BioWare "Considering" Calls for New Mass Effect 3 Ending

Schuldrich

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Fappy said:
Daystar Clarion said:
Fappy said:
Daystar Clarion said:
I'm still a firm believer of the indoctrination theory.

If Bioware manage to pull off what I think they're pulling off, it will be awesome.
I think it would be silly for them not to run with it honestly. Most the work is done for them.
Exactly. If that wasn't their idea to begin with, they'd be foolish not to follow up on it and claim that it was always the case.
I have never seen a more compelling conspiracy theory in fiction before. There is so much evidence! :O
Never seen the big FF8 theory?

http://squallsdead.com/

That theory is one I stand behind because it makes a game that started straying to the left make more sense.

I saw the indoctrination theory and it seems pretty solid. I would like to know if it was the intent.
 

Terminal Blue

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viranimus said:
This is getting out of control. Ive not even been able to play the thing yet and ive tried to avoid doing so until may when I will have the time to dedicate to it. But Bioware dont you dare cave to this pressure. It does not matter if the ending is truly the worst ending of any game anywhere, its what you created. Stand behind it, or else the court of public opinion will ruin every game we play and make the narrative in gaming as bland and regurgitated as everything on television for the last half century.
I'm with this one.

I haven't played it yet, but frankly, I don't care if it's so bad it literally causes shit to spray out of the screen into your face, because at the end of the day games do not exist merely to service their fans' vanity. If Bioware didn't have the creative vision to pull this off, so be it (and I don't see how a new ending in which they try desperately to pander to your every whim is likely to be significantly better), but somewhere, sometime, someone will have that creative vision.

If we live in a culture where an entitled majority who see games merely as a toy to gratify them in whatever way they wish can get whatever changes they want by bleating loudly enough, then there's no room for artistic integrity. Whether Bioware as a company has any artistic integrity is another matter, but sometimes, it's a sacrifice. If we want people to make genuinely intelligent or daring games, or games which push storytelling boundaries, we need to accept that people can make unpopular choices, even outright tacky or shitty choices, without having to change them later at the whim of the majority of the fanbase.

I've read plenty of novels where I didn't like the ending. I didn't write to the author demanding he or she change it or give me my money back, I recognized that I only cared because I had enjoyed the book so much, and, regardless I had the imagination to make up my own ending and leave it at that.

Suck it up. Accept that it didn't work out this time and move on. If you act like children, all you're going to get from the games industry is children's toys.

EDIT: Of course, if Bioware were to openly admit that they ran out of time or money and that they knew they had done a half-arsed job but simply had to release or die, that would be cool. I'd appreciate that honesty, and a new ending in that scenario could even be nice. Kind of like a directors cut (in the old sense, before the word just became meaningless). But changing an ending which was written and approved simply because the fans didn't like just strikes me as pathetic, and probably wouldn't end well either. Feeding people's sense of entitlement doesn't make them happy, it just makes them more entitled.
 

BehattedWanderer

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This is a better PR move than the "no, you're wrong, we did the ending right" stance they've been holding up until now, but they're already waterlogged, and their bucket has a large crack running through it. But hey, at least they're trying to save the ship.
 

Bevin Warren

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funny that you mention the "Mona Lisa" as it was painted over something else...next time you use a throw away line make sure its accurate first
*im not being crue or flaming at you just being critical
 

ResonanceSD

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Hammeroj said:
Nothing will ever get changed for the better if people are silent about the quality of the games they play, especially if it's the negative bit that's being silent.

Or consumers could stop buying crap and actually punish a company rather than saying "I'LL START NOT BUYING THEIR GAMES AFTER I FINISH THIS ONE. AND IT'S DLC". Whichever works.
 

LongMuckDong

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Daystar Clarion said:
Fappy said:
Daystar Clarion said:
I'm still a firm believer of the indoctrination theory.

If Bioware manage to pull off what I think they're pulling off, it will be awesome.
I think it would be silly for them not to run with it honestly. Most the work is done for them.
Exactly. If that wasn't their idea to begin with, they'd be foolish not to follow up on it and claim that it was always the case.
It is the only Vulcan (logical) way to go about things.. I would even pay for it, max 400 MS points however..
 

dystopiaINC

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Soviet Heavy said:
Daystar Clarion said:
Fappy said:
Daystar Clarion said:
I'm still a firm believer of the indoctrination theory.

If Bioware manage to pull off what I think they're pulling off, it will be awesome.
I think it would be silly for them not to run with it honestly. Most the work is done for them.
Exactly. If that wasn't their idea to begin with, they'd be foolish not to follow up on it and claim that it was always the case.
Eh, people would be angry either way. If it was their plan all along, people ***** because they were kept in the dark. If they adopt the idea from the fans, then people will ***** that it wasn't there in the first place and it will look like another attempt to cover their ass.

