There are several examples of quest items getting stuck in the player's inventory. Moto-Runner's mask is probably the more common example.BrunDeign said:Now there's a bug in a mission where you wear a certain kind of armor from a weapons dealer. Before starting the mission, I was able to pick, and then steal from, the box holding the armor. When I started the mission the guy that I do the mission with gave me another set of that armor. They're both quest items. Only one was taken back. I now have 25 pounds of dead weight in my inventory.
Is there a way to fix this without loosing absurd amounts of save time?
Will the patch fix this? Or is there some way to get rid of it?
If you're playing the PC version, you simply need to figure out the item code for the armor and type (in console) player.removeitem [item code] 1 (it's a hexadecimal number without the braces). If you're playing on a console, you're pretty much stuck with it.