Tell me about it. I loved Army of Two. It was snarky and rude and hilarious, and the actual game was pretty good to boot. When its sequel, The 40th Day came out, it turned out to be an irredeemable, horrid piece of crap. Yet even Kotaku - whom I greatly approve of for avoiding scores (do they count as professional? they should) - acted like it was somehow an enjoyable game you'd like. That really bothered me. It clearly sucked. I felt like I was in the Twilight zone.Squaseghost said:This is a great article, Orwell impresses yet again. I find it funny that I was thinking about this just the other day, I was a huge fan of the first Mass Effect and was very excited for the sequel; which wholly disappointed. So many fundamental mechanics and design choices were different that I hardly recognized the classic I fell in love with. Yet it gets great reviews, just like the first. I wish I could keep fooling myself into liking it.
I sometimes wish he'd use a scoring system, even though he hates them. Just because then his reviews would be allowed on Metacritic (and given greater weight) to help deflate every game's score. ...I wonder sometimes what people see in that site.Squaseghost said:Props to Yahtzee for not falling prey to this concept, even if some people view him as an unappeasable ass because of it (not me, I'm just sayin')
I'd suggest Game Revolution [http://www.gamerevolution.com/] myself - their reviewers tend to be entertaining, they go into a great deal of detail and their "scores" are based on the standard American grading system with plus/minuses. So a game that's received an A- is positively excellent, albeit with some minor detractions. Very few games get a straight A, most good titles merit something in the B- to B+ range, the average bog-standard titles that are still playable and might have something to commend them receive something in a C (lots of games get C's), and terrible games get D's; staggeringly awful games, the really horribly unplayable messes or completely joyless abominations, get tarred with the dreaded F[footnote]There is usually nothing lower than an F, but one game was so astoundingly bad that the staff felt it would be a genuine insult to all the other awful games that had received F's, so they gave it the one and only F- (in a very entertaining review that let you choose your own hyperbole to describe how bad it was, heh).[/footnote]. They are definitely not afraid to call terrible or mediocre games what they are.Brotherofwill said:Can anyone name some? I can't. I'd love to hear some if anyone has some suggestions.pparrish said:There are, however, still enough robust individuals upholding these values to keep insightful games reviewing alive. Everyone reading this article will hopefully be able to name some favorites, and their continued work keeps gaming discourse above the level of advertorial guff.
I have yet to find a good, solid reviewer who I can trust. Just about anyone heaps praises, uses fallable scores or doesn't go into enough detail and analysis for me to warrant following them.
Rating music is pointless, you are correct.Frybird said:A few years ago i wrote Album Reviews for a Music site. We had a scoring system of 5 points with 0.5 Steps.
Even though the page never got famous enough to us having put up with commenters that would complain over if a 4 of 5 should be a 4.5, i deeply hated the scoring system (seriously, how was i even supposed to RATE MUSIC, one of the most subjective things in life with very few technical aspects that could be rated, in an arbitary "out of 5" system) and as an effect, hate ANY kind of scoring system.
It just does not work. You cannot rate games in a numerical system. If anything, it might give you an overall impression of what a game is like, but even then you might think differently about it. But i don't want to be redundant, this article covers the issue better than i could.
Hopefully, one day the gaming press overall will ditch thier nonsensical scoring systems altogether in hopes of finally becoming relevant.
I agree with Kukakku on this one. This allows people to truly elaborate with what they liked and hated about. There is no such thing as a perfect score, as even Yahtzee mentions in his latest EP (Extra Punctuation) that Portal was the closest thing to a perfect game but drops one point because of all the cake reference. I would also like to see perhaps more precise definition of certain numbered games, provided that they still use their scoring system.Kukakkau said:I like this - simple and effectiveWaderiAAA said:You know, the Norwegian system for reviewing everything actually works pretty well. It is a scale from one to six, no decimals. I don't know if it is due to the size of the scale or more to the culture around it, but it is commonly accepted that the scale is:
1 = horrible
2 = bad
3 = mediocre
4 = Good
5 = Great
6 = Mindblowing
But I'd rather reviews didn't give number scores and just described their opinion on the game/movie whatever with the positives and the negatives
Example:
+great acting
+well directed
-bad effects
-poor story