Bioware's really painted into a corner at the moment.
you can say that again.

what i'm worried about would be the back lash if they charged anything for it. can you imagine the backlash they would get? Hell look at how the day 1 DL blew out of proportion. now think about what happens if people get it in their heads that they "took the good ending out to make us pay for it later!" it would be a damn nightmare.

OT:I just finished my second play through tonight about an hour ago, and i did the synthesis both times.
and i have to say, i actually don't think it was THAT bad. i see a lot of room to expand on. can people still get massages sent out to other systems with out relays? the remains of the citadel the biggest relay, were in the sol system, is the crucible teem also in that system? if so you would have the galaxy's best ab brightest right there with the remains of the best relay to work with, hell the prothians did manage to make a mini mass really we know it's possible to do. also what would life be like with a synthesis of synthetic life and organic? how long would humans, asari, salarians, and turians live with the new mixed DNA?

there is a lit more hope than people seem to see here you just need to look for it.
 

WanderingFool

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Rylian said:
You're missing the point entirely. I am a customer. I bought a product from a company. I found that the product was not as advertised. Further, I found a portion of the product's quality to be unsatisfactory. It is thus reasonable for me to voice my displeasure, loudly and angrily should I choose so, about the product I purchased. I am therefore well within my rights as a consumer to demand either a refund or a satisfactory replacement. Moreso, it is my prerogative to exercise my discretion and refuse to do further business with said company.

Your analogy to the Mona Lisa is ill-fitting at best. The Mona Lisa is a unique, privately owned item. It is not a product intended for mass consumption. I could, however, purchase a replica print of it and complain if I found the colours off or I felt that the reproduction was inaccurate (a flat smile, let us say). You're comparing apples to oranges.
Actually, I thought of something. The mona Lisa analogy is completely wrong. A better analogy would be to a book or movie. And in that, a very simple case can be made as to whats wrong with the ending (or atleast how I see it, take from this what you will.)

For books, the ME3 ending is like taking the Harry Potter series, particualrly the last book, and taking something like the final fight between Harry and Valdemort, and than having Harmonie shows up with a big spell book, and tells harry the words for a spell that will destory Valdemort completely. The end. Just right out of nowhere, with little to no provocation, a single use insta-win spell appears. Does that give the end of the Harry Potter series a satisfying conclusion?

Or take Star Wars, The return of the Jedi, and instead of the Rebel attack, Luke surrenders to Vader, and then convinces Vader to kill the empiror and self-destruct the Death Star. Than Luke, Leia, and Vader live all lubby dubby, roll credits.

The ME3 endings just fall flat and come out of nowhere, with much of what was learned from previous games either forced into a different form, or forgotten all together.
 

DustyDrB

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Jan 19, 2010
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Daystar Clarion said:
I'm still a firm believer of the indoctrination theory.

If Bioware manage to pull off what I think they're pulling off, it will be awesome.
I'm more in line with the Make It Up Yourself theory, in which Shepard is given his own planet. He builds a house that forms a ring around the entire planet, and is transported by a sled made out of a gutted Mako and pulled by those little space monkeys from that one side quest planet in the first game. The Turian ambassador is made into Shepards butler (free of charge, of course. We have dismissed claims of a salary). Garrus runs the bar/nightclub. Aria runs a deli.
 

ResonanceSD

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Credossuck said:
ResonanceSD said:
Hammeroj said:
Nothing will ever get changed for the better if people are silent about the quality of the games they play, especially if it's the negative bit that's being silent.

Or consumers could stop buying crap and actually punish a company rather than saying "I'LL START NOT BUYING THEIR GAMES AFTER I FINISH THIS ONE. AND IT'S DLC". Whichever works.
2 problems: Bioware had a good track record ... who would have guessed this kind of shit ending was coming?

Anyone who played Dragon Age 2, for a start.

Caramel Frappe said:
It's very shameless and a cheap tactic for marketing purposes. Not to mention how hurt and betrayed I feel personally. Yeah it's a video game, but should we really put up with what companies do these days?

5 years of gaming history, ruined.

Or is it? JKs! Pay us some more and we'll release an ending which doesn't make people set fire to the internet! Because we love you!
 

Joccaren

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viranimus said:
This is getting out of control. Ive not even been able to play the thing yet and ive tried to avoid doing so until may when I will have the time to dedicate to it. But Bioware dont you dare cave to this pressure. It does not matter if the ending is truly the worst ending of any game anywhere, its what you created. Stand behind it, or else the court of public opinion will ruin every game we play and make the narrative in gaming as bland and regurgitated as everything on television for the last half century.
evilthecat said:
I'm with this one.

