. It is neat.PowCoJG said:The original Fire Emblem for the GBA was a major part of my childhoodRevnak said:snip
I just haven't had cash for a 3DS :/
Well, hope you enjoy it!
No, it didn't work well because they did next to nothing with it. Occasionally a main character would look at the screen and say a couple things dirrectly to you. That's about it. These occasions were also given next to no meaning by any other part of the game. You were the least important character essentially, which is not really a significant change in design and is in many ways essentially not a change at all considering the responsibilities and traits of your tactician in that game are essentially the same as the ones you have when that character is absent.-Dragmire- said:I believe the GBA Fire Emblem had the player character as a tactical adviser and it worked pretty well.Revnak said:DO IT. BECOME ONE WITH THE FLAMES OF THE EMBLEM. *RIDICULOUS CULT GIBBERISH CHANTING*PowCoJG said:Oh no! Nonononono... I don't need a Nintendo 3DS sized bill to pay right now! Thank you for the review, but oh my goodness! My insides are twisting with indecision!
OT- Glad to see this game get a review here, and a positive one too! However, it raises a fun game design question, is it a bad idea to make a game where you aren't the protagonist, but rather an important secondary character? Can this be a better choice in some ways? I can see the reason why. Think of how many books are narrarated by secondary characters, such as Sherlocke Holmes (I feel like one of those e's doesn't belong...). In many ways this allows for the protagonist's thoughts and motivations to be a mystery to us and to be revealed to us over time. It also fits quite well with the popular method of writing a character as a blank slate while still allowing there to be a defined character driving the plot. However, it removes the feeling that the player is driving the plot, which, unless accounted for, can ruin the feel of a game.
Technically the art designer is stealing from No More Heroes, because he was an art designer for No More Heroes. And Speed Grapher. Really, the designs are just more seinen and video gamey, not necessarily more like FF.PunkRex said:Anyone else getting that un-easy feeling that FF's having a negative influence on FE? I don't mean in story/character traits but in character design. There seems to be a hell of alot more belts on display and why does the MC have one fully armoured arm and one thats completely bare. I know theres some fighting styles out there that use this but his right arms not even sleaved and why is Marth wearing a butterfly mask, were there no bandanas on hand? I know this complaints petty but I liked the practicality of the previous games weapons and armour and I don't want it to fall into FF's design choices, you know, bigger/more elaborate the better. Soldiers have to be practical, I know its fantasy but stupid is stupid,