Best Game Story / Plot

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Sylocat

Sci-Fi & Shakespeare
Nov 13, 2007
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Wow... four people besides me who like Majora's Mask. Sometimes life doesn't suck...

Anyway, apart from the obvious choices like Portal and Psychonaughts and Bioshock (which were all great, don't get me wrong), I found that Kingdom Hearts II's story just wouldn't let go of me. The way they trickled out information was really well done, better than in most games with mysteries.

And though saying anything good about Brawl is a sure way to get flamed here, I thought the plot of The Subspace Emissary was awesome, as fanfiction-esque as it was. Admittedly, Sakurai did hand a bit much of the glory to Kirby, Metaknight and King Dedede (Sakurai helmed the first Kirby games), but the way the characters bonded had me in stitches.
 

Undeed

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May 22, 2008
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Jade Empire. It was basically KOTOR in China with Mythology included, but it was a good story. Also, Oddworld:Stranger's Wrath. Twisted on you all the way through, especially if you weren't paying attention. Finally, Stubbs the Zombie will always have a special place on my shelf. It's the only game of it's style and the story is pretty good, if a bit ridiculous.

I saw it and agree: Psychonauts, Indigo Prophecy, Eternal Darkness, KH1&2, Zelda MM.

The fact that there have been 13 or so Final Fantasy games and people keep buying them means they're doing something right. I loved the story in 10, and could probably write a Philosophy thesis on it if the need arose. It was deep.

I can't really agree with Oblivion, simply because I could never find the story. I always, always got lost, and since the story is mostly optional anyway I never found my way back.It's like the story was there because of tradition.
 

Aliencrash

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May 16, 2008
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PureZephyr said:
FAVORITE PERSON OF THE DAY AWARD GOES TO.......... ALIENCRASH
thank you thank you id like to thank myself for being so great :)

Sylocat said:
Wow... four people besides me who like Majora's Mask. Sometimes life doesn't suck...

Anyway, apart from the obvious choices like Portal and Psychonaughts and Bioshock (which were all great, don't get me wrong), I found that Kingdom Hearts II's story just wouldn't let go of me. The way they trickled out information was really well done, better than in most games with mysteries.

And though saying anything good about Brawl is a sure way to get flamed here, I thought the plot of The Subspace Emissary was awesome, as fanfiction-esque as it was. Admittedly, Sakurai did hand a bit much of the glory to Kirby, Metaknight and King Dedede (Sakurai helmed the first Kirby games), but the way the characters bonded had me in stitches.
i didnt think there was a story for brawl (NOT a flame i just dont own the game so i cant comment)

but lately i opened my mass effect box after 2 months of waiting to find some time to have a go at it and getting bored of eternal sonata (story is a bit dry, but combat is excellent for an RPG) and i have to say that im enjoying the begining but wether the story will stay good or farenheit syndrome sets in i wont know yet not that it wouldnt be too hard for them to set it in as its the future anyway
 

Booze Zombie

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Dec 8, 2007
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Well, I found the Arx Fatalis story quite engaging (if a little corny).

Bioshock felt a bit... stale, the reason for which is confirmed by Ken Levine himself. Something about writing shit stories so the unwashed masses can enjoy the unconfusing narratives.
He seems quite broken after SS and SS2.

And Max Payne's gotta go up there, too. I can't believe I almost forgot that game!

What else, what else? Hmm, well Time Splitters future perfect was quite enjoyable in the plot department.
That triple paradox was hilarious.
 

Aliencrash

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May 16, 2008
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ahhhh max payne a man who by the end of the game had absorbed 50 billion bullets and taken 40 million painkillers.
 

Booze Zombie

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I don't know how the game works that into the story, but it was damn fun... and it seriously had a good story.
 

ZenMonkey47

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Jan 10, 2008
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Is it just me or are peoples ages showing through their answers? ;)

I have to go with the Baldur's Gate series, myself.

As for Final Fantasy, Tactics is the undisputed leader in my opinion, trailed by VI. When I think about it, I'm a bit torn with X. It does have an interesting plot (aside from the whole "death being optional" bit) but my opinion is a bit clouded (pun not intended) due to the fact that I want the main characters to drink bleach and die.
 

SimpleReally

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Feb 4, 2008
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The first metal gear, Final fantasy X are oh so wonderfully paced, there's something incredibly pleasing when the main character is mistaken about something and the other guys just smile about it.
Also being asked to keep a secret from your other allies is fun.
and yes the guy who voiced Tidus should be held accountable for his crimes but the story is excellent regardless.(they managed to develop his father FFS)

But my favorite is Final Fantasy Tactics. What happened to Delita in the ending = Gold.
 

