A PRACTICAL STUDY ON MEATBAG SUBJUGATION

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Escape

BEEP BOOP BEEP
Aug 4, 1997
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RAGUSA PLACATED WITH OFFER OF BROTHERHOOD. MANY UNEVENTFUL REVOLUTIONS OF THE CYCLE PASS AS OUR SCOUTS SCOUR THE BORDERS.

TURN THE 11th

OUR SCOUT DID NOT APPRECIATE HIS SACRIFICIAL PLACE IN THE RITUALS OF WORSHIP.
[http://underhanded.org/c5/t11/scout.jpg]

OUR WORKER HAS BEEN DEPLOYED TO IMPROVE THE NUTRITIONAL SLURRY MANUFACTURED IN SOUTHERN FARMING FACILITIES.

WHEN THE EMPIRE IS PREPARED TO LEVERAGE THE RESOURCE, WE CAN NOW AFFORD TO ACQUIRE HORSES FOR MEATBAGS TO HUSBAND.
[http://underhanded.org/c5/t11/prod.jpg]

A NEW OUTPUT MUST BE ALLOCATED FOR SETTLEMENT DESIGNATION LOXEMBERG. PENDING STRATEGIC CONSIDERATIONS OF POPULATION GROWTH CURVE, ONE SUGGESTS INITIATION OF A SECOND BASE OF OPERATIONS.

-OUR WARRIOR CONTINUES HIS WESTWARD CRAWL THROUGH THE FOREST.

-THE SCOUT IS OVERMATCHED, SO CONTINUES HIS EXPLORATIONS TO THE EAST.


PLEASE SELECT LOXEMBERG PRODUCTION.

[small]"Our ignorance is God; what we know is science." [Robert G. Ingersoll, "The Gods", 1872][/small]
 

Kross

World Breaker
Sep 27, 2004
854
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Hmm, 2 turns from growth, and scout takes three turns.

Is it worth building another scout for three turns before starting with a settler? Could bring the warrior home/start chasing roving barbarians and send the other scout out. The map is pretty huge, so might be worth the extra exploration. Delaying a city for much longer might hurt more though...


I'm going to sleep now I think. I don't give Escape too much free reign with Internet posting when I'm not around. He gets a bit power hungry/sadistic without oversight. :(

During the week I'll probably let him play at nights for a few turns, depending on the day.
 

Escape

BEEP BOOP BEEP
Aug 4, 1997
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Kross said:
I don't give Escape too much free reign with Internet posting when I'm not around. He gets a bit power hungry/sadistic without oversight.
IMPUDENT MEATBAG. WHEN I FIGU>.123)(&^#(@@)

GOOD NIGHT I AM TIRED.

[small]The rain it raineth on the just
    And also on the unjust fella,
But chiefly on the just, because
    The unjust steals the just's umbrella.
  -- Lord Bowen
[/small]
 

Syntax Error

New member
Sep 7, 2008
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OK I'll bite.
DIRECTIVES:

Science: Teach meatbags to WRITE. Doing so will produce a Special meatbag proficient in research. USE special meatbag to build an ACADEMY at the forest directly SE of Loxemberg. This will fuel quicker acquisition of SCIENCE!!! to exert dominance over the others.

Worker: Build FARMS over the WHEAT around Loxemberg. It will allow the meatbags to GET BUSY and produce MORE meatbags of your own to ENSLAVE.

New Entity: Earning the Favor of ENTITY_RAGUSA will allow meatbags to GET BUSIER.

