A Game Idea In One Sentence

Udyrfrykte

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Jun 16, 2008
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I might give the most interesting/feasible game idea here a shot once I finish my current game.
Some of the ideas here aren't half bad, too bad we're limited to the one sentence so they aren't fleshed out.

My dream:
Zombie apocalypse world in a massive, randomly generated, world where you try to survive, explore and find other people.

Been on my mind for a while. I've been trying to work out how to make one too...
It might even make a good MMO. I think a realistic zombie apocalypse MMO is one of the few MMOs which truly makes sense.
A bunch of unorganized/semi-organized asshats, with the occasional nice guys and clueless noobs hanging on for dear life. Also there are the lone wolves.
 

mireko

Umbasa
Sep 23, 2010
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Ravenbom said:
Here's Activision's game ideas in one sentence and in fact one word:


Sequel.
To expand upon that: Sequel with parts taken out and sold back to the player.
 

sleeky01

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Jan 27, 2011
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Star Wars Battlefront multi-player where your actions on the ground or in space has an effect on the other.
 

omicron1

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Mar 26, 2008
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You are a guardian angel attempting to lead a recalcitrant, free-thinking Player Character through an extremely dangerous environment, the only tool in your arsenal being his trust in your guidance.
 

hailfire

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Mar 5, 2011
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you are a government genetic test subject with untable powers, who has something along the lines of plasmids from bioshock only they change every 60 seconds
 

wolf thing

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Nov 18, 2009
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you cant see.

theres more to it than that but im not fully finished developing ti yet so thats all your getting.
 

Captain Pirate

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Nov 18, 2009
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maninahat said:
* 1880, Sudan: Yassir is an elderly Bedouin tracker, tasked with persuing a criminal gang across the wilderness. On his quest, he soon discovers that he too may have a price on his own head.

An open world RPG with FPS elements (like Fallout 3, or a better version of FarCry 2). Emphasis is less on combat and more on scavenging, exploring and tracking.
Too epic for words.
I would play the shit out of this game.
Frankly I'd do it if it was any country and a character of any nationality, but Sudan sounds really interesting.
Seriously, if I were you I'd try and get this idea made and done. I know I'd play it.

OT: WWII FPS/RPG Open-world zombies game, full day/night cycle, Zombies are more aggresive at night, a huge fully explorable London with a bit of countryside too explore too, with Random Encounters and a proper story with a dramatic ending where you and the other survivors escape to the seaside and get a boat to freedom.

Another: On the other side of the spectrum, a balls-to-the-wall crazy action game set in a fictional timeline WWII; Nazi-occupied Los Angeles, 3rd-person-shooter, crazy fun melee and firearm fighting mechanics, with a ton of over-the-top set pieces like jumping out of a plane, mid-flight, and shooting at German planes (while falling) with a Shotgun.
 

Chevy235

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Jun 8, 2010
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Aerial hand-to-hand combat in the world of Milton's Paradise Lost (or Aristophanes' Birds).

Ferret simulator.

Free-roaming Roman political/gang warfare (think Milo vs. Clodius Pulcher, or the Patricians vs. the Gracchi) set during the collapse of the Republic.

Magic duelling game using the Kinect.
 

Jaso11111

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Sep 22, 2010
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Steampunk nation invates fantsy kindom BAM!!!!

PS:
Its my idea dont copy it but feel free to be inspaierd :)
 

Reaganomics

Russian Roulette Runner-up
Jun 14, 2010
44
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After watching an episode of Jersey Shore, you ( A sentient T-Rex with time travel and a laser cannon) decide its time to save humanity.
 

Vykrel

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Feb 26, 2009
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A futuristic, humorous, open-world, space FPS or TPS that revolves around a small team of exterminators that are payed to get rid of all kinds of wild alien beasts. :D

it would be like mass effect 2, but hilarious and doesnt involve saving the universe.
 

x-machina

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Sep 14, 2010
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You play as a child locked in a large high school with an axe murderer, saving works very similar to the 1st dead rising or way of the samurai. (Meaning time advances as you play not as you complete objectives.)

EDIT: I like this idea so much that I'm going to cheat and describe it more. The game is very short but there are many story branches and multiple endings, involving how you will interact and help the other children. You cannot fight the axe murderer in any way, all you can do is run from him and hide in various lockers and things.