Assassin's Creed III's "Big Jump" Only Possible Due to Annual Releases

tipp6353

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Scrustle said:
What? That's complete rubbish! Ubisoft themselves showed off a really original big budget new IP at E3 in Watch Dogs. And we have games like Dishonored, Beyond and The Last Of Us on the way too. And there are big risky sequels that have come out without the need of yearly instalments, like GTA 4. They may not be common but they do happen. You have to prove that you can be successful and consistently make quality games. High frequency is not necessary.
Umm I am not sure why you used Grand Theft auto as a yearly installment, Call of Duty would be more suitable.
 

Dr.Panties

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Dec 30, 2010
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Clearing the Eye said:
Zachary Amaranth said:
Dr.Panties said:
Yep, I keep hoping for one to turn out well. I buy pretty much any new high-profile game, regardless of genre.
So you're rewarding them for the bad games. That makes perfect sense.
Hey, now. There's nothing wrong with blind fanaticism. ;P
Actually, I purchase, play, review and then retain or recycle (give away), depending on quality.

Zachary Amaranth said:
Dr.Panties said:
Yep, I keep hoping for one to turn out well. I buy pretty much any new high-profile game, regardless of genre.
So you're rewarding them for the bad games. That makes perfect sense.
How would I know whether they are bad games unless I play them for myself? There is absolutely no rental option in this country.
 

Dr.Panties

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Lvl 64 Klutz said:
I honestly don't care what they do with the series so long as they give it a proper ending. It is a story, after all, and every story must have an end. Of course, the direction the plot is going (I'm only on AC2 at the moment), I imagine the end to be extremely silly, like "Desmond: Space Assassin."

Dr.Panties said:
I buy pretty much any new high-profile game, regardless of genre.
You, sir, are a marketing team's best friend.
See above. No rental option, prefer to play for myself and form my own judgement.
 

Scrustle

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tipp6353 said:
Scrustle said:
What? That's complete rubbish! Ubisoft themselves showed off a really original big budget new IP at E3 in Watch Dogs. And we have games like Dishonored, Beyond and The Last Of Us on the way too. And there are big risky sequels that have come out without the need of yearly instalments, like GTA 4. They may not be common but they do happen. You have to prove that you can be successful and consistently make quality games. High frequency is not necessary.
Umm I am not sure why you used Grand Theft auto as a yearly installment, Call of Duty would be more suitable.
I didn't. I said the exact opposite.
 

JoesshittyOs

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Aug 10, 2011
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Lvl 64 Klutz said:
JoesshittyOs said:
The only problem I've recently realized about this game is that it seems that stealthily sneaking around to get to your target is now completely gone. The thing that made the original game so appealing to most people.
Yet even in the original both "final battles" were just straight-up brawls.
I think in the original, it made a little bit more sense. I'd imagine if you were able to sneak up on the master Assassin, he'd hardly be worth calling a master Assassin. But going fistacuffs with the pope?

I agree.
 

Dr.Panties

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ccdohl said:
Clearing the Eye said:
Hey, now. There's nothing wrong with blind fanaticism. ;P
There is something wrong with absurd hyperbole. Maybe he just has a lot of money and free time.
Absurd hyperbole? Really?

Do you even take notice of the inputs required of you when playing these games? This series is one of a notable few that set an ugly precedent with regards to automation.

*Cue telegraphed enemy attack, tap a single button to counter. Win. Repeat. For an entire legion, should one so desire.*

*Hold forward and a single button, traverse entire architectural wonders.*

I really, really dislike these mechanics, and the proliferation of such automated mechanics throughout a variety of modern games (especially third-person action games). That's what I'm complaining about, along with an incredible logical disconnect with regards to character, premise and setting.

As far as your second statement goes, my financial situation, spending habits, and leisure activities have no relevance to my criticisms of this franchise.
 

Falseprophet

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Dr.Panties said:
Kaulen Fuhs said:
Dr.Panties said:
And how about the distinct lack of any mechanics that can even be equated with stealth? You know, like crouching, sneaking, illumination and darkness? You think a haystack suffices? Not one of the protagonists in any of these games has been an actual assassin. They've all been "brigands", or "thugs". "Assassins's" Creed is a misnomer, and your games suck.
I don't think you know what an assassin is. Stealth is not a requisite to being an assassin.
Oh, ok. You keep telling yourself that, as you wade (ie: single button tap) through 15 armed and armoured soldiers like a "realistic" assassin. Or "blend" in with your inconspicuous assassin's outfit and arsenal.

Seriously? You're actually going to maintain that stealth and artifice were not essential components of an assassin's modus operandi during any of the historical periods presented in these games?
I'm going to maintain that. Historically, most assassins were motivated by an ideological agenda or trying to make a statement, were usually extremely showy and unsubtle in their attempts, and were apprehended or killed in the aftermath. This is especially true of the historical Ḥashshashin.

It's only the 20th century that's invented this notion that "assassins" are cold, calculating, subtle professionals while "thugs" and "hitmen" are brash dumb killers, when historically the opposite is true.
 

lancar

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Aug 11, 2009
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Vault101 said:
lancar said:
Not to mention the franchise has been available for the PC, thus actually making me play it, something that can't be taken for granted this day and age.
wow......

you must be the most tolerant gamer I've ever seen on the internet
Love & Tolerate, my friend ;) Love and Tolerate.
 

