These statements are contradictory. If no one cares then a game can't fail under the weight of expectations.Arcane Azmadi said:And then, worst of all, it'll reach the stage where no-one cares any more. And then, no matter how good the game ends up, it'll be dooming itself to become the next Duke Nukem Forever, completely crushed under the weight of its own expectations.
You also seem to be unaware that DNF didn't fail because of people's expectations when it was finally released. It failed because it was a really shitty game and was rightfully panned for it.
Anyway, I'd say you're wrong about everything here. Valve has gone silent because they're not making Episode 3 anymore, and when the next Half-Life comes, they likely won't release a single thing until it's almost done. That's essentially what they've been doing for years now: say nothing until things are almost done. For some reason, a hell of a lot of people seem to forget that before HL2 came out, it was delayed a year at the last minute and it caused a huge stink. And TF2 was announced years before it came out and was a completely different game from the one they originally intended. So instead of getting peoples hopes up only to miss release dates or scrap entire projects and start over because what they have finished isn't any good, they simply avoid saying anything now until the release is basically a sure thing.
Because let's not forget for one moment that above anything else, Valve is quite the stickler for quality. With the original Half-Life they delayed it a year and rebuilt many of the levels from scratch because Newell felt it wasn't fun and he was willing to pay out of his own pocket for a year to redo it and make it something worth playing. Similar things have happened with a lot of their games, and that dedication to quality is what's made them successful ever since. Not hitting arbitrary release dates that they weren't prepared to reach. Frankly, more companies should learn from their example, particularly yearly franchises since most simply aren't worth the disc they're printed on.