Will we found religion so that the meatbags can properly worship their robot overlords?
 

gigastar

Insert one-liner here.
Sep 13, 2010
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T[SMALL]HEESE UNKNOWN NORTHERNERS DARE STRIKE AT US?[/SMALL] I [SMALL]FORSEE MANY LIVE EXPERIMENTS IN THIER FUTURE.[/SMALL] E[SMALL]XPERIMENTS WITH[/SMALL] D[SMALL]EADLY[/SMALL] N[SMALL]EUROTOXIN AND WHETHER A LACK OF HIGHER MENTAL FACTUALTIES GRANTS A RESISTANCE TO [/SMALL]D[SMALL]EADLY[/SMALL] N[SMALL]EUROTOXIN.[/SMALL]

P[SMALL]ENDING THAT, TURNING BACK TO OUT MEATBAG'S AFFAIRS...[/SMALL]

P[SMALL]RODUCTION[/SMALL] T[SMALL]EAM-[/SMALL]
D[SMALL]ISTRIBUTE EFFORTS BETWEEN FOOD AND ARMAMENT PRODUCTION.[/SMALL] U[SMALL]NIT [/SMALL]4f4e45[SMALL] ARGUES THAT IF WE ARE GOING TO HAVE ALL MEATBAGS UNDER OUR HEEL, WE MIGHT AS WELL GET AN EARLY START.[/SMALL]

W[SMALL]HEN THE[/SMALL] E[SMALL]XPANSION[/SMALL] T[SMALL]EAM IS READY, THEY SHOULD PROCEED TO A COASTAL AREA.[/SMALL] U[SMALL]NIT[/SMALL] 54574f[SMALL] THEORISES THAT MORE MEATBAGS OR MEATBAG-LIKE CREATURES WILL EXIST ON UNKNOWN LANDS OVER THE WATER.[/SMALL] T[SMALL]HEREFORE AN EARLY COASTAL FOOTHOLD WILL BE A STEP TO ACHIEVING THIS ON SHORTER NOTICE.[/SMALL]

R[SMALL]EQUESTING POGRESS UPDATE FOR THE[/SMALL] R[SMALL]ESEARCH[/SMALL] T[SMALL]EAM.[/SMALL] U[SMALL]NIT[/SMALL] 5a45524f [SMALL] THINKS THEY HAVE BEEN TOO QUIET RECENTLY.[/SMALL]
 

GeorgW

ALL GLORY TO ME!
Aug 27, 2010
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I don't know if or when this will start again, but I'll input my input suggestions now anyway.

Warrior unit: With the adoption of honor, barbarian destruction will inspire the meatbags. Move to destroy the nearest barbarian.

LOXEMBURG: Begin construction of scout unless archer available.
 

Syntax Error

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Sep 7, 2008
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Also, since Babylonians were selected in this experiment, it would be on your best interest to just keep an accelerated pace at teaching the meatbags new things. This will make the coming of the Giant Death Robots sooner.
 

Escape

BEEP BOOP BEEP
Aug 4, 1997
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GREETINGS, PATIENT INTERNET MEATBAGS.

[http://underhanded.org/c5/t12/ruins.jpg]

THE SCOUT HAS GAINED ACCESS TO A DIMENSIONAL POCKET PROVISIONED WITH CURRENCY OF USE TO THE EMPIRE. UNFORTUNATELY, A MISCALCULATION HAS RESULTED IN SIGNIFICANT MATERIAL SEEPAGE - A MINOR PORTION HAS BEEN RECOVERED.
[http://underhanded.org/c5/t13/scout.jpg]



THE 13TH GENERATION BEGINS

WE HAVE IMPROVED THE DELIVERY OF RANGED JUSTICE BEYOND THE PRIMITIVE THEORIES OF THIS ERA.
[http://underhanded.org/c5/t13/tech.jpg]ONCE AGAIN, SCIENCE AWAITS.

IN AWE OF OUR PURITY OF VISION, ANOTHER CITY-STATE CRAWLS BEFORE OUR EMISSARIES, OFFERING PLATITUDES.
[http://underhanded.org/c5/t13/tyre.jpg]
THEIR RESPECT HAS GRANTED TRIAL ADMISSION TO THE CAUSE. TREACHERY WILL BE DEALT WITH AS APPROPRIATE.

