Machine Man 1992 said:
Oh for christ sake. They're games, can you really be so dense as to be surprised when the GAMEplay of the GAME take more precedence over story?
And why are we so concerned about being compared to other media? Games have different rules to films and books, and by trying to make games more like them, you cheapen the medium.
If this is the kind of person we have writing games, I'm glad she's gone.
This, because...
Speaking with Gameological, she explained that game stories are so often an afterthought, providing only enough effort to keep the player moving from one level to the next.
and I'm saying this as a writer myself, but the bolded part is all videogames really need as far as story goes.
You know the thing about the all time classic games? Games like Mario and Tetris? Or Pac Man? Even more recent titles like Angry Birds? They have
squat for storytelling and yet they're the biggest names in the industry.
Does anyone really care
that much about the stories behind Halo, Gears of War, Starcraft, World of Warcraft, League of Legends, or others compared to what they're getting out of the gameplay? If the gameplay stayed the same, does anyone really think the number of players of each would change all that much based on how much more or less work was put into the story?
Can anyone tell me what the story of the current industry juggernaut known as Minecraft is? Does anyone really
care what the story of Minecraft is?
Frankly, the story doesn't matter worth a hill of beans if you don't have a game worthy playing. THAT'S why story comes second to gameplay.