I haven't played it yet, but frankly, I don't care if it's so bad it literally causes shit to spray out of the screen into your face, because at the end of the day games do not exist merely to service their fans' vanity. If Bioware didn't have the creative vision to pull this off, so be it (and I don't see how a new ending in which they try desperately to pander to your every whim is likely to be significantly better), but somewhere, sometime, someone will have that creative vision.

If we live in a culture where an entitled majority who see games merely as a toy to gratify them in whatever way they wish can get whatever changes they want by bleating loudly enough, then there's no room for artistic integrity. Whether Bioware as a company has any artistic integrity is another matter, but sometimes, it's a sacrifice. If we want people to make genuinely intelligent or daring games, or games which push storytelling boundaries, we need to accept that people can make unpopular choices, even outright tacky or shitty choices, without having to change them later at the whim of the majority of the fanbase.

I've read plenty of novels where I didn't like the ending. I didn't write to the author demanding he or she change it or give me my money back, I recognized that I only cared because I had enjoyed the book so much, and, regardless I had the imagination to make up my own ending and leave it at that.

Suck it up. Accept that it didn't work out this time and move on. If you act like children, all you're going to get from the games industry is children's toys.

EDIT: Of course, if Bioware were to openly admit that they ran out of time or money and that they knew they had done a half-arsed job but simply had to release or die, that would be cool. I'd appreciate that honesty, and a new ending in that scenario could even be nice. Kind of like a directors cut (in the old sense, before the word just became meaningless). But changing an ending which was written and approved simply because the fans didn't like just strikes me as pathetic, and probably wouldn't end well either. Feeding people's sense of entitlement doesn't make them happy, it just makes them more entitled.
To both of you:
Video games as art is all well and good so long as I'm not promised something, then asked to pay good money for it. There are numerous free games that I don't like parts of, but I won't tell their creators to change things as they did it for themselves and for the art. I have no investment in it, I don't like it I can leave.
Things Like Minecraft I am more merciful towards as well. I am not promised anything, I am merely shown the game, then asked if I want to buy it. I will complain to Notch to change things if I don't like them, but I won't go all up like I am for ME3.
Things like ME3 I will go all out on, because even though it can be considered art, it is also a product, and certain things must be delivered on all products. We were promised many things of the ending, a lot of which were not delivered at all - hence the entire False Advertising law suit - and we were convinced to pay good money for the game believing that that is what we would get. When instead we get something completely different, and really utter crap - we have a right and responsibility to stand up for our rights as consumers and tell the businesses what they've done wrong.
Imagine CoD MW4 or whatever is advertised as the fastest paced FPS ever, with 12 playable maps and more weapons and perk combos than in any other CoD, with faster play and more excitement. After everyone has bought it and starts playing it, it turns out that the game is a turn based tactical shooter taking place on one large map - similar to Jagged Alliance in a way. That is ME3 ending syndrome.
We spent money on something we were told would have largely varied endings where 'You can't say you got ending A, B or C', where all choices were taken into account and many other things. We spent money believing this is what we were going to get, and what we got was completely different.
It is our right and responsibility as consumers to tell Bioware what they've done wrong, and how they can fix it. The day you let businesses do what they want without any head for what you want is the day you get nothing you want any more, and a million cheap and nasty products that they know will sell because 'Its wrong to tell game makers they've done something wrong'. That is not the way of the future.

As stated near the start, I'm all for videogames as art if they're made for that. If Bioware made this completely on their own funding without any money or resources from EA, then fine. Instead, they took that from EA and made the game, promising EA it would please fans and earn them sales. It hasn't pleased fans, and if sales drop because of this - they haven't kept their promise.
Bioware is in the wrong here. They need to fulfil their promises to us, and show EA that it was completely worth their investment in Bioware. If that means changing the ending, it is a perfectly fine thing to ask for.

Angnor said:
You know, isn't not being happy with how the canon story works out what fan-fiction is for?
Usually. Bioware promises us that there is no canon Shepard though, and that our choices define our Shepard, and that we will get individual endings different from each other reflecting our Shepards' differences. As such, if they provide one ending with a different lightshow and call it canon, they've just broken their promises to us.


