Bethesda Explains What Playing Skyrim Will Be Like

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Crazy Zaul

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This new crafting system does sound concerningly MMO-like, but meh, if you dont wanna craft stuff I assume they wont over rely on it and u can get gear armor elsewhere.
 

artanis_neravar

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Dusk17 said:
IF Fallout 3 was Oblivion with guns, Skyrim sounds like New Vegas with swords. I have said that before but the more I hear about Skyrim the more accurate that statement seems to become. Also why would you put crafting in a game, does anyone actually like crafting? I have never seen a good crafting system EVER, it always seems like devs put it in just for its own sake and so they can have it advertised on the damn box. It was mostly useless crap in NV and it will be bad here.
I like crafting. A lot actually. And Skyrim is closer to Oblivion then New Vegas
 

alrekr

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SmashLovesTitanQuest said:
has a hardcore mode been confirmed/blown off yet? I really want one.
It has not. However as shown by a certain thread on this very site shows your not alone in wanting it: http://www.escapistmagazine.com/forums/read/9.262835-Poll-TES-V-Skyrim-do-you-want-the-hardcore-mode-from-New-Vegas-in-it

Don't worry though, seeing as the mod tools for Skyrim are meant to similar to Oblivion ones we should be seeing decent mods in a very soon; including a hardcore mode.

*EDIT* woops wrong link right is in now *EDIT*
 

Lt. Vinciti

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Everytime I read the words:

"I wasnt a huge fan of Oblivion but Im hyped for Skyrim"

I swear...if you cry on 11/12/11....I can only hope a large ball of fire hits you for being a liar...

Beyond that...I will massively love to craft my own blade....I hope you can mix it up and make different weapons....perhaps a different style?
 

Scrustle

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That weapon and armour crafting thing sounds awesome! I'll be spending a lot of time doing that I think. And I never really expected it to be like "Oblivion 2" since the game is built from the ground up, like every other Elder Scrolls game anyway. It'll feel totally distinct from every Elder Scrolls before, as the series has always been.
 

Gudrests

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Richardplex said:
Gudrests said:
Richardplex said:
Objection Bethesda, I'm going to spend most of my time frolicking about.
The most difficult mission to do....kill those damn deer with an arrow from 100 yards away...STOP RUNNING....god they run faster than women do irl.....did I say that outloud?

I was expecting a its going to be like making love to a woman on top of a rainbow while a unicorn does your taxes and feeds you pizza while you play your favorite video game.....joke..about how awesome this game will be.
If the deer or similar thing isn't in Skyrim to veer me off my quest I'm going to be a very unhappy bunny.
/agreed I chased those things for miles.....Fire balls and arrows ablaze lol
 

artanis_neravar

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Lt. Vinciti said:
Everytime I read the words:

"I wasnt a huge fan of Oblivion but Im hyped for Skyrim"

I swear...if you cry on 11/12/11....I can only hope a large ball of fire hits you for being a liar...

Beyond that...I will massively love to craft my own blade....I hope you can mix it up and make different weapons....perhaps a different style?
I'm sorry but what? (I'm actually not sure what you are saying I am not trying to be a jerk)
 

cybran

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AC10 said:
Looks like Mojang will counter-sue for having mining and crafting in the game.
I loled pretty hard by this xD

go bethesda, cant wait to play this masterpiece.

But PLEASE make it a proper port to PC!
 

werty10089

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Aug 14, 2011
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I'm guessing that the majority of people complaining about the crafting system have not played the previous instalments of the franchise, as two of the three crafting skills were in previous games. Honestly, I can't wait to cook my own food, as it was pretty fun in New Vegas.
 

freakylarzzy

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SmashLovesTitanQuest said:
alrekr said:
SmashLovesTitanQuest said:
has a hardcore mode been confirmed/blown off yet? I really want one.
It has not. However as shown by a certain thread on this very site shows your not alone in wanting it: http://www.escapistmagazine.com/forums/index/9-Gaming-Discussion

Don't worry though, seeing as the mod tools for Skyrim are meant to similar to Oblivion ones we should be seeing decent mods in a very soon; including a hardcore mode.
Yep, I guess they will do one though, it would be silly if they didnt. On the other hand, this is Bethesda, the company famous for its "We remove as much shit as we can" attitude...

Never say something would be "silly" about a game...
too many games have silly mistakes already...
 

Brotherofwill

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I like spending time in menus, it's a nice change of pace to the full action combat in most RPGs.

Browsing through my stats, looking at perks I could be earning, calculating the best stats for my equipment...I love it. Maybe spending less time doing it can be a plus for some people, but not necessarily for me. To each his own.
 

Somethingfake

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Oct 22, 2008
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"Bethesda Explains What Playing Skyrim Will Be Like"

....buggy. What? It's from Bethesda, it's a given. Still the fans will fix it thank god.
 

Reaper195

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Logan Westbrook said:
Lock picking had received something of an overhaul, with Bethesda borrowing - which is to say, stealing - the lock picking mechanics from Fallout 3. Hines said that Fallout 3's system was more intuitive, and actually felt a lot more like actual lock picking than Oblivion's system.
I thought that Oblivions lock-picking was more like picking a lock, but it was ridiculously unforgiving. DOn't get it right? BAM! There goes a pick. In Fallout 3, at least you had a second or to to stop and not have your pick broken. In the end, am glad of the change.
 

Zeekar

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EHKOS said:
Allow me to describe it better. It will be like having sex with a supermodel in a warm jacuzzi filled with cookies and milk while listening to your favorite song and hearing her say that your favorite game just announced a sequal being made by all your favorite developers.
That's the best thing I've read all day. Thank you.
 

TheKmanofAwesometon

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Jan 30, 2011
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So let me get this straight.... I can go into a deathmatch with a dragon, steal his soul to get a new ability, then carve his body into a set of armor and use that set or armor to raid an evil cave of nastiness?

Sign me up!
 

Drakmorg

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Aug 15, 2008
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Thank god they're getting rid of that awful lock-picking minigame from Oblivion. I'm just happy about that more than anything else honestly.
 

Burst6

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Reaper195 said:
Logan Westbrook said:
Lock picking had received something of an overhaul, with Bethesda borrowing - which is to say, stealing - the lock picking mechanics from Fallout 3. Hines said that Fallout 3's system was more intuitive, and actually felt a lot more like actual lock picking than Oblivion's system.
I thought that Oblivions lock-picking was more like picking a lock, but it was ridiculously unforgiving. DOn't get it right? BAM! There goes a pick. In Fallout 3, at least you had a second or to to stop and not have your pick broken. In the end, am glad of the change.
I think the main problem was that you never needed to level lockpicking if you got good at it.

Also the skeleton key pretty much turned locked doors into doors that took slightly longer to open.