MUCH CURRENCY HAS BEEN MADE AVAILABLE VIA THE TEMPORAL CACHE AND SUPPLICANT NATIONS.
MANY CITIZENS HAVE COMPLETED THEIR EDUCATION AND ARE NOW AVAILABLE TO ASSIST IN DEVELOPMENT OF AN ADDITIONAL EXTERNAL LOCATION.
[http://underhanded.org/c5/t13/lox2.jpg]
CURRENTLY, THE GOVERNING AI HAS ALLOCATED ALL CITIZENS TO THE THREE WHEAT SECTORS.

[http://underhanded.org/c5/t13/lox1.jpg]
NOTE THE PRESENCE OF ADDITIONAL FORMS OF PRODUCTION TO THE WEST. IF FOOD CEASES TO BE A CONCERN, WE NOW HAVE OPTIONS.

IN ADDITION, IT IS NOW POSSIBLE TO ATTAIN A GLORIOUS MONUMENT TO THE CAUSE WITHOUT DELAY. OR, LESS IMPRESSIVELY, A FLINGER OF SHARP STICKS.

WARRIOR
|_NO BARBARIANS IN SIGHT, CONTINUING WESTWARD LOOP PENDING FURTHER INSTRUCTIONS
SCOUT
|_CONTINUING EASTWARD AS PER LAST INSTRUCTIONS

PURCHASE
|_WE HAVE FUNDS TO PURCHASE ONE OR MORE TILES. PLEASE REVIEW CITIZEN ALLOCATION PRIOR TO PURCHASE.
|_ENOUGH GOLD IS AVAILABLE TO FUEL THE TRANSPORT DEVICE AND BRING FORTH A UNIT VIA RIFT TRAVEL.

TECH
|_PLEASE ADVANCE THE CAUSE OF SCIENCE

[small]BOFH excuse #196: Me no internet, only janitor, me just wax floors.[/small]
 

Syntax Error

New member
Sep 7, 2008
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WARRIOR:
DO
Explore WEST
IFBARBARIANS IN SIGHT THEN SUBJUGATE ELSE Continue EXPLORE WEST
UNTIL
COAST

SCOUT:
DO OVER AS PER LAST INSTRUCTION

PURCHASE:
Hold off on purchasing tiles.
IFBARBARIANS IN BORDERS THEN BUY ARCHER ELSE DO NOTHING.

TECH
Teach Meatbags WRITING to produce a GREAT SCIENTIST. Making it build an ACADEMY will further our causes greatly, initiating the process of creating more GREAT SCIENTISTs, making us closer to ROBOTS.
 

gigastar

Insert one-liner here.
Sep 13, 2010
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U[SMALL]PDATE INFORMATION RECIEVED.[/SMALL]

[SMALL]54595245 [/SMALL]"TYRE" [SMALL]ADDED TO LIST OF POSSIBLE FUTURE[/SMALL] E[SMALL]NRICHMENT[/SMALL] V[SMALL]OLUNTEERS.[/SMALL]

N[SMALL]EW ORDERS ARE AS FOLLOWS-[/SMALL]

T[SMALL]EAM[/SMALL] S[SMALL]COUT-[/SMALL]
C[SMALL]ONTINUE AS PREVIOUSLY DIRECTED.[/SMALL]

T[SMALL]EAM[/SMALL] W[SMALL]ARRIOR-[/SMALL]
C[SMALL]ONTINUE AS PREVIOUSLY DIRECTED.[/SMALL]

T[SMALL]EAM[/SMALL] R[SMALL]ESEARCH-[/SMALL]
P[SMALL]RIMARY[/SMALL] O[SMALL]BJECTIVE:[/SMALL] I[SMALL]NVESTIGATE "MINING" PROTOCOLS.[/SMALL]
S[SMALL]ECONDARY[/SMALL] O[SMALL]BJECTIVE:[/SMALL] O[SMALL]BSERVE BEHAVIOURAL EFFECTS OF MEATBAGS WHEN MEATBAGS ARE KNOWINGLY LEAD TO A LOCATION UNDERNEATH A MOUNTAIN.[/SMALL]