Honestly, this isn't OK, and people like you Escapist reporters need to stop painting Bioware in such a positive light. Also, no 'Well at least they're communicating'. We have a PR person on BSN telling us what is going on in Bioware ATM with their 'Damage Control'. Them telling us they're thinking about things is meant to calm us down and stop us complaining. Once that happens, EA does nothing. Instead, until you get 100% confirmation that an ending DLC is being released, keep pushing EA and Bioware. Don't go screaming and yelling like 10 year olds - that gets the press against you, and everyone else, and thus Bioware appears the victim - like is already happening in my top two quotes. Keep pushing for the ending you want, but be civil about it. You push on for long enough, EA will cave as they want your dosh. Give up or calm down because Bioware said they're listening to feedback, and you've already lost.
 

viranimus

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Joccaren said:
Ok, please keep in mind that when I ask this, I am asking as someone who has yet to play the game and despite this controversy trying like hell to avoid spoilers. (asshats already ruined Tali for me)

Im trying to understand this whole thing without spoiling the whole game, and I am not one to completely dismiss one point of view or another (despite what others might assume) But let me understand this. Are you saying that the end of ME3 was supposed to have multiple endings, or are you saying that there ARE multiple endings, or are you saying there are multiple endings but with only minor esthetic differences between them?
 

Ridgemo

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chstens said:
Ridgemo said:
*spoilers*

I thought, nay prayed the ending wasn't as terrible as I heard it was.

Unfortunatly, it was. Instead of feeling triumphant, I was instead wondering what the fuck Bioware had been smoking, and how they could miss this bad.

I'm not demanding Shepard be on the beach with Liara in bikini's (though god knows that would be awesome!) but even if it was just Reapers/Shepard dead, but now civilizations can rebuild for the future would have been good.

Not some bullshit God-child pulled straight out their fucking arses.
What do you mean
godchild? It's a projection of an advanced AI, the projection is based on images from Shepards brain. And the Reapers can't be defeated conventionally. How were you to spread that kind of signal through the entire galaxy, if not through the mass relays? And civilization CAN rebuild for the future. As for space travel, finding a replacement for the mass relays will take a lot of time, but keep in mind, there is probably debris left that can, to some degree, be reverse engineered
Whilst it's not a "god-child", it still had no lead up to it, no indication that all of a sudden we're speaking to this little twat who basically will ruin 3 games worth of story for me

Yes, I may be a hack, but whats wrong with having a happy ending? The bitter would have been the sheer sacrifice from all species who went to war. The sweet would have been Shepard and co, victorious, with maybe something to let me know what happens to them all.

In my ending, I chose synthesis (only because green is my fav colour), and I got that singular breath to (the "good" ending).

I just found it so unsatisfying after what had been an amazing journey. I'm sorry though, the end can ruin the journey for me, and in this case it did unfortunatly.
 

Eclectic Dreck

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hulksmashley said:
You make no sense to me what so ever. I respect your opinion, and it was very nicely said. But why put all this reality in an escapist fantasy game? It's a game. A realistic situation is not why I'm playing it.
A story, even a fantasy, relies on coherence. It must maintain its internal logic. Video games are not immune from this; when a game violates such a rule, the result is a loss of immersion.

hulksmashley said:
If you want a crazy happy, totally unrealistic ending, I think you should be able to get it.
A story that ends happily without earning it is the worst sort of contrivance. If you want a happy ending, play a game set in a less dire place.

hulksmashley said:
It's not like there isn't a precedent set for that, with the total team survival possible in Mass Effect 2.
Surviving the suicide mission is easily possible. But the odds far less steep. The collectors relied on secrecy isolation and surprise. Their ship was but a cruiser. They had a single stronghold. The presumed suicide was because you were to go take a path no one had ever returned from. But the odds were easily evened. The external defenders were bested by technological innovation. The Normandy was a frigate with the defenses and armament of a cruiser and strategic and tactical surprise at this revelation was sufficient to turn the tide. The base itself was not designed to repel assault and thus the small team that breached made it deeper than they would have otherwise.

The internal logic of the universe is consistent in this case.

Replace one cruiser with hundreds if not thousands of dreadnoughts with the power to turn armies to their side by their mere presence - ships that are capable of devastating entire squadrons of vessels even when cornered. A force that had harvested advanced life time and again. The very definition of an unstoppable force; inevitability made corporeal. All the preparation in the galaxy presented a fleet that is outnumbered in dreadnoughts, outgunned and utterly doomed to fail. Anything but annihilation is a happy ending beyond hoping for. And, yet, in the end, it was possible to stop the unstoppable. At the cost of hundreds of thousands of soldiers, a reliable system of galactic transportation and a variable number of beloved friends.
 

Vuljatar

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Well, that's as good as a change confirmation IMO.

I can't imagine them saying "it's possible" and then later simply deciding not to.
 

