BioShock Infinite Takes to the Skies

Necromancer1991

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Apr 9, 2010
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So wait Irrational is making a "New" Bioshock (Not just a sequel).........OMG YES!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! Now that that's out of the way, it shows promise (A love interest, a guy who falls from a flying city, and what appear to be new variationms on Plasmids/Big Daddies, just one thing, when is it coming out?
 

Zechnophobe

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Feb 4, 2010
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Did they have to call it Bio Shock? That just doesn't seem like a reasonable title. I hate the sticky feeling I get when I see a title with a 'familiar name' that is nothing like the original. Like... it isn't good enough to sell by itself, so we'll shackle on something credible sounding. Uggh.
 

HT_Black

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May 1, 2009
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Okay, you guys ready for this? Using my precognitive powers, I predict that...The big twist of this game is that the agent is actually Andrew Ryan. Take that to the bank, boys and girls.
 

Zhukov

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Dec 29, 2009
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I am... ambivalent.

On the one hand, I like the general concept and I think it could make for a really great game.

On the other hand, I will be very disappointed if they just take the gameplay from Bioshock (guns, plasmids, vending machines, Big Daddies etc) and just stick it up in the sky. I loved the original Bioshock, but that doesn't mean I want to play Bioshock-in-spac... the-sky.

They should have just dropped the "Bioshock" title and presented this as a genuinely new IP, as opposed to a re-skinning of an old one.
 

jamesworkshop

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Sep 3, 2008
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Dorian6 said:
ANOTHER Bioshock sequel?

lets review this series, shall we?

Bioshock 1: The story of one man's dream world at the bottom of the sea, and it's eventual destruction. The protagonist kills the bad guy, Rapture falls, and everyone is dead.

Bioshock 2: 10 years later, Rapture is still the home of hundreds of humans and splicers and big daddies, despite all the leaks, civil war, and explosions from the first game in what I call the "retcon" approach to sequels. This time you play as a Big Daddy, thereby destroying the terrifying, lumbering beast's intrigue and everything that was interesting about them.

Bioshock Infinite (initial impression): Bioshock 1&2. But instead of a pseudo paradise under the sea, plagued by monsters and civil war, the story takes place in a pseudo paradise in the SKY, plagued by monsters and civil war.

Am I the only one who thinks this series should have stopped after the first game?
No because not everyone died in Bioshock, look out the windows rapture is massive

Retroactive continuity (often shortened to retcon) refers to the deliberate alteration of previously established facts in a work of serial fiction

Not a single fact or occurance in bioshock was rewriten in bioshock 2, characters that died stayed dead

Bioshock 2 simply expanded upon raptures foundation. favoring optimisme over cynicism and forging an identity rather than discovering it.
Making the player the big daddie was far more effective at expressing the relationship between big daddies and the little sisters they trust you completly they never trusted jack


Bioshock infinite clearly a reimaging of central bioshock themes, striking period style visuals mixed with assorted techno nonsence (this time a ballon-castle city) then add intelligent but ultimatly human characters
Its the only logical place for the series to go
 

Fortesque

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Jan 16, 2009
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Im just going to say this now... FUCK THIS!

Thanks Irrational Games for potentially ruining the Bioshock franchise. Steampunk BLOWS and it blows hard.

I am thinking that "Bioshock" is becoming a general term for a "FPS with big robots/guys in suits that protect little girls that you fight with sort of Super-Powers" and I really hope it doesnt.

Rapture is such a wonderful place, please dont ruin it.
 

MgsTheFury

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Dec 2, 2009
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That doesn't even look like Bioshock at all.... I think they've gone a little over bored with the hole steam punk this round.
 

jamesworkshop

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Fortesque said:
Im just going to say this now... FUCK THIS!

Thanks Irrational Games for potentially ruining the Bioshock franchise. Steampunk BLOWS and it blows hard.

I am thinking that "Bioshock" is becoming a general term for a "FPS with big robots/guys in suits that protect little girls that you fight with sort of Super-Powers" and I really hope it doesnt.

Rapture is such a wonderful place, please dont ruin it.
How does a game set 50 years earlier and 35,000 feet higher have any chance of ruining rapture
 

Loonerinoes

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Apr 9, 2009
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Whelp, other than the intro movie being done in an all too familiar style (then again, if it wasn't it'd probably lose the whole 'Bioshock' bit of its title)...it does at least move my brain about. Moreso than the generic sequel that came out anyway.

And by the way - Steampunk rules and if you don't think so then I feel you've perhaps spent too much time watching most Japanese shows and video games try and pull it off.
 

Fortesque

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Jan 16, 2009
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jamesworkshop said:
Fortesque said:
Im just going to say this now... FUCK THIS!

Thanks Irrational Games for potentially ruining the Bioshock franchise. Steampunk BLOWS and it blows hard.

I am thinking that "Bioshock" is becoming a general term for a "FPS with big robots/guys in suits that protect little girls that you fight with sort of Super-Powers" and I really hope it doesnt.

Rapture is such a wonderful place, please dont ruin it.
How does a game set 50 years earlier and 35,000 feet higher have any chance of ruining rapture
Personally, Rapture was the best part of BioShock. Period.

It was a great game and had a great story, but the setting of it was perfect. Everything about Rapture was great, I could watch the opening cutscene of BioShock 1 over and over again.

What is BioShock without Rapture? Like I said, I fear that "Bioshock" is becoming a general term for a game.
 

Trogdor1138

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May 28, 2010
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Bioshock was the game I loved the most from this gen thus far, I never played Bioshock 2 simply because I wasn't excited for it and I didn't think it looked different enough to warrant going out of my way to play it. It just looked like a cash in sequel and that dissapointed me.

This however is great news, this sounds like the real Bioshock 2 to me.
 

Upbeat Zombie

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Jun 29, 2010
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After this can we have a city underground?
And whatever Big Daddy type things they have can use their drill to make tunnels.
Then after that we go full circle and just have a normal city.
 

Karloff

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Oct 19, 2009
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Interesting idea. Without gameplay it's impossible to judge; I'll just have to wait and see.

However I could have wished they used a different cinematic to show off their new wonderchild. If he's another voiceless protagonist I move his name be changed to Wile E Cyote and he be given an infinite supply of signboard emotes.
 

Volucer

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Sep 4, 2008
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As much as that trailer psyched me up for the game, I'm going to remain wary. Bioshock 2 looked good in the trailers etc. but I was greatly disappointed when it came out. Don't know if it's just me, but I really didn't like the sequel.
 

poiuppx

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Nov 17, 2009
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Steeeeeampunk... do want. Do want badly.

Also, as a minor side note, the implication in both trailer and synopsis is that, for select peoples in this world, unusual abilities already exist. This actually goes a long way towards explaining the plot mcguffin element of ADAM, possibly acting more as catalyst for dorment potential than merely whatever-the-plot-needs-now all in one fixer upper juice. Plus, any game involving the Pinkerton agency gets bonus points in my book.

That said, though, mayhaps that young lady should think of wearing a more, erm, modest top.