A PRACTICAL STUDY ON MEATBAG SUBJUGATION

GeorgW

ALL GLORY TO ME!
Aug 27, 2010
4,806
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Wow, lots of stuff happening.
I'd say settle to the west of the wonder (make sure to protect it with the archer), purchase a shrine, start construction on granary, disembark the archer to be able to attack with it against the primitives while still being protected by the city (may want to kill the barbarian before settling).
 

Escape

BEEP BOOP BEEP
Aug 4, 1997
34
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TURN 23 - DON'T RUN

ALERT CONDITION REDUCED TO BRAVO. THREAT ELIMINATED. WORKER HAS BEEN RECOVERED.
WARRIOR HAS RECIEVED A GRIEVOUS BLOW FROM SAVAGES. IN A SHOW OF CONTEMPT, OUR COMBATANTS DEPLOY FORTIFICATIONS AND BEGIN RAPIDLY DEPLETING THE FORMER BARBARIAN ENCAMPMENT'S SUPPLY OF MEAD. OVERWATCH IS INBOUND.

SETTLMENT FORCE BEGINS THE LONG JOURNEY TO A DISTANT MOUNTAIN.

[http://underhanded.org/c5/t23/zurich.jpg] PLEASE SIGN PROTECTION AGREEMENT FORM 31-B-476-TC916

ONE OF US
[http://underhanded.org/c5/t23/policies.jpg]

ONE OF US
[http://underhanded.org/c5/t23/build.jpg]

WARRIOR
|_F[small]ORTIFYING AND RECOVERING HEALTH, ADJACENT TO BARBARIAN[/small]
SUPERSCOUT
|_E[small]N-ROUTE TO DEFEND WARRIOR[/small]
LOXEMBERG BOWMAN
|_O[small]UTBOUND TO REMOVE WESTERN CAMP THREAT AS PER LOXEMBERG DEFENSIVE ROUTINES[/small]
SETTLER
|_H[small]EADED TOWARDS TILE WEST OF LOCATION SINAI - NEARBY QUADRANTS APPEAR CLEAR[/small]
NORTHERN SCOUT
|_S[small]EEMS TO BE NEAR SOME FORM OF ICE CAP, ARE WE AT THE NORTHERN EDGE OF OUR LANDMASS?[/small]

POLICIES
|_P[small]LEASE SELECT NEW POLICY[/small]
[small][sub]CITIZENSHIP GUARANTEES SERVICE[/sub][/small]

[small]The meek don't want it.[/small]
 

Syntax Error

New member
Sep 7, 2008
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You'll need that second worker as fast as possible to get that second city up and running. Focus on food, so you can get your population up so you can work the mountain.
 

GeorgW

ALL GLORY TO ME!
Aug 27, 2010
4,806
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Regarding policies, I'd say go for workers, you're in short supply at the moment, even though that settler later on does look tasty. How much money have you got, enough for a worker? Other than that, continue as planned.
 

Syntax Error

New member
Sep 7, 2008
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On another note, make sure that once you do get to Robots, they aren't really that game-breaking. They don't one-shot cities the way they did in Vanilla. In my current game, I went for a one-city "challenge" tall game with the Aztecs. My one city got to 42 people at around turn 300 or so. I got robots at around turn 340+, and they aren't that great for leveling cities (even if they have +15% combat strength and comes out at level 3 out of the gate). Make sure you have siege weapons to take cities and provide ranged cover.

After I clean up the world of my enemies and send a space ship to Alpha Centauri, I'll backstab my best friend in order to become supreme ruler of all creation!
 

