008Zulu said:
Speakercone said:
Why not? It's your story, what's stopping you?
Other than Hollywood producers, obviously.
Someone has to be the bad guy. Every story needs a villain, otherwise its two guys fighting over who is the "goodest", which makes them both egotistical jerks.
Or you have two people who think themselves to be the 'good guy' and who consider each other to be villains. That's usually how this sort of thing happens in real life (a few notable exceptions, e.g. the nazis). No reason you can't make a narrative that includes that kind of political dynamic.
I could see myself wanting to play a game set in the hundred years war, for example, where both sides often come across as both righteous and villainous at different times.
I'd be willing to agree with you that 300 doesn't easily lend itself to this kind of storytelling. After setting up Xerxes as a somewhat one dimentional "conquer all the things" villain, it would be jarring to be told that he's suddenly the hero. Also the fact that it was his force invading Greece with intentions on the rest of Europa, it makes sense that he'd be the 'bad guy' due to world domination and such.
TL;DR: you totally can have two 'good guys' if you set up the narrative properly. It probably wouldn't be the right treatment for 300 though.