Bethesda Sometimes Doesn't Fix Entertaining Bugs

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Capt. Crankypants

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Jan 6, 2010
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You know, there is something to this. There's one glitch that immediately comes to mind that I would NEVER get rid of.

Godspeed space-frog. Godspeed.
 

Nooners

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Sep 27, 2009
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I hope ChromaticWolfen won't mind if I repost this story of his.n This is the sort of bug to keep around:

ChromaticWolfen said:
Oblivion, I will set the scene. My Orc character was causally walking through the Imperial City when I was attacked by those Mythic Dawn assassins. That part is obliviously scripted. What happened next is the best thing. Two guards attack the assassin with broadswords and begin killing him. After a few swings the assassin is dead but one guard swiped his sword one more time and hit the other guard. For some odd reason the guard must have thought the other guard was attacking him so he fought back. Soon enough it turned into a street brawl were over 12 guards were fighting each other, 6 on each side. After about 10 minutes of fighting on side eventually won with one guard left alive. The best thing was that after the fight the one guard left looks around and says "Theres been a murder here". Never laughed so hard.
And due to this, I forgive the broken and immersion-breaking AI in the game. That's just too funny!
 
Sep 9, 2007
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ProfessorLayton said:
It seems like this is more of a "We couldn't fix all of the bugs, so let's just say we did it on purpose."

But I dunno if it's the best idea for a company with a buggy history to admit, before their next huge games out, that their next huge game will be buggy as well.
At least they're being honest.

This bit about "entertaining" bugs being left in strikes me as a bit weird, though. What might be entertaining for the dev team/bug testers could be incredibly frustrating for the people that play it. Some examples of the "entertaining" bugs in their previous games would be nice.
 

Onyx Oblivion

Borderlands Addict. Again.
Sep 9, 2008
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I'm totally glad for the little AI glitches in Fallout 3 and Oblivion.

Not so glad about all the crashing before the first few patches.
 

Zeekar

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Jun 1, 2009
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Whaaaaaaat?

I was under the impression that Bethesda made notoriously bug-free games! My whole world is...is crushed...

But really, it's one thing to do something like this -- I know you can't fix all bugs in a huge AAA title. I'm not stupid and I'm a programmer, so I get it. Still, it's another thing entirely to not only admit that to your eagerly awaiting fans AND justify it as though it's cool that you're leaving in known bugs by choice. That's just bad PR.

We do care about this. Seeing people fly through the sky instead of birds in an otherwise immersive game kinda breaks it for me. I'm obviously looking at you, RDR.
 

JMeganSnow

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Aug 27, 2008
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That's not a bug. It's a feature.

I'd assume that the "entertaining" bugs would be things like deadly enemies spontaneously combusting if you happen to run them through a specific set of traps, or getting an end reward 50 times for doing a quest, or somebody's clothing suddenly vanishing for no apparent reason.

Most games have harmless bugs like these, and it always feels kind of malicious when the devs insist on "fixing" them so you can't, say, level your baby character to OVER 9000! in 30 seconds or skip a bunch of annoying fights by using the rocket launcher to propel yourself into the third-story window. No, dammit, YOU WILL EXPERIENCE THE GAME THE WAY WE SCRIPTED IT!!!

Whatever.
 

Mortuorum

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Oct 20, 2010
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Olrod said:
Are there any of these "amusing" bugs that have already been discovered?
Probably nothing announced in Skyrim yet.

In Morrowind, Crassius Curio (link [http://www.uesp.net/wiki/Morrowind:Crassius_Curio]) was originally supposed to just deliver his creepy dialog to female characters, but a bug made it affect both female and male characters. It was much funnier with the bug so they left it.
 

Croaker42

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Feb 5, 2009
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In working for a software dev... this just sounds like any other day for me.
"Ok we fixed all the severity 1 and 2 bugs." (Bugs that kill functionality)
"What about the hundreds of 3s and 4s?" (Cosmetic or minor errors.)
"Are they 1s and 2s?"

