Does this mean they'll be pushing back more XBLA titles and patch fixes by a month and a half again?
Weird, so all these people having the same issues are lying, or bending the truth, or... what?Pirate Kitty said:Been playing for near-on twenty four hours and still yet to encounter a bug.
Last I checked my copy is the same as everyone else's.
Blown massively out of proportion, this is perhaps.
Obsidian used to make up Black Isle Games. Which was responsible for the original Fallout and it's sequel. Not to mention games like Planescape Torment. They have more than enough chops to make a game. Not to mention some of the best gaming dialogue ever written.Warthur said:I know you're kidding, but I don't think there's any reason for Bethesda to do that. ***** about them all you want, but Obsidian actually fill a particular niche in the CRPG ecosystem: they're the B-team you farm out sequels to when you don't have the time or inclination to develop a particular followup yourselves but can't justify passing up the money it'd earn you. They started out providing that service for Bioware, now they're doing it for Bethesda too, and it's an arrangement that suits both Bioware and Bethesda nicely.Lt. Vinciti said:Dear Bethesda,
Please-
Buy Obsidian Entertainment
Remove the Company
Fire Employees
Love,
FNV Fans
Look at the disaster which was Alpha Protocol - Obsidian just don't have the chops to come up with an original game, and it isn't in the interests of anyone for them to develop said chops. They know they couldn't compete with Bioware or Bethesda on their own terms, and Bioware and Bethesda don't want to lose their trusty sequel gophers. The current situation suits everyone just fine.
I don't follow. You like FNV so you advocate buying the company that made it and firing the employees that worked on it? Or am I misreading that?Lt. Vinciti said:Dear Bethesda,
Please-
Buy Obsidian Entertainment
Remove the Company
Fire Employees
Love,
FNV Fans
YOU DO NOT MESS WITH THE MONEY MAKERS IN THIS HOUSEHOLD!
OT: Huzzah!