Arkham Asylum Pirates Get a Gimpy Batman

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TheCheesy4

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Nov 21, 2008
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saikanoto said:
Doesn't anyone here remember the Earthbound anti-piracy measures? That game froze and deleted all your save game files in the middle of the final boss battle if it detected itself to be a pirated version. Surely that was the greatest/most evil DRM.
LadyZephyr said:
That is pretty cool. But as creative DRM goes, nothing will beat Earthbound, which let you play to the end of the game before corrupting your save file before the final boss and rendering it unbeatable.
This seems fairly dumb, as the pirate has already played through the whole game. If they really want to see the ending, they can just YouTube it. Or maybe I don't get it.
 

Rednog

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Nov 3, 2008
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crazyhaircut94 said:
Ha! That'll show them! Why aren't more developers doing this?
Why bother to spend a few hours to code something like that, when it was fixed in 2 hours?

RareDevil said:
This is the kind 0f protection that promotes piracy.
Instead every pirated game should rick roll you. that would end piracy. That would end piracy so hard.
How would that stop piracy? It's not like every pirate is a mouth breather like the one who posted on the forum about the bug. They wouldn't release a pirated copy that didn't work, without fixing it.
And rick rolling is old and stupid now.
 

lolmynamewastaken

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Jun 9, 2009
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i like how he asked for asistance when he'd stolen a game. thats like stealing a TV, throwing a brick at it and then trying to take it back to the store claiming it was faulty.
made my day :D
 

The_ModeRazor

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Jul 29, 2009
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Nice one! Although it's somewhat like the so-called "drunk vision" in GTA IV.
It will be patched very soon. But that dev response was epic.
Edit: but I think the most useful would be a little message when starting a pirated game saying something like: "Nice work. You've stolen our work. You know, that isn't very nice of you. Not like we can do anything about it. So... enjoy."
I think that would make some people think a bit.
 

nathan-dts

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Jun 18, 2008
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Terramax said:
It shouldn't take long for a pirate to re-program it to include all the original moves.

Not that I honestly care too much. I played the demo. It sucked. If anyone lacks a moral code, it's Eidos for releasing such an un-enjoyable pile of rubble.
You sir, are very, very silly.
 

Christemo

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Jan 13, 2009
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this is ALMOST as good as the 7000 year ban.



replace the heads with the devs, and the hackers.
 

Geoffrey42

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Aug 22, 2006
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While I applaud the devs for the ingenuity, all of this ardent support doesn't stop me from asking the more basic question: can any form of DRM be "good" DRM? Maybe "less likely to bite a legitimate customer" DRM? I'd primarily be interested to know what the method of evaluating a legitimate copy of the game is, before they gimp the Batman. Is it a disc-check? Internal check-sum? Obviously (hopefully?) not a Securom deal.

What magical method have they come up with that doesn't bite anyone accidentally?

All I ever think of with these things is how annoying the BF2 splash screens are, and how fantastic it was to find a cracked .exe that let me skip them, and then again, how devastated I was when that cracked .exe got me kicked by Punkbuster for modified game content. Same goes for the various NFS:U intro screens, which I skipped HAPPILY, because I never got into the online component that much.

Sorry to be the bitter dude raining on everyone's parade, but just being entertaining in your DRM implementation doesn't alter the basic aspects of what's negative about DRM.
 

Lord Beautiful

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Aug 13, 2008
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This is one of the greatest gaming-related news items I've ever heard. The people who came up with this tactic against piracy deserve a freaking medal.
 

lowlymarine

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Sep 3, 2008
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Well, good thing DRM never, ever flags anyone incorrectly [http://arstechnica.com/microsoft/news/2007/08/windows-genuine-advantage-suffers-worldwide-outage-problems-galore.ars], leaving a legitimate customer with an unplayable game.

OH WAIT
 

rembrandtqeinstein

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Sep 4, 2009
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While this is funny it is ultimately futile. The pirate copy is already patched and the devs wasted a few hours programming in the DRM then testing it to make sure legit copies weren't affected.

The proper solution is to just ignore piracy. Developers and publishers need to realize very few people who pirate games would buy the legit copy if they couldn't pirate. Instead they should focus on pleasing the market that DOES pay for the game in the best way possible.

For example I know someone who pirates every game there is, but he bought the Metroid Trilogy for the Wii, despite owning both the first two games for GC and borrowing the 3rd one from me. The reason he bought it? The pre-order came with a T-Shirt.

The smart developers know with the internet the cost of creating a copy of any form of media is negligible. Instead of being stuck in the old world business of exchanging money for bits the real success will be in adding enough value outside of the bit exchange. So that the customer chooses to pay over the free alternatives that don't provide the same value.
 

cypherslock

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Dec 25, 2008
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*SIGH* Just buy the damn game if you want it. Remember, beneath the whole faceless huge corporation, there are programmers, designers, marketers and such that depend on sales to feed their families. Imagine how you'd feel if someone were trying to take food from your kid's mouths and clothes off their backs. A bit extreme? Maybe, but $60 is really not a lot. Have to say, hats off to Eidos! Creative, and funny solution to the problem.
 
Aug 25, 2009
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Imagine if Christopher Nolan had done that with The Dark Knight. For illegal copies, Batman is about to glide through Hong Kong then splat..pavement.
 

1337mokro

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Dec 24, 2008
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It´s like a glorious choir from heaven has descended to sing soft Pirate pounding choruses.

Truly these developers may rightly call themselves developers. They have not harmed legitimate buyers (unlike some unnamed soulless company), devastated Pirates and provided a greet amount of lolz rofls and pwnds for the online community to shout.

Kuddo's to Rocksteady and their amazing Batman game, which I am eagerly awaiting a sequel of that will transcend it's predecessor.
 

mannaroth

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Aug 19, 2009
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Wow someone actually tried to pirate this on PC only pure idiots would pirate an game thats not realeased fpr another week! and Kudos on the clever idea but is should have also just had batman in a bat thong. lol
 

chronobreak

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Sep 6, 2008
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Yeah, I don't think this is clever at all. For the time it took them to program this in, it will probably be fixed in the same amount of time. I don't know who they think they are dealing with, but next time they should do something even more hardcore to get people to stop pirating.

Also, anybody that had this happen will probably not buy the game or anything, they will just be pissed at Eidos and forget about it. Not that they would have bought it anyways, but maybe if it let people play it for a while, like a demo, then had a message telling people if they really liked it, to buy it, I'm sure some people would. You don't win honey with vinegar.

It was pretty funny though, I had a good chuckle, I'm sure that forum-goer did not, however.