And the Most-Pirated Game of 2010 Is...

viranimus

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Nov 20, 2009
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I call shenanigans. I have a lot of trouble believing that at least 3 out of the top 5 "most pirated" games are games that are not played for their single player efforts, but their multiplayer aspect. Of which pirated versions basically have no access to. Seriously... Call of duty is so popular it can stand on its single player campaign to merit top ranked piracy? Yeah, sure it is.

I sense more fear mongering, or just alot of people making the assumption of... it was one of the most popular games of the year, of course that means its one of the most pirated.

I dont support piracy... but some of the hysteria generated from the anti piracy camp makes it hard to support anti piracy movements.
 

TPiddy

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Aug 28, 2009
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ShaqLevick said:
I guarantee that anything I might have downloaded I would never have bought... and if nobody could afford to create games based on the current economic system I could certainly get over it. Because 69.99 is just too much for me bother with given the small window of time I actually have to play games, I might as well just get another hobby. You see I fit into the small group of gamers who have no interest in owning a game, I pirate to save the change I would be handing over to Blockbuster or maybe a Gamestop (money that developers don't see). So the thing is what's the point if the mediums I used to use were pirating the developers anyway.
Then why do it all? Why do you feel entitled to something for free that others pay for? If you're saying you would never have bought it anyways, but you still wanted it enough to steal it. What would you be doing if you weren't playing with your stolen property?
 

OANST

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Aug 10, 2009
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TPiddy said:
ShaqLevick said:
I guarantee that anything I might have downloaded I would never have bought... and if nobody could afford to create games based on the current economic system I could certainly get over it. Because 69.99 is just too much for me bother with given the small window of time I actually have to play games, I might as well just get another hobby. You see I fit into the small group of gamers who have no interest in owning a game, I pirate to save the change I would be handing over to Blockbuster or maybe a Gamestop (money that developers don't see). So the thing is what's the point if the mediums I used to use were pirating the developers anyway.
Then why do it all? Why do you feel entitled to something for free that others pay for? If you're saying you would never have bought it anyways, but you still wanted it enough to steal it. What would you be doing if you weren't playing with your stolen property?
Explaining ethics to the unethical is always a losing battle. They will always find a way to justify their behavior to themselves.
 

lvl9000_woot

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Oct 30, 2009
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Tim Latshaw said:
Sissies. March into a store, look the associate in the eye and demand to buy Kirby's Epic Yarn like a MAN.
I lol'd @ this.

Also, I didn't pirate CoD:BO cuz I knew I was getting it for Christmas.
 

OANST

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Mornelithe said:
OANST said:
You don't really think that it was the ideal situation for them, do you? I mean, obviously they would have preferred to put it out for pc, but circumstances conspired against them. It just seems silly to hold a grudge against someone for something that ultimately they couldn't control. Normally, that's called being petty.
I'm not entirely sure how a game selling less than a million units to date, and being pirated more than a million times, while taking over 5 years to develop is what you'd call ideal. I don't think Remedy would either, or Microsoft for that matter, considering they have to now buoy Remedy, otherwise they'd likely collapse.

I didn't say I held a grudge, I just find their misfortune to be karma at it's finest. If Remedy were to come out with a PC version of Alan Wake down the road, I'd most likely buy it. But right now, I'll just sit back and laugh at them. Call it petty if you will, but they have it coming to them. Next time, don't announce it as a PC title. Imagine that, right? Hell, they might even save some advertising dollars that way.
I think you misunderstood what I was saying. I'm saying that cancelling the pc version was not the ideal situation for them. As in, I'm sure they didn't want to do it. But saying that it's karma that their company is suffering because they weren't able to put it on pc is very petty.
 

Saucycarpdog

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Sep 30, 2009
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Because no one has posted this yet


No, but I do agree that those sales must be very disappointing to developers who work very hard on these games.
 

Delusibeta

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Mar 7, 2010
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OANST said:
Mornelithe said:
OANST said:
You don't really think that it was the ideal situation for them, do you? I mean, obviously they would have preferred to put it out for pc, but circumstances conspired against them. It just seems silly to hold a grudge against someone for something that ultimately they couldn't control. Normally, that's called being petty.
I'm not entirely sure how a game selling less than a million units to date, and being pirated more than a million times, while taking over 5 years to develop is what you'd call ideal. I don't think Remedy would either, or Microsoft for that matter, considering they have to now buoy Remedy, otherwise they'd likely collapse.

I didn't say I held a grudge, I just find their misfortune to be karma at it's finest. If Remedy were to come out with a PC version of Alan Wake down the road, I'd most likely buy it. But right now, I'll just sit back and laugh at them. Call it petty if you will, but they have it coming to them. Next time, don't announce it as a PC title. Imagine that, right? Hell, they might even save some advertising dollars that way.
I think you misunderstood what I was saying. I'm saying that cancelling the pc version was not the ideal situation for them. As in, I'm sure they didn't want to do it. But saying that it's karma that their company is suffering because they weren't able to put it on pc is very petty.
Remedy mightn't have wanted to scrap the port. Microsoft certainly wanted to. To me, it makes very little business sense to scrap a port, since the more platforms any game is available on, the larger the potential audience and thus the higher the overall sales. It seems that Microsoft was gambling on 360 exclusivity bumping up the sales more than having a PC port, and I think it would be fair to say that didn't happen.
 