P.S. I work in educational software. Your children have a bright future.
 

cursedmoon13

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Jul 12, 2010
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It's a fantasy game, so it doesn't break immersion if you just explain it with magic! You fell through the world because there was a glamered portal to nowhere, those people flying in the sky are using levitation magic, the paintbrushes are enchanted, etc.

Of course, even if your game froze up because of a random temporal stasis field you'd still feel the same rage.
 

Da Orky Man

Yeah, that's me
Apr 24, 2011
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I loved some of the bugs in Oblivion. The one that kept Jauffres body from disappearing was perfect. On my account, he died at the great gate, so I could come back later and make a memorial.
 

Kadoodle

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Nov 2, 2010
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ultimateownage said:
I wish Rockstar took this approach with Red Dead Redemption. Those bugs were fucking hilarious.
I agree, especially the superman bug. It wasn't even harmful to normal gameplay.

It just sent you skydiving if you popped in and out of cover at a specific location where you'd never use cover anyway.
 

Stall

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Apr 16, 2011
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What an expected and typical statement from Bethesda. It's not even like they fix their gamebreaking bugs. I'm honestly surprised they can use "bug" and "fix" in the same sentence, since they are more than willing to just not bother fixing bugs and let the modding community do it for them. Why should they bother fixing bugs when they can have the community do their job for them, amirite?

What a pathetic fucking developer: they're one of the single most overrated, under-talented, hack developers on the market. If there is a single developer that deserves NONE of the fame and renown they have, it would be Bethesda.
 

johnman

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Oct 14, 2008
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"And we wont fix any other bugs either, thats what the modding community is there for"
Bethesda has always been horrible for patches.
 

Lancer873

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Oct 10, 2009
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You know what this reminds me of? A game called Transformice. A physics-based multiplayer flash platformer where you play as a mouse getting cheese and then getting to your hole, competing against the dozens of other mice in the same room. It had a ton of bugs, but these bugs were awesome. One bug in particular allowed you to wall-jump and jump in mid-air. If they fixed that bug, there would be insane fan outcry and the game would be way less fun. Sometimes a bug works. Sometimes it makes the game even better. Sometimes the fanbase can embrace a bug.


Edit: Whether they fix all their gamebreaking bugs is a totally different question, people.
 

inkheart_artist

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Jan 22, 2009
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That's funny because I hate their company for the buggy horse shit they come out with. I couldn't play Oblivion until I installed 3 gigs of patches and mods made by the community and I flatly stopped playing New Vegas because there were so many. Granted, New Vegas was done by Obsidian but they still allowed a company to publish an unfinished, untested game that was basically just a mod of their previous game.

Stall said:
What a pathetic fucking developer: they're one of the single most overrated, under-talented, hack developers on the market. If there is a single developer that deserves NONE of the fame and renown they have, it would be Bethesda.
Seconded
 

kyogen

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Feb 22, 2011
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I appreciate a developer with a good sense of humor. Bethesda makes huge games, and bugs are unavoidable. I don't have any serious complaints about their patch record--it's not perfect, but the TES games have always worked well enough for me. My imagination also isn't so weak that I can't enjoy a good surprise laugh now and then. Good for Bethesda!
 

Twilight_guy

Sight, Sound, and Mind
Nov 24, 2008
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He should have been more specific on the type of bug that might ignore. I know certain innocuous bugs kind of get booted to the bottom of the list and never get resolved before release time but mentioning what the type of bug was and how low key it was might alleviate people's fears and stop the inevitable cries of people attacking Gamebryo.
 

Piecewise

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Apr 18, 2008
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When they talk about bugs left in, I assume they're talking about stuff like the paintbrush glitch or item duping, since those can be fun. That or the "elastic man" glitch that occasionally caused the corpses to freak out and deform all over the place, flying around on rapidly swinging bits of flesh.

http://www.youtube.com/watch?v=aNozSWTe5sM

Same thing happened to me with a mountain lion in oblivion. Killed it, and its head started swinging back and forth, getting faster and faster till the entire body was a blur of distorted limbs and twisting character mesh. Then it flew away.