Revnak said:
I know that games are an artform, that other artforms have addressed this, and that other artforms also started out as entertainment first and foremost. If you want games to be nothing more than entertainment, then go live your close minded life, but don't humor yourself into thinking you actually have an argument to support that.
other artforms remain entertainment, nobody watches movies to be bored, nobody plays games to be bored
ok ill go sit and live closed minded in my huge pile of fun, atleast i wont be bored out of my skull thinking that you have to be an art conossieur to enjoy video games, also
"but don't humor yourself into thinking you actually have an argument to support that"
what an amazing way to finish your paragraph, nothing says open minded like "shut up, you are not right, you will never be right"
Revnak said:
I've watched my friend play a good deal of it. Pretty certain that most of that can be done with just lighting effects. Further, I really don't see why all other games which are going for a minimalist artstyle need to look like anti-chamber. This game is trying to use it's visuals to portray alienation and depression (I presume) and bleached out visuals with faceless people does an excellent job of that.
one game shows a representation of non-eucliden 3D space, the other has no textures, guess which is which
"This game is trying to use it's visuals to portray alienation and depression
(I presume) and bleached out visuals with faceless people does an excellent job of that."
so you dont even know why if the minimalist art style has a reason to be, you just assume its brilliant?
Revnak said:
yes the game was utterly simplistic
in fact, i think you could port it into text adventure format, theres no problem solving or reflex skills involved, no time limit, and the final outcome is merely the result of a few A, B, C or D decisions you make
all the wandering around in first person, is just filler, there isnt even a lot of interaction going on
Revnak said:
Good job misrepresenting what I was saying. And given that I am also a software engineer (working towards it at the very least), I am pretty aware of what a fucking algorithm is. I was saying that the rule that games must have goals is an artificial one, one you just made up, one without purpose.
so the idea of giving purpose to a game is without purpose?
are you aware of what you are saying?
Revnak said:
No. To a degree, in that they could understand how it makes survivors feel. No.
wow, ok youll have to provide me with some evidence if you actually want to support such ridiculous claim
i think the fact rape IS A FREAKIN' CRIME and nobody seems to have a problem with it staying that way, im inclined to believe people in general, think rape is not good
people cannot truthly understand how a rape victim feels, not without experiencing it themselves
Revnak said:
Given that you seem convinced that all games must exist for entertainment first and foremost, yes, you really aren't giving them credit.
just because i think planes should fly first and foremost doesnt mean i dont give planes credit for what they can accomplish
Revnak said:
They can, to some degree or another. They can definitely help.
no it doesnt work that way, we are aware is not real, thats why we cant fully relate to being raped
Revnak said:
And if a person who experiences those things wants to try and relate those feelings, is it some entirely futile endeavor? Is man so inherently alien to man that empathy is functionally impossible? No.
i dont have to understand entirely how you feel in order to feel bad for you, when you are feeling depressed, vulnerable, scared or alone, those are basic feelings people can relate to because most people have felt them at one time or another, when someone we care for is feeling sad, we can relate to that and we know thats not something we desire for the people we care for
Revnak said:
A fact I am acutely aware of thank you very much. I don't need your help to know that. It doesn't change the fact that I would like others to understand how such a thing feels, at least for a short time. It doesn't change the fact that I would like my own experiences to be understood. I want to reach out to people. I want to speak to someone. And so I will defend the idea of someone else doing likewise.
im not calling the game to be banned, im saying its a terrile game and it will fail, theres a difference
Revnak said:
Talking about an entirely human experience, attempting to relate it, that cannot be, in any shape, way, or form, pretentious.
yes it is, when you think your empathy and understanding can break all barries and extend to things you have never ever experienced in your life, you are incredibly pretentious
Revnak said:
It just isn't. And I refuse to let my personal experiences be relegated to side stories and minor characters for the sake of your low-brow thoughtlessness. What I have lived through is not pretentious. What I have dealt with is not pretentious. It was human. It was life. And you will never convince me that any effort I or anyone else may make to relate such circumstances is "pretentious." You will never make me believe that it is too irrelatable, too thoughtful, too emotional, too painful. Because I was fucking there. I lived through it. And I know what it was. And I will not be silent for your sake, nor should anyone else.
i present you
suicide guy, a suicide simulator