OANST

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Aug 10, 2009
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Delusibeta said:
OANST said:
Mornelithe said:
OANST said:
You don't really think that it was the ideal situation for them, do you? I mean, obviously they would have preferred to put it out for pc, but circumstances conspired against them. It just seems silly to hold a grudge against someone for something that ultimately they couldn't control. Normally, that's called being petty.
I'm not entirely sure how a game selling less than a million units to date, and being pirated more than a million times, while taking over 5 years to develop is what you'd call ideal. I don't think Remedy would either, or Microsoft for that matter, considering they have to now buoy Remedy, otherwise they'd likely collapse.

I didn't say I held a grudge, I just find their misfortune to be karma at it's finest. If Remedy were to come out with a PC version of Alan Wake down the road, I'd most likely buy it. But right now, I'll just sit back and laugh at them. Call it petty if you will, but they have it coming to them. Next time, don't announce it as a PC title. Imagine that, right? Hell, they might even save some advertising dollars that way.
I think you misunderstood what I was saying. I'm saying that cancelling the pc version was not the ideal situation for them. As in, I'm sure they didn't want to do it. But saying that it's karma that their company is suffering because they weren't able to put it on pc is very petty.
Remedy mightn't have wanted to scrap the port. Microsoft certainly wanted to. To me, it makes very little business sense to scrap a port, since the more platforms any game is available on, the larger the potential audience and thus the higher the overall sales. It seems that Microsoft was gambling on 360 exclusivity bumping up the sales more than having a PC port, and I think it would be fair to say that didn't happen.
I'm not debating whether it was a good idea or not. I'm saying that it isn't what Remedy wanted to do. So, blaming them, and claiming that their current state is karma, for something that they had no control over is neither smart nor fair.
 

drbarno

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Nov 18, 2009
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Out of the Wii games there (the only console I can form an opinion on due to not having an XBox 360 or PC as they were the only others shown) I can understand Wii Party, My parents could not find a legitimate copy of it anywhere (all stores had sold out and places likes amazon were selling them for a lot extra) but the others I could probably find each one of them by looking into my local GAME store and looking in the Wii section, I even got round to buying Super Mario Galaxy 2 and trying it out.
 

Grigori361

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Delusibeta said:
It's true that not every download is a lost sale. While it's a safe bet that some of the pirates would have bought the game were there no other choice, there's no way of knowing how low (or high) that percentage would be.
I would guess 0.2%. Certainly, most people pirating anything is doing it because it costs £0.00.
anything I pirate I buy if I like and delete if I don't :p
 

Atmos Duality

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Mar 3, 2010
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Cryo84R said:
Look at how much higher the rate of piracy is on PC. Entitled geeks will steal anything if they feel they deserve it.
Actually, this is great news for me (in a bizarre sort of way). It's more direct evidence of a claim I've been making in another topic.
Piracy awareness equates to more people engaging in piracy. People generally won't engage in activities that they aren't aware of.
 

OANST

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Aug 10, 2009
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Corwynt said:
Cryo84R said:
Corwynt said:
I like how asshurt people get on this forum when piracy comes up.
Try making a game then seeing it get stolen right out from under you.
Many people still buy the product anyway.

Also...

Piracy =/= Stealing
Piracy absolutely does equal stealing, and any attempts to argue that it doesn't just shows that you are ignorant of what it means to steal.

Piracy is the theft of data. It is taking something that doesn't belong to you. It's really very clear cut.
 

OANST

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Aug 10, 2009
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Corwynt said:
OANST said:
Corwynt said:
Cryo84R said:
Corwynt said:
I like how asshurt people get on this forum when piracy comes up.
Try making a game then seeing it get stolen right out from under you.
Many people still buy the product anyway.

Also...

Piracy =/= Stealing
Piracy absolutely does equal stealing, and any attempts to argue that it doesn't just shows that you are ignorant of what it means to steal.

Piracy is the theft of data. It is taking something that doesn't belong to you. It's really very clear cut.
You didn't look at my cool chart in the edited version of my post :'(
I've already seen it. It's nonsense. The definition of theft is not taking something without leaving anything behind. It is merely taking something that doesn't belong to you. Does this data belong to you? No? Then you stole it.
 

for example john

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Dec 29, 2010
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barbzilla said:
I have to agree with Colin on this one. I disagree with devs adding so much crap to "protect" their products (as well as selling us watered down versions of games), but I disagree with piracy on a whole different level. Lets be honest, stealing is stealing. Even if you are stealing a digital copy of something, you are still stealing. Another issue is that piracy is a great route for hackers/coders to give you all of these wonderful viruses and data mining programs. I really don't know what my general thesis is here (other than piracy = bad), but I hope for the sake of the gaming community something is done soon about it...

Actually thinking about it I just hope the cure isn't worse than the problem. (see massive internet censorship)
I once heard a story about a man from the middle east who did something similar. He used a basket of fish and bread to feed 5000 people. The authorities, who were understandably upset with the loss of potential revenue, ordered for him to be arrested. I forget how the rest of the story goes, but I think they settled out of court.
 

OANST

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Aug 10, 2009
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Corwynt said:
OANST said:
Corwynt said:
OANST said:
Corwynt said:
Cryo84R said:
Corwynt said:
I like how asshurt people get on this forum when piracy comes up.
Try making a game then seeing it get stolen right out from under you.
Many people still buy the product anyway.

Also...

Piracy =/= Stealing
Piracy absolutely does equal stealing, and any attempts to argue that it doesn't just shows that you are ignorant of what it means to steal.

Piracy is the theft of data. It is taking something that doesn't belong to you. It's really very clear cut.


Well.... Sharing is pretty cool.

I'm converted.