TKretts3

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Dryk said:
"We put a different guy in the same outfit and moved it to America. Totally different game guys."

... who are they expecting to fall for this?!
It's less about appearance and more about character; who they are, their attitude, what they go through and have gone through. Two people can dress exactly the same, and even look somewhat similar, but be two completely different people. Just because someone wears the same uniform as their predecessors doesn't make them the same person, it just means that they're in a similar 'employment' position.
 

Zayle79

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Woodsey said:
The whole bloodline thing seemed to get mixed up too, as Altair and Ezio are apparently not related (even though they implied they were). How they explained this in an interview made it clear that they'd thought of it whilst writing AssRavers, and their justification was based more on a technicality. "Well, we never EXPLICITLY SAID they were related guys!" And this doesn't even seem to serve any purpose anyway. All they've said now is that Ezio and Altair are both descended from *spoiler*, and that after a long time the two bloodlines reconnected. It doesn't mean anything, it serves no purpose, they've just put it there.
I'm thinking there's more than blood connecting the three of them, anyway. They look almost identical and even have the exact same scar. Altair's son Darim and 16 also look identical. Maybe they have some sort of spiritual connection. The same guy reincarnated, like Link, maybe? If Ezio and Altair weren't related, that makes it even more conspicuous, so maybe it's a hint.
 

Musicfreak

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Dr.Panties said:
Clearing the Eye said:
Zachary Amaranth said:
Dr.Panties said:
Yep, I keep hoping for one to turn out well. I buy pretty much any new high-profile game, regardless of genre.
So you're rewarding them for the bad games. That makes perfect sense.
Hey, now. There's nothing wrong with blind fanaticism. ;P
Actually, I purchase, play, review and then retain or recycle (give away), depending on quality.

Zachary Amaranth said:
Dr.Panties said:
Yep, I keep hoping for one to turn out well. I buy pretty much any new high-profile game, regardless of genre.
So you're rewarding them for the bad games. That makes perfect sense.
How would I know whether they are bad games unless I play them for myself? There is absolutely no rental option in this country.
Wait Wait Wait let me get this straight. You can't think of any way of judging a games quality other than buying it and playing it. Nothing comes to mind. Nothing at all. Nothing that you yourself might do in your spare time. Nothing that starts with the r word. Something that you yourself mentioned mere sentences ago. Nah your right I can't think of anything.
 

remnant_phoenix

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Apr 4, 2011
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Grey Carter said:
"It's funny, people say it's about how often you release new entries, but I really think it's about how good they are," he added.

It does indeed. Last year's Assassin's Creed: Revelations was the most poorly received title in the Assassin's Creed II trilogy. In fact, its Metacritic score of 80 [http://www.metacritic.com/game/xbox-360/assassins-creed-revelations] makes it the lowest scoring title in the main series.
Don't like annual releases? Completely understanable.

Didn't like Assassin's Creed Revelations, or at least believed that it was the weakest of the series? Again, completely understandable.

But please don't propagate the garbage idea that 80% on Metacritic is a BAD score... I feel like getting on my soapbox, but I think I'll just hand the mic over to someone who explains it better than I could:

http://www.escapistmagazine.com/videos/view/jimquisition/4966-Hate-Out-Of-Ten
 

Something Amyss

Aswyng and Amyss
Dec 3, 2008
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Clearing the Eye said:
Hey, now. There's nothing wrong with blind fanaticism. ;P
Unless you ***** about it at the same time. I get people who buy up all the big titles and love 'em. Not so much those who throw money at people indiscriminately and complain about the results.

Dr.Panties said:
How would I know whether they are bad games unless I play them for myself? There is absolutely no rental option in this country.
So your solution is to piss away money on relatively expensive items you're unlikely to but.

Awesome.
 

Woodsey

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Aug 9, 2009
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Zayle79 said:
Woodsey said:
The whole bloodline thing seemed to get mixed up too, as Altair and Ezio are apparently not related (even though they implied they were). How they explained this in an interview made it clear that they'd thought of it whilst writing AssRavers, and their justification was based more on a technicality. "Well, we never EXPLICITLY SAID they were related guys!" And this doesn't even seem to serve any purpose anyway. All they've said now is that Ezio and Altair are both descended from *spoiler*, and that after a long time the two bloodlines reconnected. It doesn't mean anything, it serves no purpose, they've just put it there.
I'm thinking there's more than blood connecting the three of them, anyway. They look almost identical and even have the exact same scar. Altair's son Darim and 16 also look identical. Maybe they have some sort of spiritual connection. The same guy reincarnated, like Link, maybe? If Ezio and Altair weren't related, that makes it even more conspicuous, so maybe it's a hint.
That was originally put down to the Animus projecting Desmond's face on to them, I think, and they've quite firmly moved away from that now anyway. Ezio looks quite a bit different in Revelations (not just because of the beard).
 

Something Amyss

Aswyng and Amyss
Dec 3, 2008
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remnant_phoenix said:
But please don't propagate the garbage idea that 80% on Metacritic is a BAD score...
He didn't. He stated with was the worst received of the series. And with multiple entries near the 90% mark, having an 80 is a solid step down. That does't automatically mean "nad."
 

TsunamiWombat

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Sep 6, 2008
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Dryk said:
"We put a different guy in the same outfit and moved it to America. Totally different game guys."

... who are they expecting to fall for this?!
A ton of people who actually will.

Christ, WHY do they let non-marketing TALK TO THE PRESS?