Fox242

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I don't think that I've ever seen anything like this. I didn't think that the uproar over an ending would get so loud that the developer would consider changing it. I mean I didn't like Resistance 3's ending, but I didn't rage at Insomniac and demand they change it. Then again, the Mass Effect series must have been important enough to warrant a response such as this, but I haven't played the games so I wouldn't know.
 

idarkphoenixi

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I don't see whats so crazy about filing an FTC claim.

They promised dozens of vastly different endings, that every single choice you made throughout the 3 games would impact it in ways you never thought possible. You get ONE ending in a choice of 3 different colours. That is lying, it is false advertising and yes, false advertising is illegal.

People shouldn't give them a pass just because it's a game. If a car dealer promised you would get heated seats, a mini tv and free beverage dispenser in your brand new Ford and instead you got a sticky plastic chair with a spike in the middle...well you see where I'm going with this.

As for the "indoctrination" theory...It's just stupid. Even if it is true, that makes the game even worse! Instead of a shitty regular ending you get NO ending at all and instead need to wait for it to come out as DLC. How can you defend that? I don't care if they make the DLC free or not, the game needs to come with a freaking ending attatched to it. It's literally the least they could do.
 

Joccaren

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Mar 29, 2011
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viranimus said:
Joccaren said:
Ok, please keep in mind that when I ask this, I am asking as someone who has yet to play the game and despite this controversy trying like hell to avoid spoilers. (asshats already ruined Tali for me)

Im trying to understand this whole thing without spoiling the whole game, and I am not one to completely dismiss one point of view or another (despite what others might assume) But let me understand this. Are you saying that the end of ME3 was supposed to have multiple endings, or are you saying that there ARE multiple endings, or are you saying there are multiple endings but with only minor esthetic differences between them?
A mix of the three.
We were promised:
-?There are many different endings. We wouldn?t do it any other way. How
could you go through all three campaigns playing as your Shepard and
then be forced into a bespoke ending that everyone gets? But I can?t
say any more than that??
-?Every decision you've made will impact how things go. The player's also the
architect of what happens."
-?You'll get answers to everything. That was one of the key things. Regardless
of how we did everything, we had to say, yes, we're going to provide
some answers to these people.?
-?Because a lot of these plot threads are concluding and because it's being
brought to a finale, since you were a part of architecting how they
got to how they were, you will definitely sense how they close was
because of the decisions you made and because of the decisions you
didn't make?
-?For people who are invested in these characters and the back-story of the
universe and everything, all of these things come to a resolution in
Mass Effect 3. And they are resolved in a way that's very different
based on what you would do in those situations.?
-?Fans want to make sure that they see things resolved, they want to get
some closure, a great ending. I think they?re going to get that.?
-?Mass Effect 3 is all about answering all the biggest questions in the
lore, learning about the mysteries and the Protheans and the Reapers,
being able to decide for yourself how all of these things come to an
end.?
-?Yeah, and I?d say much more so, because we have the ability to
build the endings out in a way that we don?t have to worry about
eventually tying them back together somewhere. This story arc is
coming to an end with this game. That means the endings can be a lot
more different. At this point we?re taking into account so many
decisions that you?ve made as a player and reflecting a lot of that
stuff. It?s not even in any way like the traditional game endings,
where you can say how many endings there are or whether you got
ending A, B, or C.....The endings have a lot more sophistication and
variety in them.?
-?We have a rule in our franchise that there is no canon. You as a player
decide what your story is.?
-"Mass Effect 3 will shake up the player's moral choices more than ever
before, even going so far as allowing the Reapers to win the battle
for Earth, according to BioWare's community representative Mike
Gamble."
-?There is a huge set of consequences that start stacking up as you approach the end-game. And even in terms of the ending itself, it continues to break down to
some very large decisions. So it's not like a classic game ending
where everything is linear and you make a choice between a few things
- it really does layer in many, many different choices, up to the
final moments, where it's going to be different for everyone who
plays it.?


All basically lies. You are given a DX:HR style ending where one of three buttons you shoot/hold/jump into decides what ending you get. Yes, literally Ending A, Ending B, Ending C. In none of these can the Reaper's win. Your previous decisions have no impact on the endings [They affect your EMS rating, which decides what you are allowed to choose from, and for Ending A whether you survive or not {Very vague scene on that though}], but nothing else.
In addition to that, no matter which ending you choose, you are shown the same montage of clips, but with different coloured energy beams and 'Explosions'.


So, we were promised a lot of varied endings, we were given 3 extremely similar endings labelled Red, Green and Blue by fans, and most of Bioware's pre release promises have not been kept.