I think I might have figured it out. The American release gets uglier covers with the game in its least edited form and other countries get good looking covers and heavily edited games.
The purpose of Box Art like a lot of advertising isn't to get you to buy it but to let you know it exists. Think about McDOnalds comemrcials. They spend HUGE amounts of money advertising. Does McDonalds think you're goign to forget they exist if you don't see an ad for them everywhere you go? Do they think it's going to make you buy their food as soon as you see it? Probably not.secretsofgames said:I think the box art is among the last reasons we would buy a game so there is less effort put into it. There is no shortage of impulse shoppers but most are going to need more than one reason to buy a game and the box art is hardly going to be among them. Distributors know they can do better targeting us in other ways.
Besides, we clearly do not hate things that look good. Quite the opposite in fact. We love things that look good. Take a closer look at our cars and our women if you don't think so.
Box art... meh.
This statement is so wrong I'd call it hilarious if I didn't know there were a bunch of similarly misinformed people nodding their heads in agreement when they read this. Just FYI, you don't know much about cars and it shows.Poisoned Al said:American cars are a prime example of this. "Hey, this car isn't very good. I know! Lets slap in a huge engine so it'll be going even faster when it careens off the road due the chassis being made out of old ladders, and the transmission lifted from Fred Flintstone's car!"
Good games don't become irrelevant. American ADD at work as usual?SilentHunter7 said:It's a trade off. You Aussies get good box art. We Yankees get games before they become irrelevant.