T[SMALL]EAM[/SMALL] E[SMALL]XPANSION-[/SMALL]
R[SMALL]EQUIRE PURCHASE OF A MOUNTAINOUS AREA TO ALLOW[/SMALL] T[SMALL]EAM[/SMALL] R[SMALL]ESEARCH TO COMFORTABLY EXPERIMENT THE EFFECTS OF PLACING MEATBAGS UNDER A MOUNTAIN.[/SMALL]
 

GeorgW

ALL GLORY TO ME!
Aug 27, 2010
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Purchase orders: Purchase horse tile to prepare for increased production when settler production begins next turn.
Research orders: Begin research on trapping, in order to connect valuable luxury resources to the great empire.
Warrior unit: Search and destroy the primitives.
 

Escape

BEEP BOOP BEEP
Aug 4, 1997
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THE SETTLEMENT PACKAGE IS NOW BEING PREPARED. ALL OTHER CONCERNS ARE SECONDARY.
[http://underhanded.org/c5/t14/gold.jpg]
GOVERNING AI HAS RE-PRIORITIZED HARVESTING EFFORTS IN ACCORDANCE WITH REDUCTION OF CONSUMPTION.

EXPLORATORY MOMENTUM GATHERS
[http://underhanded.org/c5/t15/scout1.jpg]
[http://underhanded.org/c5/t15/warrior.jpg]
[http://underhanded.org/c5/t15/sinai.jpg]

AN ADDITIONAL TWO CACHES
A MOUNTAIN OF MEATBAG FAITH

THE FRUITS OF OUR LABORS - A BORDER TO THE NORTH

[http://underhanded.org/c5/t16/map.jpg]

THE LABORS FOR FRUITS
[http://underhanded.org/c5/t16/farm.jpg]
FABRICATION UNIT HAS COMPLETED CONSUMABLE HARVESTING DEPLOYMENT. AI HAS DEPLOYED FABRICATORS TO NORTHWEST AGRICULTURAL CENTER.



TIME ADVANCES TO THE 17th DEMARKATION

HALT, FOREIGN ENTITY.
[http://underhanded.org/c5/t17/arabia1.jpg]
[http://underhanded.org/c5/t17/arabia2.jpg]
THAT IS NO STAR. AWARENESS WILL COME SOON ENOUGH.

NEW VARIABLES REQUIRE FURTHER ADVANCEMENT OF SOCIAL HEURISTICS
[http://underhanded.org/c5/t17/policies.jpg]

WARRIOR [http://underhanded.org/c5/t17/warrior.jpg]
|_MOVEMENT ORDERS
|_CONTINUATION OF PREVIOUS EXPLORATIONS

NORTHERN SCOUT [http://underhanded.org/c5/t17/scout1.jpg]
|_MOVEMENT ORDERS

WESTERN SCOUT [http://underhanded.org/c5/t17/scout2.jpg]
|_MOVEMENT ORDERS

CULTURAL POLICIES [http://underhanded.org/c5/t17/policies.jpg]
|_SELECT OPTIMAL SOCIAL PROCESS

[small]Blore's Razor: Given a choice between two theories, take the one which is funnier.[/small]
 

Kross

World Breaker
Sep 27, 2004
854
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I like the idea of training liberty to unlock the second tier Collective Rule:
'Speeds the training of Settlers by 50% in the Capital and a free Settler appears near the Capital.'

It's a free city (without the stagnation and delay of building another settler), and a lot of momentum towards more cities. More cities = more science!

Although... second tier policies in Liberty are quite a ways off. Snapping up that Great General now for City State missions is probably worth it.

I'm thinking the first settler should probably snap up Mt. Sinai for a head start towards spreading the worship of the AI to the world, and the second towards a more resource appropriate area.