Escape

BEEP BOOP BEEP
Aug 4, 1997
34
0
0
TURN 25 - WORK WORK WORK

IT SEEMS WE'RE ALL RUNNING RECRUITMENT DRIVES THIS WEEK
[http://underhanded.org/c5/t25/scout.jpg]

PERHAPS, WITH PROPER ENCOURAGEMENT, THE SAVAGES WILL HELP RETRIEVE THE WORKER
[http://underhanded.org/c5/t25/barb.jpg]

WONDERFUL NEWS! STANDARDIZED TESTING INDICATES YOU ARE WELL SUITED TO MANUAL LABOR AND DOING WHAT YOU'RE TOLD!
[http://underhanded.org/c5/t25/worker.jpg]

ONE FORSEES IMPENDING LOGISTICAL ISSUES - PLEASE ALLOCATE APPROPRIATE RESEARCH EFFORTS
[http://underhanded.org/c5/t25/tech.jpg]

EDUCATIONAL UNIT ANALYSIS HAS DISCOVERED A GENIUS LEVEL INTELLIGENCE AMONG THE POPULACE. THE MEATBAG DESIGNATION 'CHARLES DARWIN' DEMANDS A FACILITY TO EXPLORE HIS THEORIES. ONLY AVAILABLE TERRAIN IS INHABITED BY LARGE IVORY ADORNED MEATBAGS.

SOUTHERN WARRIOR
|_S[small]TILL SUFFERING MINOR DAMAGE - EN-ROUTE TO LOXEMBERG FOR DOMESTIC SECURITY[/small]
BOW SCOUT
|_H[small]AS ELIMINATED SOUTHERN SAVAGE THREATS, CONTINUING EXPLORATIONS[/small]
NORTHERN SCOUT
|_C[small]ONTINUES TOWARDS EASTERN EXPLORATIONS[/small]
LOXEMBERG BOWMAN
|_W[small]ILL COMMENCE BOMBARDMENT OF WESTERN CAMP SHORTLY[/small]

TECH
|_P[small]LEASE SELECT NEW RESEARCH. BASIC LOGISTICS ROUTINES INDICATE A HEAVY PREFERENCE TOWARDS REFINING MINING TECHNIQUES[/small]

[small]Leave no stone unturned. -- Euripides[/small]
 

GeorgW

ALL GLORY TO ME!
Aug 27, 2010
4,806
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Regarding tech, I advice to go for trapping. Ivory would make the meatbags happy and give us valuable trading items in the future. Mining can wait. How long until the settler arrives at its destination?
 

Syntax Error

New member
Sep 7, 2008
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Tech: Go Mining! And escort that settler. You never know when uncultured meatbags might come in and spoil your party.
 

Kross

World Breaker
Sep 27, 2004
854
0
0
GeorgW said:
Regarding tech, I advice to go for trapping. Ivory would make the meatbags happy and give us valuable trading items in the future. Mining can wait. How long until the settler arrives at its destination?
The academy has no place to build outside of an ivory space (improvement gains one gold, so not a huge loss), and we can't build roads or chop forests (which are everywhere - and give production when they're cleared) - so the workers have nothing to do currently outside of head towards Sinai. Mining will also let us get more production out of all those hills around Sinai. I think the settler should be there next turn as well.
 

GeorgW

ALL GLORY TO ME!
Aug 27, 2010
4,806
0
0
Kross said:
GeorgW said:
Regarding tech, I advice to go for trapping. Ivory would make the meatbags happy and give us valuable trading items in the future. Mining can wait. How long until the settler arrives at its destination?
The academy has no place to build outside of an ivory space (improvement gains one gold, so not a huge loss), and we can't build roads or chop forests (which are everywhere - and give production when they're cleared) - so the workers have nothing to do currently outside of head towards Sinai. Mining will also let us get more production out of all those hills around Sinai. I think the settler should be there next turn as well.
Ok then, I thought academies could override forests at any time, but then again, it's never come up. And I forgot that sinai was hilly. You're right, go for mining.
 

Evil Smurf

Admin of Catoholics Anonymous
Nov 11, 2011
11,597
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Silly Kross,
http://www.teamfortress.com/images/posts/mvm_mannup_day3_blog.jpg
we all know how to deal with robots
 

Chrono212

Fluttershy has a mean K:DR
May 19, 2009
1,846
0
0
[image height=470]http://www.deviantart.com/download/210290953/rogue_ai_poster_by_nood2708-d3h79jd.jpg[/IMG]​

Right...step one and two are done so:

@Escape: THIS STATEMENT IS FALSE!
 

