I despise some game rating systems out there. Why use a system that uses a percentage score or decimals? What is the quantifiable difference in a single percentage point or one-tenth of a point? It's why I usually avoid places like Gamespot or GameTrailers now. Reviews should only be five stars, with no partial stars. Maybe more, but not much more than 5. Even just a 10-point rating system (without decimals) is probably too much. I remember seeing one already posted that used six stars.
1 - Abysmal
2 - Bad
3 - Average/Compitent
4 - Good
5 - Awesome
Any finer points should be obtainable through the review itself.
The mentioned 'review inflation' would be easier to combat and harder to create (I hope, anyway. I could be wrong.) by simply using a more condensed rating system like that. I know The Escapist and some other places like G4 already use it, but everyone should.
Of course it could be argued that 'as long as we know that a 7/10 actually means it's probably bad or at best average, then it's fine.' I say this is very short-sighted and inconsiderate to potential new gamers who wouldn't know this and would get shafted by a game they thought was good and looked interesting, but really wasn't. It's another thing holding Gaming back from becoming truly mainstream. The industry as a whole really needs to get more mature about how they go about things sometimes. /rant
Anyway, I quite enjoyed the article.
1 - Abysmal
2 - Bad
3 - Average/Compitent
4 - Good
5 - Awesome
Any finer points should be obtainable through the review itself.
The mentioned 'review inflation' would be easier to combat and harder to create (I hope, anyway. I could be wrong.) by simply using a more condensed rating system like that. I know The Escapist and some other places like G4 already use it, but everyone should.
Of course it could be argued that 'as long as we know that a 7/10 actually means it's probably bad or at best average, then it's fine.' I say this is very short-sighted and inconsiderate to potential new gamers who wouldn't know this and would get shafted by a game they thought was good and looked interesting, but really wasn't. It's another thing holding Gaming back from becoming truly mainstream. The industry as a whole really needs to get more mature about how they go about things sometimes. /rant
Anyway, I quite enjoyed the article.