Sylocat

Sci-Fi & Shakespeare
Nov 13, 2007
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Indigo_Dingo said:
Sylocat said:
Wow... four people besides me who like Majora's Mask. Sometimes life doesn't suck...

Anyway, apart from the obvious choices like Portal and Psychonaughts and Bioshock (which were all great, don't get me wrong), I found that Kingdom Hearts II's story just wouldn't let go of me. The way they trickled out information was really well done, better than in most games with mysteries.

And though saying anything good about Brawl is a sure way to get flamed here, I thought the plot of The Subspace Emissary was awesome, as fanfiction-esque as it was. Admittedly, Sakurai did hand a bit much of the glory to Kirby, Metaknight and King Dedede (Sakurai helmed the first Kirby games), but the way the characters bonded had me in stitches.
Yeah, but you have to weigh that up against the fact that Kirbys plain awesome.
Hence why Sakurai was a good choice to direct SSBB. :)

The SSE plot is quite intruiging to me, even if it is a little nonsensical (Why did Ganondorf attack the thing controlling Master Hand with no provocation? Did he like to think that he was taking orders from someone who didn't have a brain of any description?).
That's actually explained on smashbros.com, there's one blog entry that fills in the blanks of what was going on, like who the heck Tabuu was, why MetaKnight didn't have control over his own ship at the beginning, where Dedede's timed badges came from, etc.

It does look like it has a lot more thought in it than the usual "random text linking battles" you get in all fighter games except The Bouncer.
Hence why I loathe fighting games in general. SSB is the only fighting game I can think of that has any variety whatsoever, whereas most fighting games just have two samey characters doing repetitive kick-motion attacks that all act pretty much the same and do the same amount of damage, with five-second single-line cutscenes explaining what little plot there is (most of the time you have to read the instruction manual just to figure out what the hell any of the characters are fighting about). I haven't played The Bouncer, however, is it better than that?

But then, I haven't played it either.
Play it. :-D
 

ThaBenMan

Mandalorian Buddha
Mar 6, 2008
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Terramax said:
Sanitarium (I CANNOT EMPHASIS ENOUGH HOW EACH AND EVERY ONE OF YOU SHOULD PLAY THIS GAME!)
I've played Sanitarium, fantastic game. The story's such a mindfuck...
 

Random Argument Man

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May 21, 2008
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Pretty much all the Bioware game were interesting.

Althought KOTOR and Jade Empire shocked me twice (If you played the game you know when the twist hits you)
(I wont say anythin about Kotor 2 because half-made game are predictable)
 

Tatter

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Feb 10, 2008
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Sanitarium, Psychonauts, Majora's Mask, System Shock, System Shock 2, Bioshock, Portal. All awesome stories, though sometimes subject to really crappy graphics (Sanitarium) or gameplay (System Shock).

Bioware games are hit or miss for me. I demand resolutions free of deus ex machina, damn it. Plot twists are great, but when the twist immediately crosses the event horizon of the WORLDS BIGGEST PLOT HOLE, it still won't save it from the suck. Mass Effect ruled, but KotOR 2 and Baldur's Gate sucked. Haven't played KotOR 1, dunno about it, but the end of KotOR 2 was enough to put me off anything even remotely related to the Star Wars franchise for life.

Oh yeah, and how could I forget Planescape: Torment? Best thing to ever come out of the D&D franchise, in my opinion.
 

stompy

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Jan 21, 2008
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Sylocat said:
I found that Kingdom Hearts II's story just wouldn't let go of me. The way they trickled out information was really well done, better than in most games with mysteries.
Yes, KH and KHII were incredibly well done, IMO. Glad to know I'm not the only one who thought they were great games.
 

Sylocat

Sci-Fi & Shakespeare
Nov 13, 2007
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Indigo_Dingo said:
Sylocat said:
But then, I haven't played it either.
Play it. :-D
Once again, Australian.
Oops. ^_^;

stompy said:
Sylocat said:
I found that Kingdom Hearts II's story just wouldn't let go of me. The way they trickled out information was really well done, better than in most games with mysteries.
Yes, KH and KHII were incredibly well done, IMO. Glad to know I'm not the only one who thought they were great games.
Thanks. I actually think the first one is a much better GAME, but the second one's story was just incredible.
 