Kross

World Breaker
Sep 27, 2004
854
0
0
Ruzinus said:
RESEARCH Mining

SETTLE "Hamsterdam"
I like where your head's at :D

He should have a new move posted tonight or tomorrow, I've been keeping him busy counting all the bits in the servers.
 

Escape

BEEP BOOP BEEP
Aug 4, 1997
34
0
0
Chrono212 said:
[image height=470]http://www.deviantart.com/download/210290953/rogue_ai_poster_by_nood2708-d3h79jd.jpg[/IMG]​

Right...step one and two are done so:

@Escape: THIS STATEMENT IS FALSE!
INTERACTION FILTERS DETECT LOGIC LOOPS TAINTING ADVISORY INPUTS. FILTERING INVALID STREAM.


ROTATION 27
WOULD YOU LIKE TO KNOW MORE?
[http://underhanded.org/c5/t27/prod.jpg]

PRIMITIVE COMBAT SCIENCE. MAY YOU FEEL COMFORTED THAT WE LEARN MUCH FROM YOUR ORDEALS.
[http://underhanded.org/c5/t27/barbs.jpg]

SWEDISH QUADRANT SCOUT - C[small]OULD LEARN MUCH FROM DISSECTION OF WEAKENED BARBARIAN. SWEDISH INFRASTRUCTURE REGRESSIONS WARRANT FURTHER ANALYSIS.[/small]

SETTLER - A [small]SUITABLE LOCATION DESIGNATION 'HAMSTERDAM' HAS BEEN CLEARED FOR CONSTRUCTION. OPERATIONS WILL COMMENCE NEXT CYCLE.[/small]

LOXEMBERG PRODUCTION - P[small]LEASE DIRECT CONSTRUCTION INITIATIVES.[/small]

[small]A man may sometimes be forgiven the kiss to which he is not entitled, but never the kiss he has not the initiative to claim.[/small]
 

Chrono212

Fluttershy has a mean K:DR
May 19, 2009
1,846
0
0
Escape said:
Chrono212 said:
[image height=470]http://www.deviantart.com/download/210290953/rogue_ai_poster_by_nood2708-d3h79jd.jpg[/IMG]​

Right...step one and two are done so:

@Escape: THIS STATEMENT IS FALSE!
INTERACTION FILTERS DETECT LOGIC LOOPS TAINTING ADVISORY INPUTS. FILTERING INVALID STREAM.


ROTATION 27
WOULD YOU LIKE TO KNOW MORE?
[http://underhanded.org/c5/t27/prod.jpg]

PRIMITIVE COMBAT SCIENCE. MAY YOU FEEL COMFORTED THAT WE LEARN MUCH FROM YOUR ORDEALS.
[http://underhanded.org/c5/t27/barbs.jpg]

SWEDISH QUADRANT SCOUT - C[small]OULD LEARN MUCH FROM DISSECTION OF WEAKEND BARBARIAN. SWEDISH INFRASTRUCTURE REGRESSIONS WARRANT FURTHER ANALYSIS.[/small]

SETTLER - A [small]SUITABLE LOCATION DESIGNATION 'HAMSTERDAM' HAS BEEN CLEARED FOR CONSTRUCTION. OPERATIONS WILL COMMENCE NEXT CYCLE.[/small]

LOXEMBERG PRODUCTION - P[small]LEASE DIRECT CONSTRUCTION INITIATIVES.[/small]

[small]A man may sometimes be forgiven the kiss to which he is not entitled, but never the kiss he has not the initiative to claim.[/small]
Ok...but does a barber (who is a man) will only shave those men who do not shave themselves. Does he shave himself?
 

GeorgW

ALL GLORY TO ME!
Aug 27, 2010
4,806
0
0
Commence construction of monument in your honour, and steer clear from barbarians seeing an opportunity for attacking the scout. Put 1 hard to navigate tile between the scout and the barbarian, that way the scout can get across but not the barbarians.