Ohh right, still have yet to complete this game. Once I saw the robot pirates (or pirate robots) to their conclusion through morbid curiosity, I sort of lost interest in anything else after that. So it's probably not going to happen.
Perfectly put. It's surprising it still needs to be explained to others. I thought the "just don't buy it" line would have died with the Numa Numa awhile ago. At least "why don't you make your own" line died out. Well I haven't seen it.erttheking said:I subscribe to the train of thought that I shouldn't just not buy what I don't like and then keep my mouth shut. I happen to like voicing my disapproval. They exist to make money? I don't care. That's not my prerogative. When I'm looking at trends in the gaming industry, I'm looking towards the future. Because we're already pretty far down the slippery slope and I don't like where we're going.
The season pass is something that's getting more and more ridiculous with the price getting higher and higher and I'm expressing my disapproval at it. If you don't like me doing this. Well. I'm not sorry.
Didn't you complain about the Tomb Raider games fairly recently on the grounds that:Adam Jensen said:How is this an issue? It's like people keep forgetting what being a corporation is about. They exist to do one thing and one thing only - make more money. No one is demanding that you buy their products. Exercise some fuckin' restraint every once in a while and don't buy shit if you don't think the price is right.
But corporations want to make money. They're supposed to appeal to everybody.Adam Jensen said:The problem with new Tomb Raider is that it wants to appeal to everybody.
I'[d never planned on paying full price for the game or its expansions, but it's still a shitty tactic and ert is right to voice his disapproval.Frezzato said:Heh, I don't feel much in terms of pressure tactics with games. Because I prefer DLC on disc (plus I'm a super cheapskate bastard) I'll just wait a year and get the whole thing plus DLC for less than $30.
Well, Fallout 3 had 50$ worth of DLC, I can't say I'm that surprised.erttheking said:SIXTY!? SIXTY!? Are you as high as a fucking kite Bethesda?
I know that your DLC tends to be a cut above the rest Bethesda, but that is asking for a GIANT leap of faith.
Agreed. To use an incredibly contrived analogy, the radiant quest are like sitting down to have a nice meal, only for the chef to dump a giant sack of raw oatmeal on top and expect me to be grateful for the extra food. Thanks, but the raw oatmeal isn't really worth the time it would take to eat, so I'd rather it wasn't in the way ... okay, that analogy wasn't going anywhere, so I'll put it in more direct terms.IceForce said:Ugh, yeah, Bethesda's obsession with radiant questing annoys the hell out of me.Somebloke said:Here's hoping they will back away from leaning so heavily on Radiant.
At least in Skyrim, you could mostly ignore the RNG-populated template: "Go to X and kill Y", "quests", but in FO4 you are outright "spammed" with them, pushed relentlessly onto you, and masquerading as significant (EDIT: ...and urgent) side-quests, until the pattern becomes painfully obvious and you wisen up.
As you say, at least in Skyrim they were listed in the Misc section of your journal, so you could basically ignore them. But in Fallout 4, Bethesda somehow managed to re-work the engine to list them as actual separately-listed quests, which initially fools you into thinking they're not radiant, even though they are.
Anyway, the reason why it bugs me so much is because, going back to Oblivion or even earlier, my main way of tackling a Bethesda RPG is to always do ALL the side quests first, then focus on the main quest line for the finale.
The problem with Fallout 4 and this playstyle is, if you forgo the main questline in favor of completing all the side quests, you'll literally be there forever, and you'll never get around to the main questline. Trying to complete all the side quests in Fallout 4 is a fool's errand, because it's not physically possible as they go on and on forever.
Yup. From a completionist perspective, it's an absolute nightmare. At some point you just have to throw up your arms and say "Fuck you, Preston Garvey. The next settlement you mark on my map is also going to marked on your fucking face as well. I'mma go do some main quests instead of this shit."FirstNameLastName said:Bethesda games often have far more content than any but the most obsessive players will ever burn through entirely, so I really don't see the point in them. Sure, they extend the game indefinitely, but who is really going to complete every single quest, and why would such a person then bother with the radiant quests? If you've done everything then the paltry rewards wouldn't be much of a motivator, so if it's just more quests you're after, wouldn't you be better off just making a new character and starting again? Redoing all the quests would be far less repetitive than grinding an infinite steam of bland radiant ones.
They really don't do anything other than dilute the game and drag down the overall quality of quests.