Kajin

This Title Will Be Gone Soon
Apr 13, 2008
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Programmed_For_Damage said:
My personal favs are:

3) KotOR (one of the first games where the twist had me collecting my jaw up off the floor)

I think the Halo series would have a great story IF you have played all the games, read all the books and comics, etc. If you were to just go on the games the story is a tad disjointed.
agreed on KOTOR. I heard that twist and I went... WHAT?! I never saw it coming. not in a million years, would never have seen it at all.
also, the stories in halo are really good if you can get your attention to settle down long enough to actually pick up and read the books. truly amazing pieces of work, I enjoyed them. And they just add so much depth to the games when you go back in and play, you know the characters histories and you feel so attached to them.


also, Kingdom Hearts series and Planescape Torment get cookies as well

planescape has so much intriguing dialogue that it is the only game where Ive played the intro atleast 15 times and still not gotten bored of running through it. I still occasionally find something new in the opening scene alone. I think its like choose your own adventure video game novel except the story is more linear. It doesnt encourage muscling your way through at all. The first time I was an unintelligent frontline tank type guy and barely learned anything. Second time I ditched str and con stats and put it all into int and wisdom, and all of a sudden everything opened up. In a way it was actually easier, and the plot intrigue nearly triples for a person with 15 intelligence (somewhat above average) as opposed to the starting value of 9 or so
 

Sabbad

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Apr 9, 2008
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Well, my collection of games isn't as illustrious as some others on here, so I don't know how the stories of games I own compare to others. Nevertheless, I'll give this a shot.

My favourite of all is probably Warcraft 3: Frozen Throne. I've been a devoted fan of Warcraft's story since the "tainted love of Turok and Griselda" days, and consider Frozen Throne to be the absolute peak (I should point out at this stage that I've never played World or Warcraft, or even seen it being played).

Blizzard have always been great at rewarding loyal followers of the franchise, and Frozen Throne is like a treasure trove of loyalty rewards. Kiljaeden, the Dreanei, the Tomb of Sargaras, Draenor itself, Guldan, Rend and Maim... the list of nostalgia pleasing references goes on.

The four campaigns weave great stories by themselves and gel together in one tale brilliantly too (OK, so the Orc one is completely standalone, but let's ignore that bit). The Night Elf campaign pulses with tension, in an urgent pursuit of escaped daemonic prisoner. The Blood Elf campaign sees the final conclusion to the long tale of High Elf misery, started back on Caer Darrow in Warcraft 2. The Undead campaign sees the return of an old favourite, brilliantly held back until the very end of the game to make his entrance all the more dramatic. And the Orc campaign delights in its destruction of the alliances temporarily formed in Reign of Chaos and take us back to old school "Orcs vs Humans" days. Did I mention the return of Lord Admiral Daelin Proudmoore?

Bottom line, I love the storyline of this game, and its wonderful contribution to the series as a whole. Who can honestly say they didn't get goosebumps as Arthas ascended the Icecrown Glacier?

Does Enter the Matrix count? In isolation, the game's story makes little sense, but I love it for its contribution to the brilliant film Matrix Reloaded (which is better than the original film incidentally. Try telling me different). Very Matrixy-ey. It's the only part of the whole series' lore that explains the Oracle's new body!

Killzone gets an honourable mention for being a brilliant idea supported by a great opening cut-scene, only to be spoiled by its pretty poor execution. Real world references make the bits of info you get about the Helghast brilliant ? their appearance, motivation for war, the opening military rally and even their flag. Unfortunately, once you get through the first few missions, the story devolves into 50,000 arguments between Rico and Hakha, meaning it gets tedious quickly.

Finally, I?ve always been a sucker for Tekken?s storyline, and Tekken 4 is right at the top for me. From the resurrection of Kazuya to the darker evolution of Jin, the game creates a wonderful 3-way family conflict within the Mishimas which is great to watch from three different perspectives. OK, so the game isn?t a lengthy complicated story, but what is in there plays out in a very compelling way.

In reference to other people?s choices ? Goldeneye: Rogue Agent? What the hell? The story is bizarre and nonsensical by standards of James Bond fan-fiction, let alone the movies and other games. All there is to the plot are flimsy and unconvincing excuses to bring in as many film villains as possible. And who thought it was a good idea, in a game who?s only selling point is ?It?s good to be bad? to make your enemies OTHER BAD GUYS? So that the plot (defeat an evil supervillain using a doomsday device to take over the world) plays out EXACTLY THE SAME as a normal Bond game?

Everything or Nothing was better, but not great. There?s some great voice acting in there (Pierce Brosnan, Judi Dench, John Cleese, Wilhelm Dafoe) to try and make the story more compelling, but there?s not really a great deal of substance there. Whilst, in contrast, the fact that the game has dozens of action scenes (ie. Levels) means that there is far too MUCH stuff to make a movie of it. Good game though.