FirstNameLastName said:
Bethesda games often have far more content than any but the most obsessive players will ever burn through entirely, so I really don't see the point in them. Sure, they extend the game indefinitely, but who is really going to complete every single quest, and why would such a person then bother with the radiant quests? If you've done everything then the paltry rewards wouldn't be much of a motivator, so if it's just more quests you're after, wouldn't you be better off just making a new character and starting again? Redoing all the quests would be far less repetitive than grinding an infinite steam of bland radiant ones.
They really don't do anything other than dilute the game and drag down the overall quality of quests.
Yup. From a completionist perspective, it's an absolute nightmare. At some point you just have to throw up your arms and say "
Fuck you, Preston Garvey. The next settlement you mark on my map is also going to marked on your fucking face as well. I'mma go do some main quests instead of this shit."
It's a rather grating thing to have to do. Rather than neatly ticking off each quest and feeling like you're making progress, you instead feel like you're on a never-ending mousewheel or stuck in a rut. You're eventually forced to just say "Fuck it." and leave the quests sitting there incomplete.
...
Say what you will about Mass Effect 3, but that game handled questing perfectly in my opinion. Optional side quests would open up one by one as you progressed through the main quests. You could either do them as they came up, or ignore them and fail the quests, (ultimately leading to the 'bad' ending at the end of the game).
It encouraged players to do more 'completionist' runs of the game, because of the ending differences.
Bethesda on the other hand seem to be the complete opposite. They want people to get bored of the side quests (the radiant ones, at least) and deliberately leave them for something more interesting.
It's such a waste and an incredibly bad use of a game engine feature.