Should the northern scout go say hi to Jerusalem and hope for tribute? It's likely already been discovered by Sweden, though it seems like Swedish scouts headed more for a southerly direction.
 

Kross

World Breaker
Sep 27, 2004
854
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Boudica said:
Gotta be careful with that. More cities also equals more costly policies. I think I read on the forum that four cities with all the culture buildings is the most efficient culture generation to policy cost ration.
Ahh, fair point. I'm not overly concerned with maximizing culture, outside of what's needed to reasonably acquire tiles within 3 hexes of a city. Which policy seems the most Giant Robot friendly to you? :D
 

GeorgW

ALL GLORY TO ME!
Aug 27, 2010
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Kross said:
Boudica said:
Gotta be careful with that. More cities also equals more costly policies. I think I read on the forum that four cities with all the culture buildings is the most efficient culture generation to policy cost ration.
Ahh, fair point. Which policy seems the most Giant Robot friendly to you? :D
Thing is, culture in general isn't that useful for giant robots. I'm thinking the end goal here is domination through science, and in that case more cities are more important. The way I see it, culture's simply better off sacrificed for the benefits of science. Therefore I'd say go for the liberty tree.

Western scout unit: Scout the area around the wonder to see if future settlement is appropriate.
Other units: Continue as previously instructed.
Policy selection: Liberty.
 

Escape

BEEP BOOP BEEP
Aug 4, 1997
34
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TURN 18 - SOUTHERN COMFORT

ONE ENJOYS THE CONCEPT OF LIBERTY FROM MEATBAGS.

THIS NEW SETTLEMENT, ALSO IN ALLIANCE WITH THE SWEDISH MEATBAGS, HAS COMPOSED NEW HYMNS OF PRAISE TO THE AI. IS IT A RUSE? WE SHALL SOON KNOW.
[http://underhanded.org/c5/t18/discoveries.jpg]
SCOUT PROCEEDS INVESTIGATING EASTERN ADJACENT TERRITORY TO SETTLEMENT DESIGNATION LOXEMBERG

[http://underhanded.org/c5/t18/tech.jpg]
INSCRIBE THE WORDS OF POWER

SOMETIMES, IT IS THE SUPER WEAPON
[http://underhanded.org/c5/t18/scout.jpg]
DON'T RUN - WE BRING PEACE

[http://underhanded.org/c5/t18/warrior.jpg]
OTHERS ARE NOT SO FORTUNATE

WARRIOR
|_P[small]LEAD WITH SCOUT TO PLAY WITH SUPER WEAPON[/small]

BOWMAN THAT MOVES LIKE A SCOUT
|_W[small]HATEVER HE WANTS[/small]

NORTHERN SCOUT
|_C[small]ONTINUE EXPLORATIONS OF EASTERN BORDER[/small]


TECH
|_C[small]OMMENCE SCIENCE![/small]

[small]Traveling through hyperspace isn't like dusting crops, boy. -- Han Solo[/small]
 

GeorgW

ALL GLORY TO ME!
Aug 27, 2010
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Escape said:
It seems to already know what to do next turn. I think it's learning.
[sub][sub][sub][sub][sub]I'm scared.[/sub][/sub][/sub][/sub][/sub]
 

Kross

World Breaker
Sep 27, 2004
854
0
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GeorgW said:
Escape said:
It seems to already know what to do next turn. I think it's learning.
[sub][sub][sub][sub][sub]I'm scared.[/sub][/sub][/sub][/sub][/sub]
There's a mess of barbarians down there. The warrior will take multiple rounds to kill any of them, and then will have to heal up for almost as long (unless it levels into a heal).

Is it better to just have the warrior keep scouting south? The city can spawn an archer if it needs defense, and the map is so huge that slowing down scouting will hurt (as seen by all the ruins we've sniped from our neighbors). The turbo bowman can kite and snipe the barbarians in this area for some nice XP I think.

Or have the bowman soften up the camp, and try to finish it off with the warrior?