r_Chance said:
If you want a sand box game (and I do) I think you have to be prepared to deal with a loose / minimal main story line. If it's a tightly scripted engaging must do main story arc all that sandbox is going to be wasted...
Personally I'd be happy with a sand box game with a number of large quests embedded (and more added by dlc / add on packs) and no game ending main story. Well, really happy if they dropped the scaling of encounters to match your level (which makes levelling up a pointless thing), low level and high level adventures / areas work fine for that.
I think a mindset like that would only lower the expectations for games like Oblivion and Fallout. If I'm going to play for hours like Bethesda wants me to, why not give me a story halfway decent? I don't expect the work of Tolkien or Lovecraft, but something at least mildly interesting is something I would enjoy. Oblivion especially falls into the "soggy dog feces" bin as far as story goes. It was boring and I hated it--almost as if when the developers got tired of making the first Oblivion gate they decided they would copy and paste an equally uninteresting scenery in the other ones we'd have to take down. It felt like I was playing through a very bad novel that ended with me standing by and watching some flaming dragon of fiery flame take on the baddie. Since the rest of the storyline put my mind into hibernate mode it was really just a "What the fuck?" moment for me, since there had been no indication of any dragon, that Martin was a character from Eragon or that it would end that way.
Quests are fun for me if there's some sort of objective I'm heading for and if they're well-written--if I feel more immersed into the game. If I get some cool item at the end of the quest, or some new spell or ability, and if the quest itself makes me interested. For example, the Dark Brotherhood quests or the one concerning Hackdirt. But for a large number of other ones, it was, for me at least just the generic "Walk here kill this, talk to my cousin Douglas and come back to me,". The same stuff I stopped playing World of Warcraft for.