saikanoto said:Doesn't anyone here remember the Earthbound anti-piracy measures? That game froze and deleted all your save game files in the middle of the final boss battle if it detected itself to be a pirated version. Surely that was the greatest/most evil DRM.
This seems fairly dumb, as the pirate has already played through the whole game. If they really want to see the ending, they can just YouTube it. Or maybe I don't get it.LadyZephyr said:That is pretty cool. But as creative DRM goes, nothing will beat Earthbound, which let you play to the end of the game before corrupting your save file before the final boss and rendering it unbeatable.
Why bother to spend a few hours to code something like that, when it was fixed in 2 hours?crazyhaircut94 said:Ha! That'll show them! Why aren't more developers doing this?
How would that stop piracy? It's not like every pirate is a mouth breather like the one who posted on the forum about the bug. They wouldn't release a pirated copy that didn't work, without fixing it.RareDevil said:This is the kind 0f protection that promotes piracy.
Instead every pirated game should rick roll you. that would end piracy. That would end piracy so hard.
Damn thee Funk, you had to ruin it for us all!CantFaketheFunk said:...okay, people do get that the FF13 thing was a joke, right?
You sir, are very, very silly.Terramax said:It shouldn't take long for a pirate to re-program it to include all the original moves.
Not that I honestly care too much. I played the demo. It sucked. If anyone lacks a moral code, it's Eidos for releasing such an un-enjoyable pile of rubble.