I am rather lucky in that in over 50 hours game-play I have only encountered two major bugs (excluding game crashes), and neither were "game breaking" one involved a companion refusing to move, the other involved one disappearing while still being in my party (so I couldn't switch them with a different one as they weren't technically there).
While I think most people are willing to accept that the game would be buggy, I think the issue is with the game-breaking ones as opposed to all the little ones. While I don't like them, I can't say having a RadScorpion stuck in a wall is something large enough to complain about, but having save corruption and broken quests etc. when it is released is not acceptable.
While I think most people are willing to accept that the game would be buggy, I think the issue is with the game-breaking ones as opposed to all the little ones. While I don't like them, I can't say having a RadScorpion stuck in a wall is something large enough to complain about, but having save corruption and broken quests etc. when it is released is not acceptable.