This.TylerC said:I really enjoyed Mass Effect, it gave some nice twists and turns. KOTOR Rocked too.
I love BioWare's games in general.
A lot.
*adds Jade Empire to the list*
This.TylerC said:I really enjoyed Mass Effect, it gave some nice twists and turns. KOTOR Rocked too.
I love BioWare's games in general.
Or.... rags to BITCHEZ.PyramidHead said:I know it's kind of cliched but I liked GTA: San Andreas' story line, y'know rags to riches story.
A lot of the plot-holes were filled in the movie and the other games, which is a shame, cause the point was really to let you figure out some parts for yourself. It takes a certain mind to understand the complete story. The world was supposed to be a mystery. I enjoyed Cloud's history the most, cause it gets so twisted and messed up. The biggest mystery would probably be the Ancients, but I also read that the story writer stated that he made FFX an unofficial prequel, so much of the world in FFVII can be connected to that game. Materia and Ancients can be related to the summoners. Lifestream can be connected to Fayth and the souls. Jenova may be connected to Sin. Of course, most of this is just speculation, but it could make sense.Sneaklemming said:I think of FF7 when you say story, but now that I do actually consider it, FF7 had tons of plot-holes, and the setting made next to no sense. Bioshock really was there in terms of setting, all we need now is a game adaptation of Fountainhead
I think that everytime a thread like this pops up. I post Planescape: Torment in the hope that some people will at least try it to provide a contrast to their existing notions of 'the best written story'. I haven't read a book that's gripped me as much. Interactive fiction is a grey area for me but Torment is the one to beat as far as a traditional game goes.CmdrGoob said:Wow, some people have awfully low standards for video game stories. Fallout 3 and MGS and Halo all get more mentions than Planescape: Torment!? *Facepalm*
I didn't like Dead Space's story, or at least it's execution in the game. It all seemed very obvious and the game itself felt a good 5 chapters too long. I haven't got round to Deus Ex yet which I've started a few times but never got into it for no apparent reason.leirbag said:Planescape Torment and Grim Fandango had two of the most original storylines I have ever seen in a game. In fact, Torment's is much better than lots of novels I've read. It's incredibly good, innovative, dark and deep.
Also, save for the ending, the Bioshock storyline was pretty awesome as well. The plot twist is insane.
Edit: I forgot about Deus Ex, which remains one of my favorite games of all time, years after it was released. Amazing storyline, with some very deep philosophical questions. Dead Space was good, specially if you read the comic book before, as it sets the mood and style. Assassin's Creed was the opposite of Bioshock: its storyline was somewhat above average, but its ending was absolutely fantastic. It was the coolest cliffhanger ever, with all the crazy math, and conspiracy.
It's a game that makes you feel guilt and regret about things that you the player didn't actually do. That's an achievement that has never been matched.geggis said:I think that everytime a thread like this pops up. I post Planescape: Torment in the hope that some people will at least try it to provide a contrast to their existing notions of 'the best written story'. I haven't read a book that's gripped me as much. Interactive fiction is a grey area for me but Torment is the one to beat as far as a traditional game goes.
Dawn of the New World doesn't deserve to call itself a sequel to the first Tales of Symphonia.WilliamWhite1 said:Bioshock
FF Tactics
Tales of Symphonia (the first one, because seriously, the second one kinda paled in comparison)
Portal
Assassin's Creed (even though we're still not quite viewing the whole picture)
Just my humble opinion.
QFT.Pumpkin_Eater said:System Shock 2 is a must play for any story aficionado.