What if all products could be obtained in a similar manner? You mean what if we had an infinite supply of so many of the commodities people need to survive and everyone's needs would be met?FriedRicer said:What would happen if all products could be obtained in a similar manner?Ilyak1986 said:They made it, they can charge a price, and...? It doesn't mean people have to pay the price. There is this thing called the internet, where anything digital can be found for free if you look long enough.FriedRicer said:....I thought the prices were the same due to fixed pricing.Plus, do you hear yourself?Activision isn't sitting on the some precious resource that YOU CANT LIVE WITHOUT!It is a product that does have a value because you pirated it.Because you WANT it.Thats why you stole it in the first place.THEY made it and can charge how much you think you'd pay.You do or you don't.Owyn_Merrilin said:No, the publishers are trying to keep their investors in private yachts and gold plated toilet seats, not simply to make a living. If they were just trying to make a living, game prices would be lower, and we wouldn't be seeing stuff like day 1 DLC. As for them being my enemy, you misunderstood my post; they are only my enemy in the sense that my goal, as a consumer, is to make my money go as far as possible, while theirs, as producers, is to get as much of my money as possible. Therefore, it is in their interest to charge as much for a game as they can get away with, while it is in my interest to spend as little as I can on each game I buy.psrdirector said:the publishers are just trying to make a living and the developers are also trying to make as much profit as they possibly can. And if they your enemy stop buying their products, dont support your enemies. your logic is flawedOwyn_Merrilin said:As a consumer, I consider anyone who intends to part me from my money in return for some good or service they are selling as an adversary, if not an outright enemy. The devs here may be just trying to make a living, but the publishers are trying to squeeze as much profit as possible out of the consumers in order to earn insane amounts of profit for the shareholders. Unless you're a robber baron a captain of industry filthy stinkin' rich yourself, those guys really are your enemy.psrdirector said:its sad that people in the gamer public consider the gaming industry their enemy, they are activly shooting themselves in the foot. Just think if the pirates win and the game developers go away, what do you gain? the pirates wont make games, we wont see triple a titles. All that will be around are facebook games. So inconclusion those who are pro piracy and sticking it to the man only want to see facebook games in the future.
just an observation
A better word, which I used in the post that you quoted, is "adversary," since we try to thwart each others' goals at every chance we get, but we don't exactly hate each others' guts. In any other industry, this relationship would wind up with the product being released at a price that both parties could agree to, but in this industry the publishers are fighting the market, and keeping the price artificially high. See my earlier posts in this thread for my explanation of how they use piracy and the used market as scapegoats, claiming they eat into their profit, instead of recognizing it as an ultimatum from a significant portion of consumers who are unwilling or unable to pay the exorbitant price that they charge for their games -- a price which, for some strange reason, is standardized across all companies and all retailers, effectively cutting off competition in the traditional sense. In the final assessment, it's not my logic that's flawed, but rather your understanding of basic capitalist economics.
Put it this way to all of you crying "it's the LAW!". Remember what the RIAA did to Napster? I think they're probably livid by now seeing as to how they killed the original, but now filesharing is all over the global interwebz and rather than try to control one source, they've completely lost control of trying to stop piracy beyond symbolically laying down a lawsuit on some poor random unsuspecting person for 6-7 figures when they work as a waiter or something to try and send the message that "THIS CAN HAPPEN TO YOU!".
Clearly, there are a great deal of people that aren't threatened by this. And frankly, rather than try to be jackasses with their mass regulations and buying congresscritters to pass ACTA or whatever it is, creators of intellectual property should try and find a business model that works. Piracy will happen, and no, there isn't anything that can be done to stop it. Stop trying and instead put those resources into making piracy work for you rather than against you.
True,people don't have to pay...Cuz they use the net to STEAL IT!It's life and frankly okay because NOTHING is tightly regulated in this world,but it is wrong and if your're not caught kudos your a good thief-but if you are...man up and pay that 3 million dollar fine!lmao.
oh and...http://www.tweakguides.com/Piracy_1.html
Imagine, if you're hungry, you can just download some free food. World hunger solved.
Sick? Download the proper medicine.
Yes, what if we *did* have an infinite supply of goods, with an infinite space to store them on? I think the world would be a much nicer place, yes?