*takes a gander around them forums*
Whoa. People are generally reacting to this in a sedate manner! Looks like all that was needed was a perspective change, then. First-person XCOM is a travesty, but a third-person game that reuses the first attempt's assets and setting, though? That's fine.
I don't have much hope for it, though. 2K burned its sympathy capital with that E3 showing, a few years back. I don't think I need to link to Noah Antwiler's fairly expressive (and excessive) reaction to it. My guess is it'll be compared to Enemy Unknown, judged to be inferior by the general press, and quickly forgotten about. This is, unfortunately, the attempt of a publisher that's at least trying to make *some* bank out of the capital it invested in the failed FPS.
I don't know. My reaction is a bit torn up between this:
<youtube=1TtGQnyPZ6g>
And understanding why 2K operated under the assumption that the strategy genre needed to be revitalized. I mean, the last five years have pretty much been Reboot Central, with publishers and dev teams deluding themselves into thinking that there's no market left for "classic" genres.
Whoa. People are generally reacting to this in a sedate manner! Looks like all that was needed was a perspective change, then. First-person XCOM is a travesty, but a third-person game that reuses the first attempt's assets and setting, though? That's fine.
I don't have much hope for it, though. 2K burned its sympathy capital with that E3 showing, a few years back. I don't think I need to link to Noah Antwiler's fairly expressive (and excessive) reaction to it. My guess is it'll be compared to Enemy Unknown, judged to be inferior by the general press, and quickly forgotten about. This is, unfortunately, the attempt of a publisher that's at least trying to make *some* bank out of the capital it invested in the failed FPS.
I don't know. My reaction is a bit torn up between this:
<youtube=1TtGQnyPZ6g>
And understanding why 2K operated under the assumption that the strategy genre needed to be revitalized. I mean, the last five years have pretty much been Reboot Central, with publishers and dev teams deluding themselves into thinking that there's no market left for "classic" genres.